Author Topic: A good but incomplete idea  (Read 5404 times)

Xolon

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« Reply #15 on: September 15, 2002, 04:09:02 pm »
Quote
Originally posted by Princess Aelya
how about the players decide your fame? i remember there was a system similar in helbreath. a player can give you a reputation point....


This is probably an old topic, but still i like to say that the way they use it in Helbreath doesnt work...
Players are buying and selling there rep. points and trading it like its nothing.
That way u still dont earn it. The best way to get a reputation is by playing the game...your reputation will grow or fall automaticly.

-Xolon-

Barak

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« Reply #16 on: September 20, 2002, 01:08:44 am »
Dude! Just take Fallout\'s system for Karma.


Fantasyfiend

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« Reply #17 on: September 23, 2002, 09:38:26 am »
It all boils down to the fact that no matter what, evil people are th most noticed. If your a nice guy, people play you for th chump, but if your a blood sucking beast from the dark recesses of Hell, people are going to notice you, be afraid of you, and not do anything stupid to you. Th aura idea seems good to me, but how much time would you have to do anything if he were bad? Walks up and kills you for no reason, evil people do that stuff, happens to me all the time in Ultima Online. Instead of text, maybe this dark fog could hover around that character, but if your good you glow white or something?

Fantasyfiend

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« Reply #18 on: September 23, 2002, 09:39:17 am »
How does th Fallout system work?

Krovikan

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« Reply #19 on: September 23, 2002, 01:15:46 pm »
If there are gonna be admins or supervisors or anything, they could distribute the points... I think that would be pretty fair...

Rhisart

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« Reply #20 on: September 23, 2002, 02:12:21 pm »
Most games tend to run in the problem  of all adventures tend to end up being the same.. what could be implemenet like  Warhammer Fantsy Roleplay did or even what D & D 3ed  has now is having a profession change.. which gives the chars extra ablities though they ahve to ahve pre requestsits to go into another proffession.
Abstraction is a concept
That hasn?t fully
Developed into something solid.

Kiva

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« Reply #21 on: September 23, 2002, 02:32:20 pm »
Why not make a system that allows people to make their completely own items, using some sort of editor ...? I mean, take a Blacksmith... Let\'s say he wants to make a sword. Ok, he opens up the \"Sword Editor\". And there, he starts to design the looks of the sword he wants to make. Then, when he\'s finished, he creates the item. That can take like 1-2 minutes (to stop people from gaining a skill too fast or something) and then he will have the particular sword he designed. Of course, you will also be able to make the default swords (Longswords, shortswords, daggers and so on, but still with the 1-2 minutes between each item). This is, if you ask me, a great way to make people known, like if you create the \"Supah Uber 1337\" sword that just looks SWEET and kicks butt because it has some magic runes implemented... Think about it. Then you would be able to Sign the sword, so people would know \"Woah, that  person has made this super sword! I\'ve gotta go buy some of his stuff!\" .. That is just one of the possible ways to get famous.  :D
\"Somewhere over the rainbow...\"

Krovikan

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« Reply #22 on: September 23, 2002, 02:51:50 pm »
the editors are a good idea, I think. Otherwise it would be too difficult to create an item:
\"put your sword 37sec in a fireplace at 1053?C, then knock it twice on the tip with forgehammer n?8. Now put it 2.5 sec in a bath of that and that herb at 456?F....etc\"
if you make even the slightest mistake the sword will change the wielder in a purple monkey with 7 tails...

Kiva

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« Reply #23 on: September 23, 2002, 03:42:13 pm »
Nonono, not that kind of editor. More a \"design editor\" thingy... Where you can design your sword. Not where you have to do like \"Put 6 irons into a fire which is 124986134 degrees hot\" like you said... Just where you can say like the sword is X inches wide and X inches long, and its gonna have like some numbers/letters on it, and there would be a push/pull image of the sword when the basic things have been finished, so you can make some more modifications to it.
\"Somewhere over the rainbow...\"

ParaSite

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« Reply #24 on: September 23, 2002, 04:16:52 pm »
I dont think a lot of admins like to giving points to ppl all day. That would become very boring :)
<Worf> These are the moments when my ego gets put back on the ground. I use linux for quite some time, and am soon 2 years maintainer of a linux distribution. I started to think I would be good at it. But then I tried to get planeshift running.

Krovikan

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« Reply #25 on: September 23, 2002, 07:57:10 pm »
But if the system was like discribed before... only give points when somebody does something extremely remarkable...
It could work an if the admins are the only ones with the opportunity to give these points, u won\'t meet  \"reputation-points-prostitutes\", persons who will give reputation points for money...

White Dust

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« Reply #26 on: September 23, 2002, 09:15:34 pm »
I say, let people make there own fame, if someone kills alot of other players (atleast, if that is put in the PlaneShift system) he/she will quickly be known as a PKer, and if someone helps others a lot it wil be the same ;)

Aruneko

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« Reply #27 on: September 24, 2002, 01:09:14 am »
That smithing idea sounds really good.  But, I don\'t think \"Supah Uber 1337\" is a good name.  :D

Well, this is sort of off-topic.

About reputation, take Kada-El for example.  Don\'t you think that she is unique?  She has a reputation since she had a fan site and got a tavern.

Thats the best kind of reputation.

Fantasyfiend

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« Reply #28 on: September 24, 2002, 08:38:13 am »
Maybe if there were rewards for good and evil. That way evil people would weear their flesh armour, people would know, and stay away. but good would get like a mithril coat, wear it, and people know theyre safe. If an evil person tried to fool othere with goodly person clothes, it could ignite his chest every time he tried to put it on.

Aravi

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« Reply #29 on: September 24, 2002, 09:06:37 am »
Simple way to let people make their characters unique.

Allow them to embed their own descriptions.