Author Topic: Diablo Monsters  (Read 2731 times)

TheRedMonk

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« Reply #30 on: May 03, 2005, 07:17:47 pm »
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Keep in mind that most of us who have come to try out the game have played other RPGs before, so we base how we roleplay on what we\'ve experienced in other games.


That is exactly the problem! Most of us take Planeshift for what it is and make the best out of the situation. We are aware that this is not a complete game which is exactly why we do not feel the need to play the game exactly the same way you played your 500 online RPG\'s. This game is in development and thus completely different. This game does not have complete skills, clothes or archers and that is why the need to RP is even greater. Since there is no real way to back up our RP through actions, lots of good RP:ers simply try to make their RP as fair as possible. When I fight with my character in the tavern, I sometimes get beat up, and sometimes beat people up. Working out a balanced system is part of the fun. :)

So your knowledge in Online RPG\'s might come in handy, unless you are too stubborn to listen to what people of this community have to say to you and finally end up on the wrong side of the fence where you are standing right now. Like you said:
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IT\'S NOT FREAKING FINISHED


So stop taking it for a finished game...

idorut

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« Reply #31 on: May 03, 2005, 07:39:39 pm »
Why does it have to be a problem?  What\'s wrong with new people starting out the game in the only way they know how?  You can\'t expect everyone who downloads the game to fully understand the limitations you\'ll be dealing with once you create your character and enter the world for the first time.  

The point I began arguing (before certain people decided to attack me and therefore led me into a vicious cycle of trying to defend myself) was that Combat is in fact a part of the game, and currently the only way to train your skills and effectively \"test\" the game (which is why it\'s been released, right?  For testing?).  Combat is currently not the main focus of the game for the established players, mostly because of the length of time they\'ve been playing and the lack of new and exciting monsters, areas, and loot.

If PlaneShift is so different from other RPGs, like you say, then why not embrace new players and point them in the right direction instead of flaming them for wondering why they aren\'t more drops, or money, etc.

It seems to me like a lot of you would rather run the new players away than take the time to explain to them what the game is about.  I can\'t count the number of posts on this board where someone has taken the time to reply to a newbie\'s question with \"use the search command!  Or \"Duh, we answered that in Post X or Y\" when it would have taken the same amount of effort to just answer the question.  So much for making people feel welcomed, huh?  By the way, the search feature isn\'t exactly 100% accurate all the time, either.  If you really want to expand the horizons of the game, you\'d treat newbies with just a tad more respect.   Why are they going to respect you (just because you\'ve played the game a long time? Don\'t count on it.) when they\'re snubbed, ridiculed, or outright ignored for asking a simple question?

Seytra

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« Reply #32 on: May 03, 2005, 10:22:23 pm »
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Originally posted by idorut
Why does it have to be a problem?  What\'s wrong with new people starting out the game in the only way they know how?  You can\'t expect everyone who downloads the game to fully understand the limitations you\'ll be dealing with once you create your character and enter the world for the first time.  

Oh yes, we can expect everyone to have
1) read the players guide
2) read the website
3) read the forums, at least 50% of the first page of \"newbie help\", \"general discussion\", \"technical help\" and \"CB bugs\", and all the stickies.
4) know the state PS is in development-wise

I absolutely expect newbies to be familiar with the background, the technical stage of PS and the most basic things that keep being repeated in the forums. By having read the website, they will know that PS is not like the other MMORPGs and thus it can be expected that they either know and agree with it or don\'t show up here.
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Originally posted by idorut
The point I began arguing (before certain people decided to attack me and therefore led me into a vicious cycle of trying to defend myself) was that Combat is in fact a part of the game, and currently the only way to train your skills and effectively \"test\" the game (which is why it\'s been released, right?  For testing?).  Combat is currently not the main focus of the game for the established players, mostly because of the length of time they\'ve been playing and the lack of new and exciting monsters, areas, and loot.

Combat is currently far more of the main focus than it will be in the future, and far more than it is intended to be.
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Originally posted by idorut
If PlaneShift is so different from other RPGs, like you say, then why not embrace new players and point them in the right direction instead of flaming them for wondering why they aren\'t more drops, or money, etc.

There are lots of new players who don\'t need to be taken by the hand and guided. And some of those who need to are willing to be pointed in the right direction. The remaining ones, like you, simply insist on PS becoming what they are used to from other MMORPGs, and won\'t take the hints.
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Originally posted by idorut
It seems to me like a lot of you would rather run the new players away than take the time to explain to them what the game is about.  I can\'t count the number of posts on this board where someone has taken the time to reply to a newbie\'s question with \"use the search command!  Or \"Duh, we answered that in Post X or Y\" when it would have taken the same amount of effort to just answer the question.  So much for making people feel welcomed, huh?

Well, PS\' intended audience are mature people who are interested in testing a very unfinished game, and to do so effectively they need basic skills like the proper use of a forum, technical and social skills. By not bothering to search or skim through at least the stickies and first pages of the boards after havig read the description of the sections, they demonstrate that they don\'t care for the others and the time they waste them by posting repetitive threads. From this it can easily be concluded that they aren\'t interested in helping at all.
These are people who are detrimental to PS, if only by wasting everyone\'s time, so why should we embrace them?
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Originally posted by idorut
By the way, the search feature isn\'t exactly 100% accurate all the time, either.

