Author Topic: Smithing Guide My way-  (Read 8787 times)

Mortis

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whats up
« Reply #30 on: January 21, 2002, 04:13:50 am »
Whats up brings back bad memories?

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Mortis

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??
« Reply #31 on: January 21, 2002, 04:16:44 am »
didn`t someone once tell me that planeshift would have the same weapon system as on Diablo?  if iam wrong then tell me

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Bigfoot

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« Reply #32 on: January 21, 2002, 07:18:02 am »
Well ok lets see... As some one that has been and still has a Grand master smith in UO and a master smith at 164smithing skill in EverQuest ill give my view point on this.

In EQ Smithing is purly a money making venture, and a very lucrative one at that. The Banded market is a constant money maker, I would make on average 100-160pp a day on a weekend, once I even made 300pp (thats 3000 gp) in a saturday... got my self a nice Oracle rob for my Smithing Enchanter that day ^^. The main problem with EQ\'s smithing system is that almost every thing before and after Banded Armor (which is makeable from 100-170/trivial) is pointles... you spend 9 hours straight making Skewers to get your skill from 50 to 115.. and NO one , bar the odd cooking enthusiast wants them... You get, and i have gotten, and made friends with the odd Master Tailor Druid who i supply with Metal Studs from time to time, but other than that you make just banded armor... granted I was on the list of many peoples friends lists and they would often forward my name to fellow adventurers loking for cheap banded... so buisness was good. But as far as the fun factor was conscerned Smithing in EQ is a boreing as hell...   They incorporated the Racial Armor reciepes and plate and chain mail recipies about 6 months ago in hopes of Boosting and make Smithing more exciting... Talk about a failure...

The racial armor was not only damn expensive and DAMN hard ot make (waiting 3-4 RL days killing 1000\'s of dune turantuals in SO-Ro to get the Terrorturantula to spawn to get just 1-2 terror silk swatchs (you needed about 4 of them, to tailor some Erudite Silk steel ARGH!)... not to mention having to pay 40pp each(even with a 153 Charisma) for Medium Quality blocks of ore to try and make plate field armor, add tot hat the mold price even for just teh guantlets at about 20pp... and you talking a HUGE amount of money needed to make a peice of armor that while light weight, was inferior to the armor found out on mobs... and no player that was around teh right level of the AC was able to afford the prices smiths had to sell this stuff for to get any money back... so ultimately .... it still remains good old Banded Armor.

EQ- pros

Big money maker, Make lots of friends, People realy appreciate your wares sicne they would still be useing them right into there 30+ levels (id often travel and see people i had sold suits of banded to and at lvl 8-15 and id see them at lvl 31 and theyd still be wearing the odd peice, and often theyd be still wearing teh lot!!, and theyd always say hello and thanks for teh armor... which was nice).

EQ- cons

Hard/slow time to gain skill unless you have super int  but even then youd still take ages (most smiths where casters!!!, i mean alittle odd aint it). High level armors where useless and un-wanted past there novelty value (but there manufacture cost was to high to make them even remotely feasable). All Items bar Banded Armor where useless. All materials had to be bought ie Ore, Molds, Metal Sheets.

ok now to UO... UO to many has teh best damn tradeskills in the current mmorpg market, and id have to aggree with this. In my days as GoldDigger the GM Smith and GM minner in the opening months of the Oceania shard i had some of teh best times in all my year of playing MMORPG\'s... while it may not be as lucrative as EQ\'s smithing, Smithing in UO was more of a social thing. I rememebr the days where me and 4-5 other smiths (whos names are long forgoten to me, but there dressing habbits will never fade... the naked steel glove wearing smith and the pantless platemail clad smith would be crowded around the forge in north britania hammering away and making a real din, swapping jokes congratulating each other on a skill gain and generaly being good friends. people would pass by and ask for the odd weapon or peice of armor, mroe often than not they wanted us to repair there worn gear first.. which we did for free. We\'d come and go leaving to go mine or buy some ore. Id often be seen mining inside the guard zone and leap frogging 1400 stones worth of ore  :P to teh smithing house in south britain. After that i learnt that mass horse teams worked better, and where just as quick. hunting for spots where the rare agapite, valourite ores where was one of my favourite past times (besides sailing the britannian oceans).
UO- pros

All materials needed to make items are findable in the world through mining. (before they developed the lvling hour system) it was a real boasting card to say you where a grand master smith.. since the more smiths that where on teh server the harder and slower skill gain became... so those like my self that had gotten in first often got alot of respect. the things you can make are diverse and also used and needed by many of the other tradeskills in the game. Due to weapons being more or less teh same as one another, and up to personal preferances, people would want you to make alot of differant things... not just infernal banded like EQ.
The local forge was a real Blacksmiths club, and a colorfull lot we were ^^.

