Author Topic: Updater and PLANESHIFT_DATA_PATH  (Read 1222 times)

d1s4st3r

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Updater and PLANESHIFT_DATA_PATH
« on: February 26, 2005, 09:16:42 pm »
Hi,
I\'m new to this forum.
I\'ve just installed PlaneShift on my Debian Sid.
The game version is \"0.3.006\".
When I tried to join the \"Laanx\" server, I was noticed my game version was wrong, so I downloaded \"updater-007.tar.bz2\" and unpacked it,
but when I launch it I receive:

Couldn\'t run Planeshift Updater. Is PLANESHIFT_DATA_PATH set?

Even if I export the variable like this:

# export PLANESHIFT_DATA_PATH=/usr/local/games/PlaneShift/planeshift/data

the error is still the same.
How can I proceed in upgrading (and playing) PlanShift?
Thanx very much guys!
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Efflixi Aduro

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« Reply #1 on: February 26, 2005, 09:19:41 pm »
I dont know, I don\'t pay attention to the bugs because I know nothing about then :)

But please, for the sake of talad, get a better name.
Lol Internet

sekhmet

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« Reply #2 on: February 26, 2005, 11:05:14 pm »
I think you installed the game as root? it is also possible to install it as user under your home dir. That\'s wat I did, works fine for me.

Their is also a v3.007 installer already:
http://www.mortalsaviour.de/download/PlaneShift_CBV0.3.007-1.x86.run

Karosh_Steinkatz

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« Reply #3 on: February 27, 2005, 01:10:06 am »
Either updater-bin is missing or the user you are running on doesn\'t have the rights to execute it. Hmm I should change that message to make more sense :)


Back to Planeshift again \\o/

d1s4st3r

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« Reply #4 on: February 27, 2005, 12:58:49 pm »
Ok, I just installed the new version 0.3.007 from the suggested link,
but I still get the same error as before.
I installed the game as root in \"/usr/local/games/Planshift\", but I launch it as normal user. I also tried tu run it as root, but without results.
If it could be useful, this is what I get when I launch it from the console:


$ ./psclient
crystalspace.maploader: Could not get model converter
crystalspace.maploader: Could not get model crossbuilder

planeshift.application.client:
  PlaneShift Crystal Blue
  This game uses Crystal Space Engine created by Jorrit and others
  0.99 r0 [Unix-x86-GCC]
LOG_ANY flag deactivated.
LOG_WEATHER flag deactivated.
LOG_SPAWN flag deactivated.
LOG_CELPERSIST flag deactivated.
LOG_PAWS flag deactivated.
LOG_GROUP flag deactivated.
LOG_CHEAT flag deactivated.
LOG_LINMOVE flag deactivated.
LOG_SPELLS flag deactivated.
LOG_NEWCHAR flag deactivated.
LOG_SUPERCLIENT flag deactivated.
LOG_EXCHANGES flag deactivated.
LOG_ADMIN flag deactivated.
LOG_STARTUP flag deactivated.
LOG_CHARACTER flag deactivated.
LOG_CONNECTIONS flag deactivated.
LOG_CHAT flag deactivated.
LOG_NET flag deactivated.
LOG_LOAD flag deactivated.
LOG_NPC flag deactivated.
LOG_TRADE flag deactivated.
LOG_SOUND flag deactivated.
LOG_COMBAT flag deactivated.
LOG_SKILLXP flag deactivated.
LOG_QUESTS flag deactivated.
LOG_SCRIPT flag deactivated.
  psEngine initialized.
Creating psnetconnection 8508640!
Warning ID: crystalspace.maploader.parse.image
Description: Could not open image file \'/planeshift/tools/panflute01.jpg\' on VFS!
Warning ID: crystalspace.maploader.parse.texture
Description: Couldn\'t load image \'/planeshift/tools/panflute01.jpg\', using checkerboard instead!
Warning ID: crystalspace.maploader.parse.image
Description: Could not open image file \'glyph_dark_01a.png\' on VFS!
Warning ID: crystalspace.maploader.parse.texture
Description: Couldn\'t load image \'glyph_dark_01a.png\', using checkerboard instead!
Creating psnetconnection bb4dac0!
Creating psnetconnection bb1b210!
Error saving configuration \'/this/planeshift.cfg\'.


Thanks you all anyway... hope to find a way to play!
Bye!
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Karosh_Steinkatz

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« Reply #5 on: February 27, 2005, 03:12:44 pm »
Why did you install it as root? Then it\'s no wonder that it can\'t save any configuration or update the files. You have to run the updater as root then. Why didn\'t you install it as user in your home?


Back to Planeshift again \\o/