In all paper RPG, most players try to have ambidextrous character, to handle two swords at the same time and double their number of attacks. They must be happy in Yliakum ^_^ !
Will it be possible afterwards to have left or right handed characters ?
Idea #1: Wrong hand has a malus of 20% (for example) for everything, compared with the good hand.
or
Idea #2: Have separate levels for right and left hands:
- a left-handed PC will handle his sword in left hand. Thus left hand\'s sword skill will increase, while right hand will stay at zero.
- If he wants to fight with 2 swords, he has to train for his wrong hand also, and will have level 10-3 (left-right), or 10-10 if he trains more to force his wrong hand to be quite as good as the good one....
- In order to keep good hand/bad hand unbalance, it could require two times more training and XP to level up the wrong hand.
- This could allow someone to train his good hand with a sword, and the bad one with a shield, a spiked shield, a main-gauche or a wakizashi... (10-1 in sword, 0-7 in shield)