UO- cons

overly complicated system for smithing, alot of clicking!. Limited amount of items to make resulted in boredom setting in quickly. Most money was made through making bulk items like kite shields and selling them to NPC vendors for a profit (as long as another smith had\'nt already flooded that vendors need for shields)... i earned teh mony for my first house this way, took me 2 weeks to get teh 40,000 gp needed.

So to me UO was more Fun, while EQ was more satisfieing... whats al this got to do with the Topic...

good question... nothing realy. im feeling down and remanissing about finner, happier days on this sad morning (one of my cats that was dieing was put to sleep an hour ago). but the main thing is.. how ever we make teh smithing skills be rest assured it will be both fun and entertaining.

in EQ smiths have no monopoly on the trade, there are lots of them but buisnes is great, While in UO master smiths have quite a tight hold on the Skill but less of a lucrative buisness. so in both situation they are equal... take your pick

And now for a minutes silence...



http://www.geocities.com/lamedanger/7b.JPG


Lute Holden - Died 21/1/02    Age 10 years
In memory of a much loved member of the family. Struck down by Cancer. You will always be remembered most fondly  ;(
« Last Edit: January 21, 2002, 07:58:29 am by Bigfoot »

IHS

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a cure for the ich
« Reply #33 on: January 27, 2002, 02:08:54 am »
i just got one suggestion , to keep from something *very bad* happening.
maybe, when you create a character, your character is randomly (or you could chose, i dono) gets a list of qualities.

same goes for smithing. if some1 creates a char, and getis to lvl 300 smithing, and is best in the game, he still cant make everyhing. he could make AMAZING weapons of his speacilty, but he wont be so good in making shields as good as the next lvl 85 smither.

yes i do know this suggestion is very cruel, but it would cause two good affects:

1) trading between , and not every1 chasing the best smither in the game, trying to suck up. if u want good weapons, you need good realtionions with people..
2) preventing monopoly!!! *cough* runescape *end cough*

hope you like my idea, and even if u dont (im not sure i would like it this much if i didnt know what could happen if...), please offer something else to prevent monopoly.
it simply takes all the tase out of the game  :(   ;(  

meket

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« Reply #34 on: January 27, 2002, 02:15:37 am »
im beg u developer peopls...pppppppllllllllllzzzzzzzzzzzz make the last metal or 2 unsmithable...untradeable quest items is whut tehy shoudl be. maybe u can buy the helmets or soemth8ng but not the important stuff.

Dwinney

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« Reply #35 on: January 27, 2002, 07:48:38 am »
I like your idea, IHS. But I think we should choose what to specialize in. This is after all a roleplaying game, what\'s the point if we cant choose what we want to be?
When our hearts both beat in time,
There\'s magic in your smile,
It seems there\'s nothing we can\'t do.

And within your warm embrace,
My heart will find a place,
Even from afar,
Our love forever shall be, destiny.
                                       
Excerpt from L2EB  

IHS

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choosing?
« Reply #36 on: January 27, 2002, 09:34:40 pm »
well yeah, good point.. but if we let people choose , wont every1 want to be able to make best weapons?
or i dono.. there should be plenty of picks, then
if the ps developers say there will be many weapons, so each skill refers to a diffrent weapon, and there is no weapon which is the strongest, they are diffrent,
(unlike runesape).

Dumb Woob

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« Reply #37 on: January 30, 2002, 05:59:03 am »
I hope smiths can make everything, and i am sorry to say it but i kinda liked the bluerose monoppoly in runescape (uh oh i said runescape, i don\'t care..) I think the limited items were good, the some of the rich people spent millions of goldpeices on them... I think there should be at least one item that can just be smithed by a very high level player...

kyalin

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« Reply #38 on: January 30, 2002, 06:17:49 am »
gasp the other gamr *cough* runescape *cough*
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Lenric

