Author Topic: first textured model  (Read 1091 times)

dying_inside

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first textured model
« on: April 29, 2005, 08:15:24 am »
first textured model. another sword.  i was just trashing around with it after making my first model.  and i went back again last night and  touched it up abit and added the texturing i had just learnt.
http://img94.echo.cx/my.php?image=picture49th.jpg

provisionist1

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Cool...
« Reply #1 on: April 29, 2005, 01:55:16 pm »
I like it, very oriental feeling...almost samurai.

Good work, only suggestion is to possibly put a shinier texture on the sharpened part, and the red dots are just aesthetic yeah?

Cool,

Xirius
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ArcaneFalcon

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« Reply #2 on: April 29, 2005, 02:05:30 pm »
That\'s interesting.  Mind if we see the texture sheet?  It will be easier to give you tips that way than to see it on the zoomed out model (though it\'s nice to see that too).

:emerald:

dying_inside

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« Reply #3 on: April 29, 2005, 07:08:56 pm »
Quote
Originally posted by provisionist1
I like it, very oriental feeling...almost samurai.

Good work, only suggestion is to possibly put a shinier texture on the sharpened part, and the red dots are just aesthetic yeah?

Cool,

Xirius


yeah the red dots need some work.  i tried very hard to make them kinda red spherical ruby  style things. but trying to draw textures aint my strong suit. though i did creat the  texture for the blade. the  handle and the grip etc are downloaded textures seeing as i have no idea how i could make  my silvery metal textures look shiny nor could i do leather (though by god did i try !)

WizardsRule

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I like it
« Reply #4 on: April 30, 2005, 12:05:31 am »
Why cant I have one of those.

The evils of past repeat themselves in many shapes and forms



dragonfire999

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« Reply #5 on: April 30, 2005, 01:22:42 am »
your not worthy of it

Anyways, its real nice, im durn at modelling

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dying_inside

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new texturing
« Reply #6 on: April 30, 2005, 12:56:57 pm »
ok yeah . i put a bit of new texturing in.  went over the edges of  the blade and  tryed to make the rubys in the middle more shiny.  
http://img245.echo.cx/my.php?image=sword2update4ho.jpg

dragonfire999

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« Reply #7 on: April 30, 2005, 05:23:19 pm »
really nice, keep up the good work :D

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dying_inside

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« Reply #8 on: April 30, 2005, 09:09:31 pm »
heh . now i gotta  texture my first model (i have the right textures now i think) and  model the swords for divine_light

DivineLight

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« Reply #9 on: May 07, 2005, 07:20:19 pm »
HeHe, i\'ve modeled those myself but i though that those sword images will give you good knowledge if you try them.  :P
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rosmerelmer

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« Reply #10 on: May 08, 2005, 09:49:38 am »
maybe you wanna texture my swords too?
cause its not so easy in blender to texture. much to complicated.

if you have really cool photoshop tutorials don\'t be afraid to pm me!

DivineLight

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« Reply #11 on: May 09, 2005, 04:29:54 am »
I use 3d s max 6, and for texturing i am not too good at it, i\'ve just textured my first human model and it\'s kinda wierd cause i created an ungly skin myself.
The body texture was easy to done but the face was a bit difficult.

if you want to look at it: Look here
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dying_inside

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« Reply #12 on: May 09, 2005, 08:20:14 am »
Quote
Originally posted by DivineLight
I use 3d s max 6, and for texturing i am not too good at it, i\'ve just textured my first human model and it\'s kinda wierd cause i created an ungly skin myself.
The body texture was easy to done but the face was a bit difficult.

if you want to look at it: Look here
her upper body seems a tad too wide and the feet are very rounded at the end.  if you could flatten them  a little  and bring the top half of her body in a bit then she would look alot better. but it still look pretty damn good.