That\'s where skimming the pages comes in. If you get a broad idea of what\'s already posted on, say, pages 1-3 of the board you intend to post in (by reading the thread titles and the occasional thread), you can make sure you don\'t post some of the top repeated things. Also use of common sense will tell if something is likely to have been posted before. Also, use of adequate search terms is important, just like in a websearch.
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Originally posted by idorut
If you really want to expand the horizons of the game, you\'d treat newbies with just a tad more respect.   Why are they going to respect you (just because you\'ve played the game a long time? Don\'t count on it.) when they\'re snubbed, ridiculed, or outright ignored for asking a simple question?

Nah. Just look at the constant flow of newbies who come here and get accepted without much (or any) difficulty. However, there also are those who are just too stupid / immature / lazy to fit in / try to integrate themselves properly, and these are those who get flamed and disrespected. There is no need to respect lamers and fools, ever. 8)

As for \"a finished MMORPG is necessarily about grinding, PvP and powerlevelling, and it\'s a good / mandatory thing that RPers are the minority\": this is exactly why you need to leave PS. PS tries to become precisely the opposite: RPers are the majority, levelling and grinding is mild and only second level priority, existing only to supplement and back up RP and to facilitate defined means of interaction with the world. Unless you understand and accept that, PS is the wrong game for you. If you try to move PS away from it\'s intended goal by posting things like the things you post, you can be sure to get bashed over and over again, and rightfully so. Think about advocating Intel on an AMD forum. :rolleyes:

Therefore, if you like other MMORPGs, stick with them, don\'t come to pollute PS. What does it matter if PS is not the 501st on your long list of MMORPGS? :tdown:
« Last Edit: May 03, 2005, 10:28:55 pm by Seytra »

anogro

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« Reply #33 on: May 04, 2005, 06:03:09 am »
I know this was a stupid idea from the start thats why i did it to see how many of you would respond. This idea was from my 4th grade from another game. and also i should know if this is posted but the area codes like dr01=sewers does anyone have a complete set of them?

Aiselyn

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« Reply #34 on: May 04, 2005, 07:19:10 am »
Quote
Originally posted by Seytra

Nah. Just look at the constant flow of newbies who come here and get accepted without much (or any) difficulty. However, there also are those who are just too stupid / immature / lazy to fit in / try to integrate themselves properly, and these are those who get flamed and disrespected. There is no need to respect lamers and fools, ever. 8)


Agreed. Humans are generally quite natural at pointing out all of the negatives and inflating those negatives to abnormal sizes. :) The only reason why it seems as though we attack all newbies is because the ones that don\'t look around are posting, and it\'s usually only those ones. I can assure you, there are probably many more who look around here, use search, find what they are looking for, and we don\'t even hear from them.

Same with the ones who read the manuals, and do all of the things they are supposed to do. Basically, we just never hear from the ones who do it right, and usually from the ones who don\'t do it right. It\'s the way life works really. :)


As for codes, I don\'t have anything listed down, but I can try and give you an estimate (also some of the codes may not be the exact spelling ;)...

dr01 = Death Realm
hydlaaplaza = Hydlaa
orange, red, etc = Sewers (various parts depending on the colour
hycorr/hycorr2 = the forest around the magic shop
ojaroad = the land between Hydlaa and Ojaveda
ojapath = the road leading into actually Ojaveda (after that tower...teepee...thingamabob)
Akk-Central = the main part of Akkaio
Akk-East = the warehouse district of Akkaio
laanxdungeon = the dungeon
upper, lower, hall, etc = arena

there\'s a few others, but I just worked for 10 hours and can\'t quite think of anything exact. The tavern/library and magic shop codes should be self-explanatory, as well as the temple. I think other than that there\'s the tower teepee thing as mentioned earlier, the hallway to the arena area, and the tower above the dungeon. I hope that helps a bit anyway. ;)

anogro

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« Reply #35 on: May 04, 2005, 02:23:48 pm »
It does thank you. I am sorry to say that this is my last post here i will still play planeshift but i dont need this thing anymore.

Cyl

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« Reply #36 on: May 04, 2005, 02:54:37 pm »
I\'m fine with that.

Good tips for idorut:
  • you are far superior to us, we cant accept that and so you should leave us as uncivilized and stupid as we are
  • This game is far to bad and useless for you, you deserve better go and play WoW, Guildwars or so
  • To sum up, either accept PS how it is or get going


*hears the sarcasm in his own voice and smiles.

Area Codes?

However, I dont have a problem if you start contributing usefull posts, or even show a little RP (@anogro and idorut)
« Last Edit: May 04, 2005, 02:54:52 pm by Cyl »
MMORPG - Many Men Online Role Playing Girls

Moogie

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« Reply #37 on: May 04, 2005, 05:36:33 pm »
Thread closed then.


idorut, we don\'t care how many other MMORPGs you\'ve played. The idea here is to be different from them.

You seem to think computer games gave birth to roleplay. I pity you, truely, and I could explain why... but you\'re not worth my time.