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Make metals Unsmithable Blah dummys
« Reply #39 on: January 30, 2002, 06:49:40 am »
Ok Peeps all metals smithable why wouldnt they be it amkes no sense  now now before you whine and cry listen for a sec metals need to be smithed that doesnt mean that they can be enchanted by the smith ? does it now no it does not but hey if the person has the abilty to both smith and enchant the itme more power to them for special items you might also need various items of other magical nature from creatures plants and such you know stuff that has to be collected .dont even start comparing this to rs and whining pls about not being able to get certain items and such cause i really hope in this game there gonna be special and if not i just wont waste my time in that other game im friends witrh the 3 best smiths and they all worked dam hard to get where they were the only reason that things got messed up was because of the system that they used and that really wasnt all bad you get a few people whining that they cant get certain items .
this is an entirely different style of game smiths or people that can smith should be able to make whatever in the heck they like now guess what there most likely wont be just crud armors here meaning made out of certain metals and such there most likely be armors and weapons that have abilities meaning they can do things or stop things from happening .
People are gonna find away to be the best players in any game you play if not whats the point in playing go play solitare or something either your gonna be the best roleplayer the best smith the best warrior the best mage the best thief the best archer the best with a axe or a sword with your fists these things are gonna be spread out and theres no sense fighting over a mute point such as smithers not being able to make all the metals. why not there smiths isnt that what they do understandable they might not be able to make certain items because what if they cant enchant?
Are you telling me me that you would complain if someone played and earned say in a year or so the abilty to smith all metals then the next year they learned how to enchant em if so do me a favor stay outa my way cause i dont like speaking to dumb people im sorry if i sound angry in this post but to say that smithers cant smith all metals is really dumb


perhaps some tohught should of been put into suggestions not moaning

Like

ok I can smith this metal mithril  i know how to make longswords :where do i get this metal that btw only makes it a stronger long sword perhaps sharper than steel, becuase i cant enchant it perhaps though your right i kinda do agree the smith cant smith it why because its a magic metal he wouldnt need magic in order to smith it then he or she would need spells to add to it making it special if he or she could there would be chances of failure that would occur things that could be figured out ..what is his smithing ability what is his magic abilty where did he learn read to find out how to do this has this every been done before does he have all the items are the moon and stars in the proper area hehe im like this idea alot more .....


Make smiths only able to smith Normal Metals unless they know magic this way tyvm its more realistic in a rpg sort of way also if the person knows how to do both more poer to them they deserve it but it isnt the only way it could be done perhaps the smith would smith while the mage did the magic parts team work would pay off later on either one could learn other skills or each others letting them do it on there own .

also this gives mages a chance to make some money for all there magical stuff staffs wands potions herbs and such instead of the warrior always getting the kill and the loot too.

I always talk to much

Lenric

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« Reply #40 on: January 30, 2002, 07:07:28 am »
Quote
Originally posted by hiana
the runescape problem is pretty easy to solve really

1st make all items in game availible in shops or from loot.
2nd make nice (read high) level requirements to even be able to use the item.
3rd make the craft/smith take alot of real time to make the item, ex. 30 real time mins to make a plate.
4th nomatter how high skill anyone can get, npc smiths will set the price. monopoly will never excist if there are competition
5th make sure cash can be used to buy things

6th if a strange situations occour, the game makers need to fine tune it immediatly to avoid skeewish situations.

No offense but i dont agree with items being in shops and think it is very bad for any gaming world unless it is secret shops that perhaps move around or merchants that wander and your lucky running across them .

1.In any realistic fantasy world Hey look i got this magical item that can do this and that lets go sell it (not )would never happen unless the person couldnt eat or something.
2.I do agree with your idea about real time smithing and would like to add enchanting as well.
3.Npc smiths decide what if it is a normal item i can agree with you but if its a special item or special items your talking about your dead wrong and should go back and play rs becuase it sounds like you are still addcited to a good game that has been over run by 9 year olds.
4.As long as the monatary values dont get to far outa whack with everyone having tons of funds i dont see that problem occuring.

I do think there should be certain people that have higher skills than others and with those skills better opportunities.
if everything sells for the same price your gonna have people that all they do is stuff like combat because hey they can get the money sooner or later from kills and it will lead to a game that could of been alot of fun and growth but ended up becoming your run of the mill hack and slash game whee :-(
Hey look he has a moonblade other guy big deal there only a few hundred tria hmm how special is that



Dumb Woob

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« Reply #41 on: January 30, 2002, 09:14:00 am »
I agree, the top smithswork so hard, they desreve to be able to make something special..

kyalin

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« Reply #42 on: January 30, 2002, 10:16:13 am »
True, but you cant make them a god.
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Dumb Woob

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« Reply #43 on: January 31, 2002, 04:57:49 am »
They aren\'t gods, there all players liike you and I will be...

meket

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« Reply #44 on: January 31, 2002, 05:48:49 am »
from whut i have gatherd not many of u people will be heavy fighters. so even if they let them make the best stuff chances are the smiths will give thier friends the best of the weapons adn armour and the friends will jsut go about doing thier non fighting stuff adn let the items colect dust.
i still say let the last metal be unsmithable. and make it so wher eu do a hard quest and u get something from that metal. makeing all the metals will jsut cause a big mess. if the smithers make the very best metal and are greedy little bastards over it ill shit my pants.