Author Topic: Training Prices Too High  (Read 3626 times)

forgoodorforevil

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Training Prices Too High
« on: May 15, 2005, 03:23:59 pm »
The prices for training skills right now is 42 trias.  For skills that you are just learning that is way too high.  I could understand if you already had 50 lvls on that skill.  But I end up have tons of leftover progression points and no money to use them to train. =(

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provisionist1

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« Reply #1 on: May 15, 2005, 04:34:36 pm »
The devs are working on balancing it. We cannot have a game in which within two days of playing everyone carrys a longsword and has ten glyphs... Bad, very very bad. If anything, I think training should go up in price as you train more in an area, cost more progression points and for fewer progression points to be awarded in general.

Challenges are good. Easy leveling is bad

My thoughts,

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wormking

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« Reply #2 on: May 15, 2005, 06:06:16 pm »
I think the prices for training are just fine. I think that at low levels it should be slightly cheaper (like 1-10 tria cheaper) and you would need to train less but every level higher the prices should go up in tria and PP and how much you need to train :D

Talcil

wetanaf

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true
« Reply #3 on: May 16, 2005, 04:17:26 pm »
i totaly agree mate

keder

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training cost based on ranking
« Reply #4 on: May 17, 2005, 07:30:52 pm »
how about training cost based directly on ranking in the skill?

for example:

i\'m currently ranked 7 in mining skill, 15 in sword skill, 93 in unarmed combat, and unranked ( rank 0 ) in the dark way of magic.

each training session to get to my 8th ranking in mining costs 8 tria. each training session to get to my 16th ranking in sword costs me 16 tria. each training session to get me to my first ranking in the dark way of magic costs 1 tria. each training session to get to my 94th rank in unarmed combat costs 94 tria.

thoughts?

--- keder maloy
« Last Edit: May 17, 2005, 07:36:58 pm by keder »

forgoodorforevil

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« Reply #5 on: May 17, 2005, 09:20:33 pm »
Yes that was the idea I was trying to get to, but  1 tria per lvl is a little low.

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wormking

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« Reply #6 on: May 17, 2005, 09:50:39 pm »
maybe from levels 0-14 it costs 30 tria and levels 15+ cost double what your level is (level 15=30 tria, level 16=32 tria, etc.)

Talcil
« Last Edit: May 17, 2005, 09:51:11 pm by wormking »

forgoodorforevil

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« Reply #7 on: May 17, 2005, 10:21:38 pm »
Well if you want to train agility for ex. you start with at like 60
lvls alrdy. 120 trias is a bunch to train.

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keder

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« Reply #8 on: May 18, 2005, 01:58:40 am »
Quote
Originally posted by forgoodorforevil
Yes that was the idea I was trying to get to, but  1 tria per lvl is a little low.


please bear in mind that you have to train multiple times per skill ranking to achieve it, so you are looking at:

to be ranked for the first time in a new skill....

1 tria * 7 training session = 7 tria to be ranked at all

and for something you are already ranked 15th skill in...

16 tria * 7 training session = 112 tria to be ranked 16th skill

(please also bear in mind i am guessing at the number of training session for each ranking)

--- keder maloy

-note, edited 2005-05-19 to correct spelling
« Last Edit: May 19, 2005, 03:25:52 pm by keder »

Jazeera

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« Reply #9 on: May 19, 2005, 03:55:58 pm »
well, the main part of the game is role playing, so I would say that training is a part of that... besides it takes a long time to train in real life, also if one could become lv. 90 in sword just like that, it wouldn\'t be fun at all and everyone would run around like some kind of uber god -.-

so I say, focus more on Role Playing complain less about training :P
Jazeera Hlaaron

keder

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« Reply #10 on: May 19, 2005, 05:31:08 pm »
Quote
Originally posted by Jazeera
well, the main part of the game is role playing, so I would say that training is a part of that... besides it takes a long time to train in real life, also if one could become lv. 90 in sword just like that, it wouldn\'t be fun at all and everyone would run around like some kind of uber god -.-

so I say, focus more on Role Playing complain less about training :P


i don\'t know about you, but i don\'t have tria to burn and rats (as far as i know the weakest creature in yliakum) were consistently killing me when i first started. i couldn\'t afford training. kinda difficult to roleplay when you\'re dead.

besides, the system i proposed would make it very easy and cheap to get to a skill ranking where rats can\'t kill you just by sneezing on you, but *very* *very* costly to get to the ubergod state in any skill. this could have the side benefit of encouraging people to explore more skills than just combat, making for more well rounded characters.

seems to me that doing more than just killing creatures would be a goal...

--- keder maloy

post script: can anyone tell me the average number of training session per skill ranking?

Jazeera

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« Reply #11 on: May 19, 2005, 06:55:59 pm »
Actually I forgot to transfer my old MB character from MB to CB so no, I start when with 0 tria after the wipe, as I did when CB first came out... and well we had our own small problems back then *chough* Link Dead * chough*.

EDIT: besides, as the other ones said \"the system is not finished yet*, and well for some the rats might be hard... depends on Endurance and class :)
« Last Edit: May 19, 2005, 06:57:43 pm by Jazeera »
Jazeera Hlaaron

keder

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« Reply #12 on: May 19, 2005, 06:57:19 pm »
Quote
Originally posted by Jazeera
Actually I forgot to transfer my old MB character from MB to CB so no, I start when with 0 tria after the wipe, as I did when CB first came out... and well we had our own small problems back then *chough* Link Dead * chough*.


every so often, i get the particular cough too ;)

--- keder maloy

Jazeera

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« Reply #13 on: May 19, 2005, 07:00:21 pm »
Oh not as often, or as bad... every time the game went LD back then you would lose all tria and PP you had gained, and to save it you had to exit the game once in a while. And well there are several more rats know than then, and less people than back then (me wonders how chaotic the sewers will be after wipe 8o).
Jazeera Hlaaron

keder

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« Reply #14 on: May 19, 2005, 07:45:52 pm »
Quote
Originally posted by Jazeera
Oh not as often, or as bad... every time the game went LD back then you would lose all tria and PP you had gained, and to save it you had to exit the game once in a while. And well there are several more rats know than then, and less people than back then (me wonders how chaotic the sewers will be after wipe 8o).


(shudders) i pray that after the Prophecy of The Wipe comes to pass, more enemies will carry something worth taking from their corpses.

--- keder maloy