Author Topic: Smithing Guide My way-  (Read 8844 times)

Valathous

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« Reply #15 on: January 15, 2002, 09:10:42 pm »
Wolf, its called a monoply.  Take a monoply on somthing.  How do you know smithing will be the big thing in this game?  Also you need to have a lot of levels or you complete the entire skill too early!
Jeelly  GRAPE!  STAWBERRY!!

wolfman

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« Reply #16 on: January 16, 2002, 04:25:23 am »
anyone that has played runescape knows smithign will be big iin the game. its a fact actually. if smithign is available...wouldt be sone of teh fastest way to make money. besides fighters need weapons. think about it. ull  see whut im saying.
i jsut hope that there are 2 or 3 smiths that level up about te same rate so i dotn end up paying 100000000 gold ring thingys for a sword or shield or whutever.  :(


\"Manchmal erhielten Sie, durch die Risse zu lachen, l?cheln durch die Schmerz, damit Sie durch die sorge leben k?nnen.\"

Valathous

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« Reply #17 on: January 16, 2002, 04:35:16 am »
Wolf, you dont say that name here!  You call it the other game!
Jeelly  GRAPE!  STAWBERRY!!

Valathous

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« Reply #18 on: January 16, 2002, 05:36:56 am »
The game creators have said before this is not a \"that other game\" forum before.  therefore dont talk about it!
Jeelly  GRAPE!  STAWBERRY!!

god

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« Reply #19 on: January 16, 2002, 04:52:40 pm »
uhh i dont think he was talkin about runescape there val. he was just saying he didnt want people to be able to smith every item in game...and used *the unmentionable* as an example why.. so i believe it was kinda related.
i also dont want all the metals to be smithed, but thats not for me to decide.

When i read of the damages drinking causes, thats when i gave up reading.

Kiva

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« Reply #20 on: January 16, 2002, 11:19:38 pm »
Okay... enuf of that \"other game\" talk...

Why not make it, that if you\'re good enough at maging, and good enought at smithing, you can enchant weapons, armors, amulets and so on, to do magic things and all kinds of stuff...

And one thing to make some \"Unique\" items, is to make some quests not avaliable to everyone, like one time quests, that can be retrieved by NPC travellers in an inn, or fish for bottles with treasure maps in it ... hmm.. i\'m starting to think too much about UO..

Anyways. I think that \"unique\" quests would be a great thing to do...
\"Somewhere over the rainbow...\"

Bill

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« Reply #21 on: January 17, 2002, 07:43:48 am »
Here\'s my 2 cents:

Copper is used to make bronze. Copper is out. Bronze is in.

Steel. Steel is just a very good example of smithing material and should be used as armor, weaponry, etc. Steel is in.

Gold is not an armor. If I had a dime for every time that gold made a good example of an armor, I\'d be broke. Gold is out. And SteelGold is out.

Silver is a mineral I think. Silver is half in and half out.

Platinum would be good for rings and amulets and necklaces, but not as an armor. Do you want to be glistening like a beautiful white swan the moment before you decapitate the ultimate evil? I think not. Platinum is out.

Also using things like SilverPlatinum and SteelGold are just prolonging the levels to get somewhere. No double metals like that, because in the end its just stupid.

If I had a say in this I would say Tin (I believe Tin is a mineral yet can be used by iteself as an armor like the Tin Man in Oz), Bronze, Steel, and now that I think of it, Silver.

We don\'t need billions of metals. And you know there is gonnna either be a hacker or some guy with plenty of coffee, or some sort of macro and will mine, mine, smith, smith until the cows come home. This player will own the monopoly, charge extremely high prices, and be the BlueRose13x of PlaneShift. But with three kinds of metal, and making it so you can only get to a bronze sword, that makes other things more interesting. You could trade, or go on a \"blood run\" against a hord of enemies and attempt to get one.

There could also be other metals, not usable by players, that the dwarves use to make special sword only attainable in tasks made by them, or traveling long and far and knowing the password to the dungeons of Rordyar and sneaking pass the goblins who have their bows aimed at your head at all times.

