An unsithable metal? But how would the armor be made? Oh, wait, I see, just put something in the game that no-one can make, and that will make all the problems go away. Ehh, I doubt it. One of the problems I\'ve seen with smithing is that it usually doesn\'t require any time beyond that of getting the materials. That means, with backpacks full of materials, one smith can crank out a small armies worth of weapons. I wonder how it would turn out if there were no NPC smiths.....all the items came from PC\'s or monster bodies. I bet if smithing were made suitably hard and yes, a little time consuming to make complex objects (like steel armor, which should definately be near the top of the chain) then maybe just maybe, the economy would\'nt break, and everyone would be happy. It would be neat to test out some of these methods in the demos, sort of hammer them out (so to speak) before final release. :rolleyes: