Originally posted by BlackAcre
It\'s a little strange to me that we don\'t even have an adequate understanding of what the skill is, much less how it works, and where we should be concentrating our efforts to expand it. Is light armor somehow a skill you learn from someone, about how to wear armor? Because, if this game is trying to be realistic, there is no such analog in the real world. Beyond learning shield handling, and how to avoid chafing in your groin, wearing armor is an entirely passive affair, involving only the money and equipment to \"succeed\" at.
Making the armor in the first place is where the skill resides. Is there some countervailing theory someone has come up with that is convincing to everyone?
Tsk, tsk.
DaveG and Karyuu? I am surprised. You should know this one.
You have been staring at forum posts too long, perhaps...
Well, since you asked, BlackAcre, here you go.

Basically all armor systems, especially medieval styles, have holes and weak spots in them.
In combat, each combatant tries to hit the weak spots, and to protect their own.
Learning how and where to take a blow, in order to survive it, is a trained skill, and is not the same as simply dodging.
Dodging while wearing armor, also requires training, because the weight and bulk of the armor changes balance, and speed.
It is also clear that these are facts, and not a theory.
No convincing will be necessary.
The Dark Lady,
Verrliit