Hmmm...I\'m in doubt wether I\'ll post this now and here or not.
(No, I\'m not scared of a flaming Draklar

I always love to laugh meself to death by reading his comments

).
No, I doubt cause I know the devs are busy, and every minute they spend reading here, is a minute wasted

But since I don\'t wanna blame myself later \"why did you never post it\" (and even more importend: I don\'t have anything better to do now

), I decided to post it.
GworthoX top 10 wishlist:
1) Slower down the respawn rate from monsters, to stop the monster camping. (that really stinks).
To compensate that, maybe the number of spawns should be increased a little.
2) Slow down the regeneration rate. (both hp mp as stamnia).
3) remove the /spawn command (or limit the use of it). /spawn is used too much by ppl who are to lazy to walk. Let GM\'s spawn ppl back when they are really stuck. (I\'m aware of the fact that ppl can then just die, to avoid walking back....but maybe if they loose something (like health or fame) they will avoid doing that.
4) Make the inside of the arena (so the battle place, not the tribune), a Free-for-All place, where everybody can kill everybody. (without challenging).
If you stay in hydlaa plaza without weapons, you get every 10 sec a challenge from some ***CENSORED*** that thinks he can get an easy kill. GO AWAY, fight in the Arena).
5) Make tefusangs harder to kill, or de-value the worth of the teeth. (the reward by killing a tefusang, is IMHO to much for the effort you have to do).
6) I really love an Age/usage system for all weapons, armor, tools and such thing. Everytime you use that item (example sword) there goes some points off. I have a broadsword with 100. If I succesfully hit somebody, I loose 1 point. If there are no points left, the Item is fully broken and cannot be used anymore. When loosing points, the Item also looses worth. an 100 point broadsword will be more worth then a 59 points one. The NPC (and when crafting is implementated, PC\'s also) must get the abillity to repair used/broken items. (of course at cost).
Thinking about it now....maybe its also good to loose points, by holding the weapon in your hand. ( this avoids everybody running around with a weapon in his/her hand when there is nothing on. (like standing with two longswords in Kada\'s taverne. Come on, use your mind. how can you drink the finest dragon-ale when your hands are sticked to your weapons 24/7 !!!)
7) Higher levels, cost more PP. (if you train from lvl 1 to lvl 2, it should cost much less then when you train from lvl 12 to lvl 13).

Stop selling basic stats. (like str, end, agi, int and so on). I loved the fact that now everybody is different. When you are able to buy the skills to a certain lvl everybody will become equal. (like lvl 150 with all 6 stats). I know it takes a while, but it goes faster then you think. You should be able to influence your stats a little during char creation, but after it: DONE. \"sry mate, you have to life with the fact that you are a weak elf.\" or \"you\'re a dwarf, they are not the smartest you know\"
If you will be able to keep buying stats, the only difference between a dwarf and an Elf will be the skinn. (I C to manny Elves that come to me say: \"Hi, wanna be friends? \" .......I\'m a F*cking Dwarf. I hate Elves. Dwarves Hate Elves, like.....welll............nevermind. (The RP capabilities of some players......I don\'t have that too high).
And last: the Idea of going to a shop buying stats. it\'s to dumb for words. Like you go and buy some intelect. No, IF......then give it like a reward for a certain quest. Not like buying.
9) Maybe a merchant skill, that is direct related to your Int en Char stats. (If you are smart, or good looking, you will be able to change the price a bit in your favour. If you\'re Dumb and Ugly....like me (<-- wanna flame this post, use this as a quote :p ), you get ripped of by the npc\'s.
10) a reputation system. If you are playing te Good, you can earn fame by solving \"the good guests\" hanging around (praying) in the Temples and helping others. If you play the evil, you can decrease your fame (read: increase your evil charisma) by solving the evil quests, stealing from others (pickpoketing) or hanging around in the Death realm for too long.
Euh, I don\'t wanna mention the usual things like : Crafting, ranged weapons, skins and a greater Deathrealm. I know they are already working on that. Asking for that would certainly only work on the bad nerves form the devs.
It can be that some ppl already asked for one or more of the points I wrote down here. In that case: good, that means I\'m not the only one thinking about that.
*looking in his pocket to check his financial capabilities*
\"hmmm....I\'m afraid I\'m not that wealthy to pay the devs to read it, so I hope that others do, and give there oppinion.