Anyone who says there are no negative aspects of PlaneShift is quite frankly lying to themselves.
There is the overwhelming fact that PlaneShift is currently at version 0.3. That\'s roughly 30% of a \'final\' game. It has taken 5 years up to this point. The negatives of this include a lack of content and features, areas, not all races are ready and playable, there is no character customisation implemented yet, many skills are not yet coded, there is a lack of spells and effects, etc.
This is to be expected of a version 0.3. But they are still negatives, regardless of the reason. There\'s nothing sillier than saying \"this is the most awesome game I have ever played!!\" unless you\'ve never played another game in your life.

As such, I am in agreement with Kaseijin on the point that you couldn\'t possibly \"review\" 30% of a game. A preview would be more appropriate, outlining the promised features, our open-sourceness, voluntary developers and contributors, a world-wide team effort where players are able to add their own thoughts and opinions. Not to mention that it will be completely free to play forever.
