Author Topic: NEW SKILL HARVESTING  (Read 2333 times)

Androgos

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« Reply #15 on: June 04, 2005, 10:04:42 am »
I thought this is what the Herbalism skill was for

wetanaf

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« Reply #16 on: June 04, 2005, 05:09:14 pm »
Its not a special skill for noobs its a skill that everyone could use and i ment that the herbal skill was to hard for noobs not that this skill was only for noobs.
I mean with the harvesting skill u could get healt not as much as wenn u nuse a potion but a bit and potions are much harder to make so.
And i dont only think bout healing  stuff think bout vegetables  that gives u vitamines that could raise ur speed or ur defence for a while.
U see its not bout potions its bout the way of nature.

But anny way Defs keep up the good work

hook

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« Reply #17 on: June 05, 2005, 12:23:55 pm »
I still don\'t get it, sorry  ?(

You can already now pick up mushrooms (probably even other stuff sometime soon) and eat them. You don\'t need any skill for that.

If you have something really cool in mind, and I\'m really just completely misunderstanding you (and most of thet others here with me, I think), please express your idea more clearly...
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hook

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« Reply #18 on: June 05, 2005, 12:26:51 pm »
Quote
Originally posted by Androgos
I thought this is what the Herbalism skill was for


So do I, but I think he\'s trying to invent something new. Can\'t really follow him, though.

P.S. Great signature, Andragos! :]
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wormking

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« Reply #19 on: June 05, 2005, 07:05:59 pm »
well maybe harvesting and farming could be done in the town of Homestead?

If you don\'t know what Homestead is you can talk to Taulim Wilaal outside Jayose\'s library.

Cyberchu

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« Reply #20 on: June 06, 2005, 09:52:59 pm »
Maybe only if your harvesting is good enough then you could harvest certain rare herbs. If a plant is poisonous unprepared, then you should only be able to only take the non poisonous part of the plant for use. The same thing could apply to animals, you could ?harvest? the non poisonous parts of an animal for a potion or spell, otherwise you risk poisoning yourself with it.
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DaveG

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« Reply #21 on: June 06, 2005, 10:04:28 pm »
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Originally posted by Cyberchu
Maybe only if your harvesting is good enough then you could harvest certain rare herbs. If a plant is poisonous unprepared, then you should only be able to only take the non poisonous part of the plant for use.


I\'m begining to like this idea.  I don\'t think any skill level should determine if you can even pick the thing up, but making good use of it is a different matter.  I suggest something like this:

No herbal skill:  Can pick stuff, but can\'t identify anything => Can only blindly sell them
Slight herbal skill:  Can identify common herbs, but can only make simple, common things from them
Moderate herbal skill: Can identify all herbs, but can\'t make full use of the rare ones
High herbal skill:  Can use every part of every herb, and can make complex potions/stuff from them

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hook

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« Reply #22 on: June 08, 2005, 01:59:22 pm »
Yea, yea ...sure ...but what has that to do with harvesting??? Untill now we\'ve just talked about the herbal skill (which we already have).

I\'m starting to really think this topic\'s a waste of space :(
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wetanaf

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« Reply #23 on: June 10, 2005, 06:12:20 pm »
I like Cyberchu\'s idea and to be honest its better then my own .
The harvesting skill would make u loot more of a monster bcuz some parts ar difficult to get of them and wenn ur good ad harvesting (this can be made out by lvls or the times u did it) the better u are at haresting the more change u got to get it good of the animal without distroing it.
This idea makes more sense then my own.

Cyberchu keep up the good work