Author Topic: spawn  (Read 990 times)

heavenhawk

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spawn
« on: June 09, 2005, 10:44:30 pm »
I think that they should make it that different races have there own towns and spawning places

Karyuu

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« Reply #1 on: June 09, 2005, 10:48:43 pm »
:)

The /spawn command will be removed completely in time. The only way to reach other towns/outposts will be by actual travel.
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heavenhawk

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no
« Reply #2 on: June 09, 2005, 10:52:53 pm »
no i mean like instead of when u start the game everyone starts in the same spot there should be different spots people should appear at

Keyaz

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« Reply #3 on: June 09, 2005, 10:57:58 pm »
better things to implement right now, like faces :)

Uloim

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« Reply #4 on: June 09, 2005, 11:23:45 pm »
Making brand new towns would kinda... take a lot of work, with graphics, scripting, and even the storyline itself.  But anyway, why would each race have its own town?  Only two races actually CAME from Yliakum, the rest came via magic portals and whatnot.  Unless there is an ingame racial war or something, I don\'t think we\'ll see cities for each race.  On the other hand, more cities (for everyone, yay!) will be appearing sooner or later.

Nilrem

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« Reply #5 on: June 09, 2005, 11:28:13 pm »
I think spawn command is removed on CVS...
I think it\'s too early to remove that command considering the amount of bugs that are still there.
Besides spawning is a good way of meeting other\'s players when you\'re going out of time as to walk all the way to the other\'s location. You know it\'s better to talk face to face than with /tell command.
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Ralas

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« Reply #6 on: June 09, 2005, 11:53:04 pm »
Quote
Originally posted by Nilrem
Besides spawning is a good way of meeting other\'s players when you\'re going out of time as to walk all the way to the other\'s location. You know it\'s better to talk face to face than with /tell command.


IMO, that\'s just cheating.  I\'m not even sure there should be a /tell command, though I  admit I use it all the time.
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Taurenthefirst

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« Reply #7 on: June 10, 2005, 03:41:13 am »
i think there could be cities with mostly one or two certain races in it.  sometimes people like to stay with people that are more like them and have the same interests and talents... its not neccesarily racism... just like for example, two dwarven miners would get along together and have more to talk about together than a dwarven miner would get along with and talk to a ylian farmer... similar races would naturally tend to group together... because they have similar lives
also, during player creation, when you choose your home town, it specifically says whether or not your home city has mixed races in it.

how is /spawn cheating?

edit:
why does it matter which needs to be implemented MORE right now?
i feel quite sure the dev\'s know that we need more faces, which is why no one (atleat that i know of) makes suggestions that obvious in these threads...
i figured this thread should be for NEW ideas... or atleast old ideas that were good that died away...
and i don\'t think this forum is really for things that should be implemented now... but rather the final game...
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What you would like to see in the final game? Post your ideas and suggestions.
« Last Edit: June 10, 2005, 03:46:55 am by Taurenthefirst »

Karyuu

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« Reply #8 on: June 10, 2005, 03:49:22 am »
/spawn is \"cheating\" because it\'s a completely OOC command, as is /unstick. It is not, and should not be, a means of easy travel.

Tauren, similar races will not automatically mean similar interests. Not all dwarves are interested in mining, not all Enkidukai in hunting, etc. It would be interesting to see race-specific dwellings, but not for the reasons you stated ;)
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Seytra

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« Reply #9 on: June 10, 2005, 04:28:22 am »
Quote
Originally posted by Karyuu
/spawn is \"cheating\" because it\'s a completely OOC command, as is /unstick. It is not, and should not be, a means of easy travel.

Absolutely. It even states this in the description and the chat window after use!
/spawn and /unstick are debugging commands, and only to be used to debug, nothing else. If there was any teleportation in PS, it would be donw via spells, draining mana and all that.

Travelling isn\'t bad IMNSHO. If you are travelling with others, you should form a group so you can use groupchat to talk, because travelling has some issues to be worked out (like chatting while walking while steering, limited chat distance, etc.).

Using /spawn or /unstick for anything except recovering from actual game bugs is abuse and thus cheating, no exceptions. I can count the times I have used /spawn using two bits.


Anyway, I am not sure if race-specific points for starting out are a good or a bad thing. Yliakum is a melting pot of all races. Sure, some areas are more dominated by some races, but essentially there are members of all races everywhere. Having different spawn points would be handeled best by randomising them, independant on race or maybe influenced only a little by it (we wouldn\'t want to spawn random races on the eigth level. ^^). Also, race-dependant entry points would be bad for people playing the char they like: if your friends all are Kran, but you wish to be an Enki, you would maybe be several levels apart, unable to get to them within any sort of reasonable timeframe.
« Last Edit: June 10, 2005, 04:33:28 am by Seytra »