Author Topic: Waiting On Server Data...  (Read 5173 times)

AndyAWS

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« Reply #30 on: May 26, 2005, 10:44:56 pm »
I don\'t know Dee...
I\'ve tried a lot of things here, but I don\'t think I\'ve tried running Winamp and Messenger, and I don\'t think I\'m going to install either of them.

Having your Firewall on shouldn\'t have helped...I\'ve tried my firewall (Firestarter) on and off, and I\'ve tried my router firewall in all kinds of configurations including disabled and DMZ.

Let me know if it works for you consistently now that you\'ve got it to work once.

Dee!

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« Reply #31 on: May 26, 2005, 11:12:51 pm »
I know that there\'s no influence whatsoever from winamp or messenger, but there\'s noting else I can think of...no other software installed, no hardware changes, no OS updates...heck NO UPDATES at ALL..since when it didnt work.

Now I managed to create a char and finally entered the game...(but only for 5 minutes cuz it crashed when I fell into sewers...bug??)
It works constantly for me now (char created, can select it from the char select screen...so no more connection problems...BUT HOW?)
I tried 5 times and it works....I have absolutely no idea what coul\'ve triggered the program to bypass that server loop...

Can anyone at least GUESS, so the others with the same problem can solve it??

AndyAWS

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« Reply #32 on: May 27, 2005, 04:06:45 am »
Still nothing here and I\'m out of ideas...need...more...data..., from someone who can\'t get it to work.

Exonia

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« Reply #33 on: July 03, 2005, 11:44:35 pm »
Connection type: Broadband
Modem: SAGEM F@ST 800 E2T
Router: Dunno
Network Adapter:
1391 Net Adapter
USB ADSL Wan Adapter
VIA Rhine II Fast Ethernet Adapter
Operating System: Windows XP Professional Edition SP2
ISP: TalkTalk
Firewall: Windows Security Center

Here is the psclient.txt file:

====== Sun Jul 03 21:58:50 2005

planeshift.application.client:
  PlaneShift Crystal Blue
  This game uses Crystal Space Engine created by Jorrit and others
  0.99 r0 [Win32-X86-VisualC]
  You will be PROMPTED before a crash dump is generated.  Format is Normal
  (Stack and Backtrace information only)
LOG_ANY flag deactivated.
LOG_WEATHER flag deactivated.
LOG_SPAWN flag deactivated.
LOG_CELPERSIST flag deactivated.
LOG_PAWS flag deactivated.
LOG_GROUP flag deactivated.
LOG_CHEAT flag deactivated.
LOG_LINMOVE flag deactivated.
LOG_SPELLS flag deactivated.
LOG_NEWCHAR flag deactivated.
LOG_SUPERCLIENT flag deactivated.
LOG_EXCHANGES flag deactivated.
LOG_ADMIN flag deactivated.
LOG_STARTUP flag deactivated.
LOG_CHARACTER flag deactivated.
LOG_CONNECTIONS flag deactivated.
LOG_CHAT flag deactivated.
LOG_NET flag deactivated.
LOG_LOAD flag deactivated.
LOG_NPC flag deactivated.
LOG_TRADE flag deactivated.
LOG_SOUND flag deactivated.
LOG_COMBAT flag deactivated.
LOG_SKILLXP flag deactivated.
LOG_QUESTS flag deactivated.
LOG_SCRIPT flag deactivated.
Skipping \'radiooff\' because it\'s already loaded
Skipping \'radioon\' because it\'s already loaded
  psEngine initialized.
Creating psnetconnection b7e148!

crystalspace.maploader.parse.image:
  Could not open image file \'/planeshift/textures/weapons/cleaver.tga\' on VFS!

crystalspace.maploader.parse.texture:
  Couldn\'t load image \'/planeshift/textures/weapons/cleaver.tga\', using
  checkerboard instead!

crystalspace.maploader.parse.image:
  Could not open image file \'/planeshift/textures/weapons/long02V01C.png\' on
  VFS!

crystalspace.maploader.parse.texture:
  Couldn\'t load image \'/planeshift/textures/weapons/long02V01C.png\', using
  checkerboard instead!
Using fontsize 18 for resolution 1024x753

crystalspace.maploader.parse.image:
  Could not open image file \'/planeshift/tools/panflute01.jpg\' on VFS!

crystalspace.maploader.parse.texture:
  Couldn\'t load image \'/planeshift/tools/panflute01.jpg\', using checkerboard
  instead!
Creating psnetconnection 10f30068!
Using OS Cursor

