Yes, magic is bad and useless as it is, we\'re all aware of that, however the devs have quite a tight schedule, and unfortunately, they don\'t have neither 10 arms or 50 fingers to type with, so they can\'t go any faster than what they\'re already doing. The fact that increasing magic power isn\'t really a high priority at this point also means it will just take longer for it to happen, and constantly reminding them that it is bad won\'t help.
Magic is only for those who have the brains to figure it out, and it is definitely not for beginners. As the system advances, it wont be less difficult - it will only be more, so giving out beginner glyphs to people will not help anyone, it\'ll just cause more distress because people can\'t figure it out, they will think it sucks because they die so much and there will be a flood of \"HELP PLZZZZZZZZZZZZZZZZZZZZZZzzzzzzzzzzone1!111!1!11one\" threads, and shouts ingame. To play around with magics, you should at least learn the basics of fighting first, and noone is stopping you from doing that. Learning to kill something with a sword first wont make you any less good at throwing spells. Just look at the famous spellcasters like Gandalf from LoTR or Elminster from the Forgotten Realms books. They both know pretty well how to swing a sword, and probably knew even before they started studying magics, so there you have it.
Besides, learning to use a sword will also provide you with something to come back to, if magics doesn\'t appeal to you anymore.

As for the \"everyone wants to be X class so let\'s make that class suxx\", just forget about it. There is always a class that has some edge over the others, and every time it gets changed, there is just a new class that has an edge, and that\'s good, as long as every class has some edge over another class. Yes, mages will eventually be way more powerful than warriors, but they will also be more costly, more difficult to control and way more difficult to build. They will require a lot more time, and they will also have the downside of having to use MP for spells, and they will most likely not be able to solo a lot, because of their long casting times. So as you see, mages have upsides and downsides, just like all other classes. An archer, for example, is fast, attacks from range, but they\'re killed easily, can\'t carry unlimited ammunition, and they usually look dumb, whereas warriors can take punches and look big and strong, but they need to get up close to attack something. It\'s never the individual players that make a diffrence, it\'s the groups you play in that matters, and let\'s face it, there will never be a game where grouping isn\'t a necessity for the highly leveled people.
I think I answered some of the questions there, but if I didn\'t just post and tell me I\'m a dork, because I\'m tired.
