Author Topic: Introducing the guild ELite.  (Read 5532 times)

Platyna

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« Reply #30 on: February 27, 2005, 03:41:57 am »
Quote
Originally posted by Exaero_Fiero
Trust, dedication, self-sacrifice for guildmate\'s good. Probably some more.


And this is what ELite undoubtedly possessed.

Regards.
Zuzanna K. Filutowska
RPG Players Community || Platyna\'s Planeshift Warehouse
\"The only thing necessary for evil to triumph is for good men to do nothing.\" -- Edward Burke

Elise

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« Reply #31 on: February 27, 2005, 04:37:31 am »
Quote
Originally posted by Efflixi Aduro
Wow, you truly are from another world!  :D

Aren\'t we all? ?( We\'ll I\'m a lore newbie so I may be confused.

Quote
Originally posted by dorbian
but still, some more guild info like if ur good neutral or evil and stuff like that would come in nicelly for the allready existing guilds, since we are RP-ers also, we would like to rp to you and your guild the proper way.

It\'s not obvious we are neutral? :P But we have just arrived, so it may take a moment before we find our place in this world. All we ask is little patience. :)

Sarrow

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« Reply #32 on: February 27, 2005, 06:19:21 am »
Does this guild involve grunts too   :rolleyes:
Sar-row (say-row)  n.  1. A individual or group that protrays discrimination to current society. See synonyms at Revolutionists

Waylander

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« Reply #33 on: February 27, 2005, 06:51:55 am »
Quote
Originally posted by Platyna
Quote
Originally posted by Exaero_Fiero
Trust, dedication, self-sacrifice for guildmate\'s good. Probably some more.


And this is what ELite undoubtedly possessed.

Regards.


A goal, guidelines, an original way of thinking.

Guilds are there for people to come in and chose how he wants to play...that is why I get slightly annoyed when new players start up guilds without an original idea
<Jeraphon>oh khado
<Jeraphon>you so khrazy

Xil|sleeps: I love cadoras

Waylander, A.K.A: Cadoras, Khado, Nurahk, Armeen, Nostra ... God.

Platyna

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« Reply #34 on: February 27, 2005, 12:14:58 pm »
We are not 31337 nor eLiTe. We has our name in the form it is now always.
And about economy sense - we were one of most powerful and well
developed guild in that other game, even if we were not so big (we have
only 20 members) we kept in our hands most of game money. You think
that for example a fighter not fits to us? But most of precious bargains
comes from fighting, also alchemists and manufacturers rarely has high
combat skills, so if we had to mine on a PK map or dangerous location,
who were guarding us? Considering that for example Laanx  dungeon has
an army of monsters to pass by to get to platinum, if you look on economy
sense - fighters were and will be useful. We always were well organized
the difference was only that organization came from the will and choice not
enforcement, we had enought resources to even keep \"freeloaders\" in our
guild but no one ever decided to be one, and if someone ever accepted
any help from guild, for example to get started after character wipe when s
he \"stand on her own legs\" were actively helping into developing guild
resources and guild itself. We are not just friendly bunch of people
spending their time on chit chatting and wandering along. And if ever in PS
will have player developed economy - because currently it seems not - I
have to sell all income items to NPCs, our old skills - well we are very
happy most of them and even more are on skill list and will be implemented
:-D. we will surely come back to our old functions and will try to be
successful guild of merchants as we used to be.

Regards.
Zuzanna K. Filutowska
RPG Players Community || Platyna\'s Planeshift Warehouse
\"The only thing necessary for evil to triumph is for good men to do nothing.\" -- Edward Burke

AendarCallenlasse

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« Reply #35 on: February 27, 2005, 07:03:09 pm »
Word of advice.  How many games you have been a part of and how long you have been around elsewhere means absolutely nothing here at PS.

I would suggest a guild name change.  I can see that you have a good guild here but your name will ruin it\'s reputation as this is a serious rp game.

As far as everyone else is concerned: Quit Spamming -.-

Only n00bs don't quote themselves...
<Aendar>...

Monketh

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« Reply #36 on: February 27, 2005, 07:26:28 pm »
Quote
Originally posted by Phalanx
Are you trying to scare us Monketh? Anyways are you serious about this I thought it was a joke personally.


