Author Topic: Game crashes every 2 minutes  (Read 1425 times)

norolim

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Game crashes every 2 minutes
« on: February 28, 2005, 02:15:06 pm »
Ok, I\'ll try to describe the problem in detail. The game crashes usually when moving around the central square (it happens so often that i wasn\'t able to get anywhere else). The problem appeared only today. The program displays information that Planeshift did sth unexpected and asks if I want to save the raport  then it crashes. After I rejoin I ofen end up in the World of the Dead with the information that: \"You fell of the end of the world and died\". My case is not the only one, i\'ve seen and heard that such things happen to many people today. One of my friend using Linux PS informed me that his system displays the message that PLANESHIFT ATTEMPTED TO USE MEMORY AREA WHICH WAS NOT ALLOCATED TO IT and that is why the system had to kill the game. This is not displayed in the windows ver I run (for obvious reasons). Please reply quickly, or see what you can do about the bug

ps. the original message Linux displays when the game crashes is: \"Segmentation fault\"
« Last Edit: February 28, 2005, 02:23:58 pm by norolim »

Laetherat

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had the same thing
« Reply #1 on: February 28, 2005, 02:33:39 pm »
I had the same problem, where you come out of the arena entering the square. I had to totally dienstall and then, restart PC and then new install, since then it hasnt done it anymore. Hope that helps

norolim

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« Reply #2 on: February 28, 2005, 02:37:59 pm »
What platform are u using Laetherat? Is it win or Linux? Did you experience the problems with the new version of Planeshift?

Elster

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« Reply #3 on: February 28, 2005, 10:51:05 pm »
I have this problem too.

Following is the last output:

RemoveObject:
  Removing entity \'Teejae Eripmav\'
Received actor Rat.
Received actor Teejae Eripmav.
Speicherzugriffsfehler

And my system is Linux Debian Unstable!

Slagle

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« Reply #4 on: February 28, 2005, 11:07:49 pm »
I cant log on without it kicking me off with exception errors. When I do, I just fall through the sky somehow and eventually hit the end of the nothing and die...and then it will pop up an exception error anyway.

Laetherat

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crashes
« Reply #5 on: February 28, 2005, 11:35:26 pm »
Well, i guess i was wring, i use winXP, but i just uploaded and everything is all screwy by me too. Its okay when im in the Square but when i go anywhere else, it crashes

norolim

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« Reply #6 on: February 28, 2005, 11:50:29 pm »
I tried it again a few minutes ago and guess what happened...I can\'t even log in!! (and i tried three times). The moment it finishes loading GUI it crashes:(

Well...Planeshift team are you planning to do anything about it? Or maybe you are already doing something?

PLEASE let us know...WE WANT TO PLAY!!!!!!!!!!!!!! :)
« Last Edit: March 01, 2005, 12:18:59 am by norolim »

MNKyDeth

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« Reply #7 on: March 01, 2005, 02:30:45 am »
I basically have been having this same problem for the past 2 days now, maybe 3. Here is the exact output in me terminal under Arch Linux.

Received actor Shilen.
Warning ID: crystalspace.maploader.parse.image
Description: Could not open image file \'/planeshift/models/stonem_eye_01.bmp\' on VFS!
No Material!
Material Set on Head

BuildAppearance:
  Failed to set trait   gender=\"none\" location=\"EYE_COLOR\" name=\"Face 1\" mesh=\"Head\"
  material=\"stonem_red_eye\" texture=\"/planeshift/models/stonem_eye_01.bmp\"
  subMesh=\"\" />
for mesh.
Received actor Ekardthree.
Segmentation fault



Every time it crashes with the segfault it always seem to be from the stonem_eye_01.bmp I assume this is on the main statue in the middle of town and would explain why all the crashes are happing there or close to there if your within viewing distance of the statue.

tsan

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stack trace of 2 minute crash bug
« Reply #8 on: March 01, 2005, 03:36:23 am »
When I run the psclient-debug I can ask gdb for this:

Program received signal SIGSEGV, Segmentation fault.
[Switching to Thread -1208027456 (LWP 1205)]
0x002843a9 in csGenericRenderStep::Perform ()
   from /home/jeremy/Planeshift/rendstep_std.so
(gdb) bt
#0  0x002843a9 in csGenericRenderStep::Perform ()
   from /home/jeremy/Planeshift/rendstep_std.so
#1  0xffffffff in ?? ()
#2  0xbffff268 in ?? ()
#3  0x046cadf3 in s16258 () from /usr/X11R6/lib/modules/dri/fglrx_dri.so
#4  0x00000000 in ?? ()

This happens when I try to move.  I can stand in one location for a long while.  As soon as I rotate or move psclient crashes.

I am running a fully updated Fedora Core 3, xorg 6.8.1, I have an ATI 9600XL video card.

Kind Regards
« Last Edit: March 01, 2005, 03:37:14 am by tsan »

norolim

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« Reply #9 on: March 01, 2005, 02:49:16 pm »
There seems to be a new update available. When I checked yesterday there was nothing, but today I tried to log in and the client informed me that I\'ve got a wrong version. So I updated and the game STOPPED CRASHING in the way I described at the top of this thread:). Well...things are not much better though- instead I get that \"SERVER DROPPED US...\" info described in the other thread. What\'s next...? :(

Slagle

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« Reply #10 on: March 01, 2005, 03:19:21 pm »
I updated and now I do not crash, but it is all black for about 2 minutes though

joejoe

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« Reply #11 on: March 01, 2005, 07:03:32 pm »
...already fixed....but \"Dropped us\" Bug is still there....

BloodRayne

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« Reply #12 on: March 01, 2005, 07:31:45 pm »
Untill we wait for the update to come, what is the best thing to do to play and fight normally? (Without the exp and fatigue and crash bug)
...and his last words were:

             \"You can better light a candle,
                       Than to curse the eternal darkness...\"

And he drew his last breathe...

Downright

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Wait
« Reply #13 on: March 01, 2005, 08:14:36 pm »
The best thing to do is just wait.  Have some patience people it will not take that long for them to fix it.

Elster

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« Reply #14 on: March 02, 2005, 01:01:13 am »
I don\'t get any Update of the Client. I start psupdater but no binarys are comming. Is there a new Client for Linux?

System: Debian Sit