Author Topic: who should i mail?  (Read 911 times)

rosmerelmer

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who should i mail?
« on: May 23, 2005, 05:25:23 pm »
to who should i mail  things that i want to contribute?
i know talad is the lead designer but by wich method?
pm, normal mail??
(i have a really nice model, i think so, and now i want it to be in game after somebody had uvmapped/textured it)

if you have really cool photoshop tutorials don\'t be afraid to pm me!

Moogie

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« Reply #1 on: May 23, 2005, 06:17:51 pm »
Send an email to info@planeshift.it

Please be aware that Talad is an extremely busy man and it make take (in the worst case) several months for a reply.

rosmerelmer

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« Reply #2 on: May 23, 2005, 07:22:24 pm »
aaaw. in any case i have enough time to detail it and try a skilled person to uvmap it.

if you have really cool photoshop tutorials don\'t be afraid to pm me!

Lair

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« Reply #3 on: May 24, 2005, 08:10:20 am »
I know, I have been waiting for Talad\'s reply for a week already.

I can do uvmapping with blender. It takes lot of time, especially if I need to create textures too.

rosmerelmer

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« Reply #4 on: May 24, 2005, 05:39:51 pm »
yeah, its a very complicated model. it has around 1100 faces and some weird(but good for the model) angles. i need to detail the head more, maybe remodel it but i think the unwrapping is the main problem. and you need to be very skilled to be able to make something good from it. if i(we) want this in game then not much people must have seen it right?

if you have really cool photoshop tutorials don\'t be afraid to pm me!

AryHann

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« Reply #5 on: May 25, 2005, 08:12:07 am »
Another good way is to catch Talad, or some other developer (acraig or Vengeance) on IRC.

You can find them on irc.freenode.net, 6667.
Channels:
#planeshift
#planeshift-build

Ary
AryHann

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