Author Topic: Waiting On Server Data...  (Read 5473 times)

AndyAWS

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« Reply #15 on: May 16, 2005, 01:56:57 pm »
Quote
Originally posted by Kunisch
Hmm... look up... the server is down for maintenance? always check http://laanx.fragnetics.com/
Try and wait until the server is up, and then try again.


Read the date of my initial post.....The server was up.

When the server is down I can\'t even log-in.

The problem I have occurs at the Character Creation Screen...not the log-in screen.

As I said, I will wait for a new version of the client software before I try any more troubleshooting...if the problem is hardware then there is no work around for me, because I\'ve tried DMZ and disabling Firestarter, and I\'m not going to buy a new DSL modem or router just to play a game.

Just another point...if my firewall is up I can\'t access the server at all, when my firewall is down I can...so I am sure the required Port is open...there is some other incompatability that occurs at the Character Creation step.

AndyAWS

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« Reply #16 on: May 23, 2005, 07:21:00 pm »
I\'ve finally got the new version installed and running...I still have the same problem...\"Waiting on Server Data\", forever, at the character creation screen.

Has anyone found a resolution to this yet?

My system specs are:

DSL Modem - Zyxel Prestige

Router - Linksys BEFSX41

OS - Ubuntu Linux \'Hoary\'

I\'ve tried the following: Port Forwarding, Port Triggering, Disabling the firewall, and DMZ mode.

My ISP says port 7354 is open.

From searching this Forum I can see that this has been a fairly common problem, for a long time, for both Win and Lin users, but noone has mentioned resolving it, except for one person who got around it by using a dial-up connection.

Does the game client have a problem with DSL?

Has anyone that encountered this problem found a solution????

What else can I try?

Androgos

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« Reply #17 on: May 23, 2005, 08:17:44 pm »
Please remove psclient.txt from your planeshift directory and rerun the application
Then post it\'s new contents.

There have been additions to help us trace this issue

AndyAWS

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« Reply #18 on: May 23, 2005, 09:52:15 pm »
Quote
Originally posted by Androgos
Please remove psclient.txt from your planeshift directory and rerun the application
Then post it\'s new contents.

There have been additions to help us trace this issue


I\'ll do that...I\'ll post it later tonight...thanks.

AndyAWS

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« Reply #19 on: May 23, 2005, 11:24:50 pm »
Sorry but I don\'t have a psclient.txt, only psclient and psclient.cfg

Androgos

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« Reply #20 on: May 23, 2005, 11:33:50 pm »
That means you have compiled it yourself?
Then just paste the output of the client

EDIT: Duh, you\'re using Linux, what was I thinking?
« Last Edit: May 23, 2005, 11:34:27 pm by Androgos »

AndyAWS

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« Reply #21 on: May 24, 2005, 01:15:46 am »
When I run ./psrun psclient:
_____________________________________________
ag@ubuntu:~/easy_planeshift$ ./psrun psclient
Executing command: ./psclient
WARNING: could not load plugin \'crystalspace.window.x.extf86vm\'