« Last Edit: January 17, 2002, 07:46:40 am by Bill »

meket

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« Reply #22 on: January 17, 2002, 07:42:58 pm »
i agree wiht u on jsut about everything.....cept u got it sounding REALLY hard to get anything other thann a bronze sword.
i think maybe ppl should have limits to thier smithign abilitys but some races should be able to go farther.

master2010

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« Reply #23 on: January 18, 2002, 04:09:48 am »
i know. why don\'t we have a mining abilty where you build up to mine differnt metals at different chances of getting the ore.  and you can mine all metals at the begining but chances for better metals would be better.  also we sould have two uses for the metals. first you would need to smelt them but then after words depending on the metal you could do different stuff to it. like gold you could turn into currency or make jewelry.  the currency should be steel based though because the gold jewelry wouldn\'t be worth much then.  so you could use steel for the normal coins and then add gold silver and so forth to it to make better coins.  and the steel could also go to makeing armour and weapons.  the metals i think should go to armour/weapons should be tin-copper-bronze-iron-steel.  though for steel you would need alot of coal and a special mill to make it.

Kendaro

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« Reply #24 on: January 18, 2002, 04:29:01 am »
haveing a mining skill just so you can smith, thats just a huge time sink. at a smith shop you should be able to buy all the ore you need. just the amount of ore used would make for the better quality armors. pluss adding other metals to the mix can reinforce them. for example an elf making some armor could combine mithril with their ore and make a stronger metal. a dwarf could combine ironite(not sure if that is the dwarven metal) and so on. there could also be different styles of ore used. low medium and high quality. or even like in the case of another game, they used blocks of ore and then later added bricks of metal. the metal bricks made for better armor class and for weapons made for stronger more damaging.

thing about mining just to smith, think about it... you would spend a few hours just to mine the materials to make something then take another few hours to combine those for smithing... mining is realy an unneeded time sink. if i want to work on smithing i should be able to work on smithing. not need to take up another skill just so i could waist more time.

master2010

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« Reply #25 on: January 18, 2002, 04:36:30 am »
oh oh oh. :))

how about smithing is one of the jobs people can get by going to a mine and offering your services!!!!!

and people who smith should either have to buy their own smithery or work for someone, and maybe we could have prenticenships!!!!!!!! :))

hiana

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« Reply #26 on: January 19, 2002, 08:15:41 pm »
the runescape problem is pretty easy to solve really

1st make all items in game availible in shops or from loot.
2nd make nice (read high) level requirements to even be able to use the item.
3rd make the craft/smith take alot of real time to make the item, ex. 30 real time mins to make a plate.
4th nomatter how high skill anyone can get, npc smiths will set the price. monopoly will never excist if there are competition
5th make sure cash can be used to buy things

6th if a strange situations occour, the game makers need to fine tune it immediatly to avoid skeewish situations.

Bill

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« Reply #27 on: January 19, 2002, 10:36:52 pm »
Quote
Originally posted by master2010
i know. why don\'t we have a mining abilty where you build up to mine differnt metals at different chances of getting the ore.  and you can mine all metals at the begining but chances for better metals would be better.  also we sould have two uses for the metals. first you would need to smelt them but then after words depending on the metal you could do different stuff to it. like gold you could turn into currency or make jewelry.  the currency should be steel based though because the gold jewelry wouldn\'t be worth much then.  so you could use steel for the normal coins and then add gold silver and so forth to it to make better coins.  and the steel could also go to makeing armour and weapons.  the metals i think should go to armour/weapons should be tin-copper-bronze-iron-steel.  though for steel you would need alot of coal and a special mill to make it.



Gold can\'t be made into currency. Check economy on settings in the PlaneShift Main Site

master2010

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« Reply #28 on: January 20, 2002, 04:51:19 am »
and what about *golden* circles.  key word golden.  and then there are the unnofical coins.

Bill

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« Reply #29 on: January 20, 2002, 06:16:10 am »
Oh yeah, thats true. lol