Author Topic: AutoRun- Targeting  (Read 516 times)

ApolloduXe

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AutoRun- Targeting
« on: June 05, 2005, 04:08:52 am »
No luck on the earch button so I\'ll rather suggest it :)

Whenever you do the /attack command you auto-run to target and start attacking instead of getting that nasty, red msg telling you you\'re to far away from the target.
Obviously nobody issues an attack 50 feet from the enemy without a bow or atleast planing to run alittle.
This will also make the fighting look better co-ordinated since you\'d make the character face the target automatically!
I hate it when you see a Dwarf hitting a wall and still he do dmg on the gobble behind him.... :/



fken

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« Reply #1 on: June 06, 2005, 02:43:16 am »
hello and Bienvenue ? Yliakum!

So I think it would be nice if characters had a battlefield sight. I mean (3d) :
1) imagine a plan perpendicular toward your tall and straight in front of your eyes.
2) rotate the plan from -60? to +60? (everything inside this area would be the \"battlefield\")
3) it would be nice if you can hit only when your ennemy is in front of you (in the battlefield)

off course duels would be more interesting...
« Last Edit: June 06, 2005, 02:43:43 am by fken »

Zulus

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« Reply #2 on: June 08, 2005, 11:57:49 am »
I think devs should have something about that in their todo list - why other they would add backstab skill ?

(backstab in face of monster and slashing monster behind my back is really ridiculus - i\'m plaing dwarf character)
Gorod Hegemull