<\\Luca\\Crystal Space\\planeshift\\src\\common\\paws\\pawswidget.cpp:849> pawsWidget::FindWidget
:
  Could not locate widget CreditsWindow in None
  Could not locate widget CreditsWindow in None

crystalspace.graphics3d.shader.fixed:
  Multitexture units: puny 2

warfinder

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« Reply #34 on: July 04, 2005, 01:22:58 am »
====== Sun Jul 03 14:34:06 2005

planeshift.application.client:
  PlaneShift Crystal Blue
  This game uses Crystal Space Engine created by Jorrit and others
  0.99 r0 [Win32-X86-VisualC]
  You will be PROMPTED before a crash dump is generated.  Format is Normal
  (Stack and Backtrace information only)
LOG_ANY flag deactivated.
LOG_WEATHER flag deactivated.
LOG_SPAWN flag deactivated.
LOG_CELPERSIST flag deactivated.
LOG_PAWS flag deactivated.
LOG_GROUP flag deactivated.
LOG_CHEAT flag deactivated.
LOG_LINMOVE flag deactivated.
LOG_SPELLS flag deactivated.
LOG_NEWCHAR flag deactivated.
LOG_SUPERCLIENT flag deactivated.
LOG_EXCHANGES flag deactivated.
LOG_ADMIN flag deactivated.
LOG_STARTUP flag deactivated.
LOG_CHARACTER flag deactivated.
LOG_CONNECTIONS flag deactivated.
LOG_CHAT flag deactivated.
LOG_NET flag deactivated.
LOG_LOAD flag deactivated.
LOG_NPC flag deactivated.
LOG_TRADE flag deactivated.
LOG_SOUND flag deactivated.
LOG_COMBAT flag deactivated.
LOG_SKILLXP flag deactivated.
LOG_QUESTS flag deactivated.
LOG_SCRIPT flag deactivated.
Skipping \'radiooff\' because it\'s already loaded
Skipping \'radioon\' because it\'s already loaded

<\\Luca\\Crystal Space\\planeshift\\src\\client\\sound\\pssoundmngr.cpp:570> psSoundManager::psSndSourceMngr::LoadSound
:
  Error while reading file \'/planeshift/art/sounds/gui/bttn_toolbar.wav\'
Couldn\'t create Resource \'gui.toolbar\'
  Error while reading file \'/planeshift/art/sounds/gui/bttn_cancel.wav\'
Couldn\'t create Resource \'gui.cancel\'
  Error while reading file \'/planeshift/art/sounds/gui/bttn_ok.wav\'
Couldn\'t create Resource \'gui.ok\'
  Error while reading file \'/planeshift/art/sounds/gui/bttn_scrolldown.wav\'
Couldn\'t create Resource \'gui.scrolldown\'
  Error while reading file \'/planeshift/art/sounds/gui/bttn_scrollup.wav\'
Couldn\'t create Resource \'gui.scrollup\'
  Error while reading file \'/planeshift/art/sounds/gui/bttn_shortcut.wav\'
Couldn\'t create Resource \'gui.shortcut\'
  Error while reading file \'/planeshift/art/sounds/gui/bttn_quit.wav\'
Couldn\'t create Resource \'gui.quit\'

planeshift.application.client:
  psEngine initialized.
Creating psnetconnection ba95c8!

crystalspace.maploader.parse.image:
  Could not open image file \'/planeshift/textures/weapons/cleaver.tga\' on VFS!

crystalspace.maploader.parse.texture:
  Couldn\'t load image \'/planeshift/textures/weapons/cleaver.tga\', using
  checkerboard instead!

crystalspace.maploader.parse.image:
  Could not open image file \'/planeshift/textures/weapons/long02V01C.png\' on
  VFS!

crystalspace.maploader.parse.texture:
  Couldn\'t load image \'/planeshift/textures/weapons/long02V01C.png\', using
  checkerboard instead!
Using fontsize 18 for resolution 1024x753

<\\Luca\\Crystal Space\\planeshift\\src\\client\\clientcachemanager.cpp:45> ClientCacheManager::LoadNewFactory
:
  Couldn\'t find file /this/art/things/chest.spr

crystalspace.maploader.parse.image:
  Could not open image file \'/planeshift/tools/panflute01.jpg\' on VFS!

crystalspace.maploader.parse.texture:
  Couldn\'t load image \'/planeshift/tools/panflute01.jpg\', using checkerboard
  instead!
Creating psnetconnection 10cad5c0!
Using OS Cursor

<\\Luca\\Crystal Space\\planeshift\\src\\common\\paws\\pawswidget.cpp:849> pawsWidget::FindWidget
:
  Could not locate widget None in OkWindow
  Could not locate widget InteractWindow in None
  Could not locate widget ControlWindow in None
  Could not locate widget InteractWindow in None
  Could not locate widget ControlWindow in None
  Could not locate widget InteractWindow in None
  Could not locate widget ControlWindow in None
  Could not locate widget InteractWindow in None
  Could not locate widget ControlWindow in None
  Could not locate widget InteractWindow in None
  Could not locate widget ControlWindow in None
  Could not locate widget None in OkWindow
  Could not locate widget InteractWindow in None
  Could not locate widget ControlWindow in None
  Could not locate widget InteractWindow in None
  Could not locate widget ControlWindow in None
  Could not locate widget InteractWindow in None
  Could not locate widget ControlWindow in None

scragbait

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« Reply #35 on: July 05, 2005, 11:31:40 am »
hello i am also waiting on server data
i have DSL from SBC-Internet
i have tested in various configurations

dsl modem:  alcatel \"speedtouch home\"
dsl modem: efficient networks \"speedstream 5100\"
router: linksys \"befsx41\"