Why would I be trying to scare anybody?
Yes, I\'m serious.  I don\'t know of any other games with the abbreviation EL and that\'s the best way I could think of to describe it.
The key to manipulative bargaining is to ask for something twice as big as what you want, then smile and nod when you are talked down to your original wish. You are still young, my apprentice, and have much to learn in the ways of the force. -UtM

Platyna

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« Reply #37 on: February 27, 2005, 11:45:48 pm »
Quote
Originally posted by AendarCallenlasse
Word of advice.  How many games you have been a part of and how long you have been around elsewhere means absolutely nothing here at PS.

I mentioned only that what I had been suggested or asked to mention
because it is an introduction of my guild, so if anyone wanted some
further information or raise some discussion related to the guild ELite
I will gladly answer and explain since this is the purpose of that thread.

Quote
Originally posted by AendarCallenlasse
I would suggest a guild name change.  I can see that you have a good guild here but your name will ruin it\'s reputation as this is a serious rp game.

We would like to build our reputation on our doings not the name or any
other general outfit. If it is serious RP game (which we hope is, otherwise
we wouldn\'t move here) why our history and tradition cannot be
respected? Of course we are ready to earn this respect and prove we are
worth it if only given a chance. Elite as the name of the guild is purely
methaphore, and rather is made according to the part of definition of elite
that says:
Elites establish cultural canons, which are more widely agreed-upon within
the elite and more generally ignored or resented among the non-elite.
[...]
Elite education is sceptical and inquiring, hard-headed, intolerant of sham,
demanding and unsentimental. Common education is designed to produce
large numbers of useful and loyal citizens at low cost. Publicly financed
elite education is a symptom of a successful and confident society that is
prepared for self-criticism.

So it rather points to us being unique and most important for each other,
also points on that there is not so many of us - because we always were
a small guild comparing to others.

And uppercase L comes from some technical issue and confusion while
setting a guild tag on that other game, we get used to it and it became our
tradition.

Quote
Originally posted by AendarCallenlasse
As far as everyone else is concerned: Quit Spamming -.-

I have no idea how my thread made in the good faith and as an act of
courtesy - since it is in good taste to introduce yourself if you are trying
to join the new community can be considered as spam. Anyway if my posts
in any way bothers other forum members I will not protest if they will be
deleted - I meant no offence nor annoyance while posting this thread.

Regards.
« Last Edit: February 28, 2005, 12:30:36 am by Platyna »
Zuzanna K. Filutowska
RPG Players Community || Platyna\'s Planeshift Warehouse
\"The only thing necessary for evil to triumph is for good men to do nothing.\" -- Edward Burke

Moogie

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« Reply #38 on: February 28, 2005, 12:06:01 am »
Aendar wasn\'t talking to you when he said that, Platyna. He\'s asking everyone else on this thread to stop spamming your thread up. :P

Platyna

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« Reply #39 on: February 28, 2005, 12:18:50 am »
Oh I am sorry for misunderestanding.

Regards.
Zuzanna K. Filutowska
RPG Players Community || Platyna\'s Planeshift Warehouse
\"The only thing necessary for evil to triumph is for good men to do nothing.\" -- Edward Burke

Platyna

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The history of guild ELite.
« Reply #40 on: March 06, 2005, 01:24:31 pm »
As I have promised, first part of our history written by Annastina:



Far away from Yliakum, in the distant ether, was another world. Here life was tranquil, the people
content. Wealth was abundant, and poverty was nearly unknown. The gods smiled upon this world.
Troublemakers were dealt divine retribution for their misdeeds.

As the people slowly grew in skill, they found it advantageous to group together. These groups began
forming into official guilds. It was a great honor to be accepted as a member of a guild. It was an honor
one wore proudly for all to see.

There was adventure as well. People from other worlds came here seeking a better life. Some were
elevated by the gods to a demigod status. Their power was used for the protection of all people, and
would be taken away if abused. Life was good and getting better everyday.

Then came the great disaster.

The world was destroyed. All the people had fled. In time some returned, others chose never to return.
Those that did found their world changed. All they had was now lost forever and they had to start over
with nothing.

