Author Topic: juggleries  (Read 608 times)

Cyl

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juggleries
« on: June 07, 2005, 09:16:57 pm »
A nice addition would be a skill for tricks like juggling, spitting/swallowing flames, walking around on your hands, doing a cartwheel etc.

Rather than just an addition to RP, this could somehow act as a \'job\'. I personallly dont know much of programming, but probably NPCs could do a small talking sequence/give some Tria if they pass in a sphere around the player. (Referring to the NPCs having schedules and so probably marketing at some time)

Furthermore there could be differences in the value of money, or the radius in which NPCs react.
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DaveG

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« Reply #1 on: June 07, 2005, 09:32:30 pm »
This could be a completely useless skill.......I like it.   :P

I would think it might work better as 2 skills:  Acrobatics and Entertainer

A general acrobatics skill could prove useful for combat and possibly thief skills.  And, an entertainer skill would be a nice extra to add some more variation to the skill/job system.

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wormking

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« Reply #2 on: June 07, 2005, 11:36:06 pm »
An acrobat skill would be cool, but isn\'t entertainer a job :P

Uloim

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« Reply #3 on: June 08, 2005, 02:34:28 am »
How about... entertaining?

wormking

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« Reply #4 on: June 08, 2005, 02:35:34 am »
yea that works. I just like to be annoying :P

Under the moon

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« Reply #5 on: June 08, 2005, 07:41:01 am »
I had sooooo the wrong idea when I (mis)read this thread title. I guess that\'s what too little sleep and \'The Man Show\' will do to ya. O.o