Author Topic: Been to the dungeon lately?  (Read 2284 times)

zanzibar

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Been to the dungeon lately?
« on: June 03, 2005, 04:27:26 am »



Not much is different so far.  Bugs are missing upstairs.  They got rid of the rogue.  Yeah, that one.
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Drey

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« Reply #1 on: June 03, 2005, 10:37:26 am »
rogue was still there last time i checked, also the other monsters are just shifted about a bit.
<Rux> i wish i could say that narrows it down, but the internet is one freaky place

Teegress

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« Reply #2 on: June 03, 2005, 04:13:55 pm »
haha,
I see you have not learned yet.
It took me a while too :)
After a time, you will find that having, is not so pleasing a thing after all, as wanting.  It is not logical, but often true.
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Phinehas

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« Reply #3 on: June 03, 2005, 05:44:49 pm »
Is it just me, or is there something wrong with posting screenies of supposedly \"secret\" places?

MaidenIndigo

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« Reply #4 on: June 03, 2005, 05:53:09 pm »
Quote
Originally posted by Phinehas
Is it just me, or is there something wrong with posting screenies of supposedly \"secret\" places?
Yes, I believe there is....

It\'s more easily seen now, but still.  Shame, shame, zanzibar. :P

It\'s not like anyone can get in that way anymore, anyway.  Or at least without some kind of crazy jumping method that kills you half of the time...

~Indi
« Last Edit: June 03, 2005, 06:04:18 pm by MaidenIndigo »

DaveG

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« Reply #5 on: June 03, 2005, 09:22:58 pm »
Oh, it\'s quite possible to get in.  It\'s just easier to deal with the well...

In my opinion, it\'s not secret if it\'s virtually the only door open in town, and it\'s right along the main path.  :P  With the wall there now, they\'ve made it the exit instead of the secret entrance.  They should just make it more out of the way, and kill the bug that allows you to jump around...

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Karyuu

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« Reply #6 on: June 03, 2005, 11:04:18 pm »
I still must question the logic of having a wall block off a -door- :P Just close the door! Sheesh.

(Ignoring the fact that this is the only exit out of the dungeon now... But can this somehow be changed to make sense? What kind of architects build random walls around doors?)
Judge: Are you trying to show contempt for this court, Mr Smith?
Smith: No, My Lord. I am attempting to conceal it.

zanzibar

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« Reply #7 on: June 04, 2005, 04:23:19 am »
Quote
Originally posted by Karyuu
I still must question the logic of having a wall block off a -door- :P Just close the door! Sheesh.

(Ignoring the fact that this is the only exit out of the dungeon now... But can this somehow be changed to make sense? What kind of architects build random walls around doors?)



Obviously, the city authorities have closed off the dungeon because they are too dangerous for people to enter, whether it be by accident or out of foolishness.
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Karyuu

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« Reply #8 on: June 04, 2005, 05:06:21 am »
But it\'s not even properly closed off. And who goes through the trouble of building a wall when you can simply close and lock a door?
Judge: Are you trying to show contempt for this court, Mr Smith?
Smith: No, My Lord. I am attempting to conceal it.

Phinehas

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« Reply #9 on: June 04, 2005, 12:05:10 pm »
Doors can be broken down.

provisionist1

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Yep
« Reply #10 on: June 04, 2005, 12:20:39 pm »
And I (a Klyros) can get past the wall as well.

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Karyuu

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« Reply #11 on: June 04, 2005, 07:17:28 pm »
Phinehas, not unless they\'re magically sealed off :P In any case, it would make much more sense to at least destroy that door and continue the wall to fill in the gap. Having that single wall at the moment is illogical architecture.
Judge: Are you trying to show contempt for this court, Mr Smith?
Smith: No, My Lord. I am attempting to conceal it.

Phinehas

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« Reply #12 on: June 04, 2005, 07:21:42 pm »
Quote
Originally posted by Karyuu
Phinehas, not unless they\'re magically sealed off :P

Huh? How does that make sense? Or did you mean \"if\"?
Quote
Originally posted by Karyuu
In any case, it would make much more sense to at least destroy that door and continue the wall to fill in the gap. Having that single wall at the moment is illogical architecture.

Illogical, but effective.

Karyuu

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« Reply #13 on: June 04, 2005, 07:27:17 pm »
Hah! Yeah, I did mean \'if\' :D

Effective? I think not. A nice majority of players can still get around it. And in an RP sense, where\'s the effectiveness of having three walls and an open space to the rest of the city? Won\'t the monsters have easy access to townsfolk?
Judge: Are you trying to show contempt for this court, Mr Smith?
Smith: No, My Lord. I am attempting to conceal it.

Phinehas

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« Reply #14 on: June 04, 2005, 07:33:44 pm »
Quote
Originally posted by Karyuu
Hah! Yeah, I did mean \'if\' :D

Effective? I think not. A nice majority of players can still get around it. And in an RP sense, where\'s the effectiveness of having three walls and an open space to the rest of the city? Won\'t the monsters have easy access to townsfolk?

From an RP sense you would just call it \"secret\", and not refer to the actual architecture.  Really now, one could write a whole essay on absurd architecture in Yliakum. Why pick on this one situation? Why not talk about the stupidity of having massive \"entrances\" to sewers. And why only two? If you\'re going to have them, why not dozens, or just one? Why two? Why have a tower that\'s completely empty? Why have balconies you can\'t get to? Why have walls that can be jumped over from hills?

My point is, it\'s really not fair to pick on these things.