A few additional demigods were chosen. Their awesome powers to be used only in time of great need.
Two were named Platyna and Leeloo. Both were bound by divine law to answer the summons of the
common man. They were tested greatly.

Their guild was one of the most prestigious and wealthy in all the land. They put themselves above the
petty wars of the other guilds. Always politely refusing to enter alliances.

Their number also included the mighty Elise, who was their best fighter, but had a kind heart. Recently
they added new members, Adyna the world\'s greatest lorekeeper.

Regards.
Zuzanna K. Filutowska
RPG Players Community || Platyna\'s Planeshift Warehouse
\"The only thing necessary for evil to triumph is for good men to do nothing.\" -- Edward Burke

Phinehas

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« Reply #41 on: March 06, 2005, 04:04:20 pm »
Ok, the one thing that really jumped out at me was that, as cool as it is using hidden references to the other game and stuff, perhaps there should be more to your story than just having it be one big allegory. That\'s just a personal preference I guess.

Other than that... why are there Gobbles(man, I hate that name) on your guild pic?

Platyna

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« Reply #42 on: March 06, 2005, 11:26:51 pm »
Look, why you have to flat everything so much? We came from some
other game, we can\'t just get rid of it and erase since it is part of our
history. We are not ashamed because of our history, and we would like it to
be our real history not just some bla bla.
And why on Role Playing Game forum you have to treat \"the other world\"
as hidden reference to anything? We are Role Playing...
And even if it is reference we have hidden it for purpose of Role Playing
Also, I don\'t know, you are trying to negate that other games besides
Planeshift exists? They do, and most of us surely played some other game
before joining PS, but we joined PS, we play PS, we are on PS forum
because we think PS is the best choice. So what is the issue here, I really
can\'t comprehend that, your post were in the tone like we would advertize
something. So if we are advertizing EL because it is so great game...why
we have moved to PS? And that what we call \"references\" is our history
it tells everyone where we have came from, and we have came from some
other world, I prefer to call it like that, calling it simply \"other game\" is some
way out of RPing and flat IMHO...
And we have Gobbles on our banner because one of our artists...hmm...
likes them...;-) I think we will include these monsters in next parts of our
history; there will be one story telling about a great war and exile and then
next chapter - The Lands of Yliakum, and we will continue it on our
website that is now being worked on.

Regards.
« Last Edit: March 06, 2005, 11:29:03 pm by Platyna »
Zuzanna K. Filutowska
RPG Players Community || Platyna\'s Planeshift Warehouse
\"The only thing necessary for evil to triumph is for good men to do nothing.\" -- Edward Burke

Incenjucar

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« Reply #43 on: March 06, 2005, 11:45:51 pm »
It is generally considered bad form to transfer between realities.

For instance:  You do not carry a character over from Voltron to a D&D game.  You do not have a cousin in Azeroth, who\'s an ex-member of Shinra, who dated Chun-Li, and who has been on a Yoshi ride with Sonic the Hedgehog.  You are not from Sesame Street, have not taken a cat nap in the Oval Office, have not helped Bob from Reboot save the Matrix from Aliens, Predators, and Terminators, nor have you saved Sailor Moon from Gannon.  Sponge Bob is NOT your grandpa.

General rule, new game, new character, or at least a wholly new -version- of the character.
« Last Edit: March 06, 2005, 11:47:04 pm by Incenjucar »
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Xordan

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« Reply #44 on: March 07, 2005, 12:22:15 am »
I have no objection with people continuing on with their history from another game as long as they can explain exactly how it fits in. \"Just appearing\" from another plane of existance or from another world doesn\'t cover it :P If you can explain in detail how you came to these lands then great. If not then you\'re pushing your luck with having a believable backround. Although a believable backround is not vital to a guilds success, I think it\'s one of the things which I think seperates the great guilds from the average guilds. Also, the guild name ELite isn\'t so great unless you can fit that into your backround as well, simply because it has no meaning if it doesn\'t.

I don\'t like players who suddenly write themselves in as demigods, or people with awsome power and greatness etc. without any logical explination either :)
« Last Edit: March 07, 2005, 12:23:32 am by Xordan »