planeshift.application.client:
  PlaneShift Crystal Blue
  This game uses Crystal Space Engine created by Jorrit and others
  0.99 r0 [Unix-x86-GCC]
LOG_ANY flag deactivated.
LOG_WEATHER flag deactivated.
LOG_SPAWN flag deactivated.
LOG_CELPERSIST flag deactivated.
LOG_PAWS flag deactivated.
LOG_GROUP flag deactivated.
LOG_CHEAT flag deactivated.
LOG_LINMOVE flag deactivated.
LOG_SPELLS flag deactivated.
LOG_NEWCHAR flag deactivated.
LOG_SUPERCLIENT flag deactivated.
LOG_EXCHANGES flag deactivated.
LOG_ADMIN flag deactivated.
LOG_STARTUP flag deactivated.
LOG_CHARACTER flag deactivated.
LOG_CONNECTIONS flag deactivated.
LOG_CHAT flag deactivated.
LOG_NET flag deactivated.
LOG_LOAD flag deactivated.
LOG_NPC flag deactivated.
LOG_TRADE flag deactivated.
LOG_SOUND flag deactivated.
LOG_COMBAT flag deactivated.
LOG_SKILLXP flag deactivated.
LOG_QUESTS flag deactivated.
LOG_SCRIPT flag deactivated.
Skipping \'InfoButton\' because it\'s already loaded
Skipping \'InfoButton_over\' because it\'s already loaded
Skipping \'InfoButton_active\' because it\'s already loaded
Skipping \'Splash Background\' because it\'s already loaded
Skipping \'Login Background\' because it\'s already loaded
Skipping \'Charpick Background\' because it\'s already loaded
Skipping \'charborder\' because it\'s already loaded
Skipping \'mainfemale\' because it\'s already loaded
Skipping \'Charbirth Background\' because it\'s already loaded
Skipping \'Charparents Background\' because it\'s already loaded
Skipping \'Childhood Background\' because it\'s already loaded
Skipping \'Lifeevent Background\' because it\'s already loaded
Skipping \'Summary Background\' because it\'s already loaded
Skipping \'Paths Background\' because it\'s already loaded
Skipping \'radiooff\' because it\'s already loaded
Skipping \'radioon\' because it\'s already loaded
Skipping \'Down Arrow\' because it\'s already loaded
Skipping \'Up Arrow\' because it\'s already loaded
Skipping \'Left Arrow\' because it\'s already loaded
Skipping \'Right Arrow\' because it\'s already loaded
Skipping \'ScrollBar Thumb\' because it\'s already loaded
Skipping \'ScrollBar Thumb Moving\' because it\'s already loaded
Skipping \'YesNo\' because it\'s already loaded
Skipping \'OkBackground\' because it\'s already loaded
Skipping \'Standard Mouse Pointer\' because it\'s already loaded
  psEngine initialized.
Creating psnetconnection 85eb028!
Using fontsize 14 for resolution 800x600

CreateTexture
:
  Could not open image: >/paws/skin/backdrop/charborder.png<

SetMaskingImage
:
  Could not locate masking image charborder for widget PaperDollView

crystalspace.maploader.parse.image:
  Could not open image file \'/planeshift/tools/panflute01.jpg\' on VFS!

crystalspace.maploader.parse.texture:
  Couldn\'t load image \'/planeshift/tools/panflute01.jpg\', using checkerboard
  instead!
Creating psnetconnection a4d1aa0!

_____________________________________________

Then the login screen comes up.

Then when I click on OK I get:
_______________________________________________
FindWidget
:
  Could not locate widget CreditsWindow in None
  Could not locate widget CreditsWindow in None

crystalspace.graphics3d.shader.fixed:
  Multitexture units: moderate 4
________________________________

Then the Create Character screen loads and I get the \"Waiting On Server Data\"

AndyAWS

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« Reply #22 on: May 24, 2005, 05:57:41 am »
I am currently downloading the Windows version, I\'ll give that a shot to see if we can eliminate or confirm a hardware issue...I have a dual-boot system, I just rarely use windows anymore. I won\'t be able to get it installed and running until tomorrow night sometime.

AndyAWS

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« Reply #23 on: May 24, 2005, 06:01:05 am »
One more question...Would DHCP be a problem? Does the client require a static IP address?

AndyAWS

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« Reply #24 on: May 25, 2005, 04:46:30 am »
I installed the Win version, install went well, updater went well, started the Client....same problem.
I could watch the traffic in my syquest fireall log...UDP data was being sent back and forth with laanx.fragnetics.com [203.81.47.91],
I left it try for about 10 minutes. I saved the traffic log if you need to see it...here is the contents of psclient.txt:

====== Tue May 24 22:23:14 2005



planeshift.application.client:

  PlaneShift Crystal Blue

  This game uses Crystal Space Engine created by Jorrit and others

  0.99 r0 [Win32-X86-VisualC]

  You will be PROMPTED before a crash dump is generated.  Format is Normal

  (Stack and Backtrace information only)

LOG_ANY flag deactivated.

LOG_WEATHER flag deactivated.

LOG_SPAWN flag deactivated.

LOG_CELPERSIST flag deactivated.

LOG_PAWS flag deactivated.

LOG_GROUP flag deactivated.

LOG_CHEAT flag deactivated.

LOG_LINMOVE flag deactivated.

LOG_SPELLS flag deactivated.

LOG_NEWCHAR flag deactivated.

LOG_SUPERCLIENT flag deactivated.

LOG_EXCHANGES flag deactivated.

LOG_ADMIN flag deactivated.

LOG_STARTUP flag deactivated.

