Author Topic: Transparency, Refresh, and Screen Bug.  (Read 455 times)

Externals

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Transparency, Refresh, and Screen Bug.
« on: March 30, 2005, 06:42:15 am »
(~ Transparency Issue ~)

- NOT a real big issue, but on the road to ojadeva, the one with the right fork and left fork, the trees somewhat before that fork have a messed up transparency. You can see the trees clearly but their surroundings are kind of off. Its hard to explain but if you could actually take a look at this, it says it for itself.

(~ Refresh Bug ~)

- I realized the refresh times for certain things are off. Eg: When someone logs on or maybe looks at someones hp, it takes 30 seconds or more usually to actually see whats really going on. Maybe there is a way to reduce this current time.

(~ Screen Bug ~)

- Well this has to do with fixing the size of the screen you want it to be at. Eg: I selected mine to be at FULL SCREEN mode and it worked. But later when I wanted to reduce it to a windowed mode, it did not work.  ---FIGURED IT OUT---
« Last Edit: March 30, 2005, 07:14:35 am by Externals »
Of course you should fight fire with fire, you should fight everything with fire.   :P  Xantherus Icer  :P

zabeal

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« Reply #1 on: March 30, 2005, 07:06:37 am »
The first one has been around for a while, I think it\'s called the skybox bug or some such, if yoyu look closely the background of the trees is actually the same as the sky. The devs had a good reason for why it happens, and why they have not fixed it... but I cannot remember :D

RB: Yes, that is annoying... perhpas it is becuase of the lag? Most annoying is when it never updates, for example in group windows where the hp don\'t change until you target them.

Lux perpetua luceat eis

Externals

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« Reply #2 on: March 30, 2005, 07:14:16 am »
Yep, well id say the RB (refresh bug) is the biggest concern.
Of course you should fight fire with fire, you should fight everything with fire.   :P  Xantherus Icer  :P