//windows firewall is disabled during all tests
tested with a router + port forwarding
tested with a router + DMZ
tested with router removed
tested with router removed and a different dsl modem
{nothing worked, still waiting on server data}


i looked on https://www.grc.com to port probe -- with router removed i see all my ports listed as closed including 7354. when the router is present they are listed as stealth. i dont know if this indicates the trouble, if so, how is it possible to open the port manually? my port 80 and 21 were also listed closed yet here i am on the web and downloading from ftp sites so i dont quite see how that works :) anyway, hope we can get this nasty bug fixed.


from psclient.txt
====== Tue Jul 05 01:51:08 2005

planeshift.application.client:
  PlaneShift Crystal Blue
  This game uses Crystal Space Engine created by Jorrit and others
  0.99 r0 [Win32-X86-VisualC]
  You will be PROMPTED before a crash dump is generated.  Format is Normal
  (Stack and Backtrace information only)
LOG_ANY flag deactivated.
LOG_WEATHER flag deactivated.
LOG_SPAWN flag deactivated.
LOG_CELPERSIST flag deactivated.
LOG_PAWS flag deactivated.
LOG_GROUP flag deactivated.
LOG_CHEAT flag deactivated.
LOG_LINMOVE flag deactivated.
LOG_SPELLS flag deactivated.
LOG_NEWCHAR flag deactivated.
LOG_SUPERCLIENT flag deactivated.
LOG_EXCHANGES flag deactivated.
LOG_ADMIN flag deactivated.
LOG_STARTUP flag deactivated.
LOG_CHARACTER flag deactivated.
LOG_CONNECTIONS flag deactivated.
LOG_CHAT flag deactivated.
LOG_NET flag deactivated.
LOG_LOAD flag deactivated.
LOG_NPC flag deactivated.
LOG_TRADE flag deactivated.
LOG_SOUND flag deactivated.
LOG_COMBAT flag deactivated.
LOG_SKILLXP flag deactivated.
LOG_QUESTS flag deactivated.
LOG_SCRIPT flag deactivated.
Skipping \'radiooff\' because it\'s already loaded
Skipping \'radioon\' because it\'s already loaded
  psEngine initialized.
Creating psnetconnection be6f58!

crystalspace.maploader.parse.image:
  Could not open image file \'/planeshift/textures/weapons/cleaver.tga\' on VFS!

crystalspace.maploader.parse.texture:
  Couldn\'t load image \'/planeshift/textures/weapons/cleaver.tga\', using
  checkerboard instead!

crystalspace.maploader.parse.image:
  Could not open image file \'/planeshift/textures/weapons/long02V01C.png\' on
  VFS!

crystalspace.maploader.parse.texture:
  Couldn\'t load image \'/planeshift/textures/weapons/long02V01C.png\', using
  checkerboard instead!
Using fontsize 18 for resolution 1024x768

crystalspace.maploader.parse.image:
  Could not open image file \'/planeshift/tools/panflute01.jpg\' on VFS!

crystalspace.maploader.parse.texture:
  Couldn\'t load image \'/planeshift/tools/panflute01.jpg\', using checkerboard
  instead!
Creating psnetconnection 1305e270!
Using OS Cursor

<\\Luca\\Crystal Space\\planeshift\\src\\common\\paws\\pawswidget.cpp:849> pawsWidget::FindWidget
:
  Could not locate widget CreditsWindow in None
  Could not locate widget CreditsWindow in None

crystalspace.graphics3d.shader.fixed:
  Multitexture units: acceptable 6

scragbait

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« Reply #36 on: July 06, 2005, 10:11:02 am »
well its not dependant on the modem i tried 2 different kinds, its not a problem with a router i removed those, not a problem with XP firewall i disabled it, could it be the network settings of the OS? perhaps the packet is too large and gets fragmented/dropped or something? my MTU size is 1492

unless theres anything further i can help test im going to remove the software tomorrow, so let me know.

gupgohanss5

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« Reply #37 on: August 08, 2005, 05:00:18 am »
Same problem here.

windows xp sp2
NVIDIA GEForce MX 4000
Netgear router
512mb ram
Anything else u need?

It used to work before, i didnt update or anything, no new installations, nada...

gupgohanss5

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« Reply #38 on: August 09, 2005, 04:38:20 pm »
it works all of the sudden, i didnt do anything special.... i dont get it, lol

gupgohanss5

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« Reply #39 on: August 15, 2005, 04:39:06 pm »
ok... now it doesn\'t work again. LOL Will someone BUMP this topic?

Khaki

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"Waiting on Server Data..." Issue
« Reply #40 on: August 18, 2005, 04:20:31 am »
This issue has been thoroughly investigated by me and another dev (Jorrit), the only other one among the devs who had the same problem in a way that happened consistently... basically meaning he had a lot of trouble getting past that message. We\'re testing a mitigating fix for that at the moment and hopefully it will be fixed in the next release.


As to the technical details, the issue is due to packet loss occuring at the layers between the server and the client and the biggest factor is the network itself. So a trace route would probably be more helpful than a list of hardware specs. The fix should make the client more tolerant of the loss and allow that \"Waiting...\" message to disappear after a short while.

Khaki