LOG_CHARACTER flag deactivated.

LOG_CONNECTIONS flag deactivated.

LOG_CHAT flag deactivated.

LOG_NET flag deactivated.

LOG_LOAD flag deactivated.

LOG_NPC flag deactivated.

LOG_TRADE flag deactivated.

LOG_SOUND flag deactivated.

LOG_COMBAT flag deactivated.

LOG_SKILLXP flag deactivated.

LOG_QUESTS flag deactivated.

LOG_SCRIPT flag deactivated.

Skipping \'radiooff\' because it\'s already loaded

Skipping \'radioon\' because it\'s already loaded

  psEngine initialized.

Creating psnetconnection cb97d8!



crystalspace.maploader.parse.image:

  Could not open image file \'/planeshift/textures/weapons/cleaver.tga\' on VFS!



crystalspace.maploader.parse.texture:

  Couldn\'t load image \'/planeshift/textures/weapons/cleaver.tga\', using

  checkerboard instead!



crystalspace.maploader.parse.image:

  Could not open image file \'/planeshift/textures/weapons/long02V01C.png\' on

  VFS!



crystalspace.maploader.parse.texture:

  Couldn\'t load image \'/planeshift/textures/weapons/long02V01C.png\', using

  checkerboard instead!

Using fontsize 18 for resolution 1024x768



crystalspace.maploader.parse.image:

  Could not open image file \'/planeshift/tools/panflute01.jpg\' on VFS!



crystalspace.maploader.parse.texture:

  Couldn\'t load image \'/planeshift/tools/panflute01.jpg\', using checkerboard

  instead!

Creating psnetconnection 990bf50!

Using OS Cursor



<\\Luca\\Crystal Space\\planeshift\\src\\common\\paws\\pawswidget.cpp:849> pawsWidget::FindWidget

:

  Could not locate widget CreditsWindow in None

  Could not locate widget CreditsWindow in None



crystalspace.graphics3d.shader.fixed:

  Multitexture units: moderate 4

Dee!

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« Reply #25 on: May 25, 2005, 02:10:01 pm »
just downloaded the game last night, had no problems installing it, no problems while updating...everything went smoothly until I hit the char creation screen....same problem as everyone else: Waiting on server data...is there any fix till now? I\'d really like to try the game...

P.S. my os is WinXP Pro, SP1
suggestions?

AndyAWS

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« Reply #26 on: May 25, 2005, 04:09:51 pm »
Dee:
Please post here your hardware info...modem, router (if any), NIC (if any), connection type(cable, dsl, dial).

I\'m hoping to find some commonality. I\'ve had the problem in both win and linux on my system, so I suspect a hardware issue or a network setup issue.

There more info we can share the better, the systems having this problem have to have something in common.

It will also be useful to the developers if you do the following:
1. In your Planeshift folder (usually C:\\Program Files\\Planeshift) delete psclient.txt

2. Run Planeshift, login, get to the \"Waiting on server data\", wait a few minutes and exit

3. open psclient.txt in notepad, copy and paste the contents in your post here.
« Last Edit: May 25, 2005, 04:22:36 pm by AndyAWS »

AndyAWS

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« Reply #27 on: May 26, 2005, 02:00:26 pm »
OK, this thread has over 1000 views, yet no one else has put up any information...if you have this problem please provide your hardware infromation, and at least what operating system you\'re using...without some data to compare we\'ll never get to the root cause...

Some useful info might be:

Connection type:
Modem:
Router:
Network Adapter:
Operating System:
ISP:
Firewall:
Anything else you can think of:

Dee!

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« Reply #28 on: May 26, 2005, 06:33:01 pm »
ok, here we are:
Connection Type: Cable
Modem: WebSTAR
Router:dunno
Network Adapter: Surecom
Operating System: Windows XP SP1
ISP: RDS
Firewall: BitDefender 8 Professional
Anything else you can think of: no idea

I\'ll run the log later

Dee!

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YAY!!!!!
« Reply #29 on: May 26, 2005, 06:39:41 pm »
OH MY GOD!!!!
It passed the waiting on server phase!
Was the problem solved or was I lucky?
Just in case...let me give some details:
Yesterday it did not work...different from today:
Now I\'m running Winamp, Yahoo Messenger and have my Firewall activated (while as yesterday I hadn\'t)

Has anyone else managed to create his char?