Author Topic: A Thing that kills all Free MMORPGs  (Read 7660 times)

Efflixi Aduro

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« Reply #15 on: July 01, 2005, 05:14:14 pm »
No one likes ps so the community isn\'t gonna grow. :P
Lol Internet

Platyna

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« Reply #16 on: July 01, 2005, 06:38:11 pm »
If PS will be a good game (it is currently not, because it is a tech demo) then
surely alot of people would give their resources to Planeshift. It has a great
potential at the moment. Anyway the main problem of Planeshift is alot of
people talking and very little actually doing something while everyone can do
something here, if not for technical maintenance or development then for the
community itself. There is no need for Planeshift to be paid, even if we could
use some more download mirrors or torrent trackers/seeders.


Regards.
Zuzanna K. Filutowska
RPG Players Community || Platyna\'s Planeshift Warehouse
\"The only thing necessary for evil to triumph is for good men to do nothing.\" -- Edward Burke

Seytra

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« Reply #17 on: July 01, 2005, 09:41:33 pm »
Quote
Originally posted by Karyuu
But you\'re forgetting the community, Pestilence ;) Hack\'n\'slash players will be frowned upon, yelled at, and most likely ignored if they attempt OOC conversation with roleplayers. Roleplay is the centerpoint afterall, and when this will be a \"finished game\" (understanding that the phrase is used jokingly) then it will hold a lot more for roleplayers (such as progress mainly through RP events instead of mob slaughter), and those who won\'t partake in roleplay won\'t find much in it.

I am sorry to say that, but this is not, I repeat, not going to work. Support for decent RP by GMs is dwindling, GM quality is far from pristine, and dropping, and overall the ingame \"community\" consists of ~20% decent RPers, if that many, 30% don\'t care / occasional \"RPers\" and the rest are d00ds and PLs.

The RPer can not be expected to spend their time to chase and explain to the d00ds that they are not liked, simply because that would consume the RPers time to an unreasonable amount, and since the d00ds are so many, they will not need to care that 20% of the \"community\" ignore them. After all, PLs don\'t chat a lot, anyway.

Thus, what\'s happening is that the RP community will become more and more close knit and separate, allowing less and less new players in and at the same time vanishing more and more from general presence. Once again, RPers are retreating in yet another MMO\"RP\"G.
Quote
Originally posted by DannMann99
we need to make players and roleplayers work together, because i hate to say it but the game is indeed going to have both. live with it.if you cant may i suggest D&D...

Rest assured that if that were an option I would gladly take it. D&D, that is.
« Last Edit: July 01, 2005, 10:00:22 pm by Seytra »

Pestilence

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« Reply #18 on: July 02, 2005, 03:15:10 pm »
Already playing D&D ;)

but never expected a game to be much about roleplaying anyhow. It was nice to see PS have so many of it and would hate to see it vanish, but don\'t like forcing or being forced to RP either.

If you want people to Rp you have to make RP deliver something. Fun or perhaps some fancy show items like mugs or special weapons before they are released for sale.

Zaxim

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« Reply #19 on: July 02, 2005, 09:42:15 pm »
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Originally posted by Xordan
I can make the game horribly boring for anyone who wishes to hack\'n slash all day :P




This will probably get me in trouble, but.....

TOO LATE!

But in other news I think that it\'s a nice cheery idea for us to think that our RPing powers will drive away the n00bs, but in my opinion, the reverse will happen.  The roleplayers will be forced to flee from the OOC onslaught.

Socrates Demise

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« Reply #20 on: July 04, 2005, 09:51:36 am »
True never underestimate the power of stupid people in large groups.

If the Idea was to make it all RP all the time they would have to create some sort of application you would have to fill out before you could join the game.

Pestilence

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« Reply #21 on: July 04, 2005, 01:09:27 pm »
hmmm if they wanted it to be RP all the time they should make better backgrounds and focus more on rewarding it in the game by making things like fun quests by use of Gms if you have to.

On the other hand the game isn\'t finished and think they are focussing on building the game.

Making Rping mandatory at this time just wouldn\'t work.

Xordan

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« Reply #22 on: July 04, 2005, 02:40:32 pm »
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Originally posted by Xordan
Having a private and dedicated quad dual core opteron server with 24Gb of ram, some 20k rpm HDD\'s and a 10Gbps internet connnection would also make you qualify :)


blueCommands getting something similar soon, so we\'re covered :)

Seytra

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Forcing RP / mandatory RP
« Reply #23 on: July 04, 2005, 10:47:23 pm »
Quote
Originally posted by Pestilence
hmmm if they wanted it to be RP all the time (...)
Making Rping mandatory at this time just wouldn\'t work.

Please note that I was solely arguing to make good and roleplay-style names mandatory, without allowing cop-outs. I think that this is a very reasonable thing to do.
1) it will be a one-time \"annoyance\" only, i.e., not forcing / limiting you once you are ingame
2) it will help underline and strengthen the focus on RP

However, I also think that RP should be semi-mandatory in PS. After all, this is not a graphical chatroom. Therefore, OOC-ness would acceptable if, and only if it

1)
- has to do with the RP going on. This may be arranging meetings, clarifying things, seeking out players, etc..
or
- is technical things regarding PS, like bugs or help, etc., even making fun of oddities in or around PS.

2) is either clearly designated as OOC, using prefixes like \"OOC:\" or parenthesis for each OOC message, or unseen by the public, i.e., via /tell, /group or /guild.

I fully acknowledge the need for OOC in the above situations. These are very similar or even idential to the ones that arise in P&P sessions. However, anything that goes further than these is to be taken out of PS.


I am not sure if RP should be rewarded. On one hand, it would maybe make more peopleRP. OTOH, however, the RP these people would deliver wouldn\'t be good. It\'d be a lot like grinding, just using different means.
However, since it might drive off PLs, it probably would be preferrable. Obviously, and I agree with that, this is not an option right now, simply because the quest system, even if it were working, is lacking the features for it. Still, this does not mean that abusive behaviour should be tolerated.
The leftovers from MB, when there was no decent naming rule / enforcement, and the hassle / grief they are causing now is proof that what we ignore now will haunt us in the future.

In light of this, all oldbies who have names that would not / hardly be acceptable under the naming rules, please do /petition for an acceptable name. We must not be hypocrits, and thus we must not show favouritism, but instead treat everyone, oldbie, GM and newbie, alike.

[^Uber].JnieX

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« Reply #24 on: July 05, 2005, 09:06:07 am »
Quote
Originally posted by Einhander
When PS becomes complete and popular with everyone theres one issue that kills all Free MMORPGs, server eing overloaded, for some Free (and certainly addictive)
MMORPGS, I stop playing them because their servers are always Full and won\'t allow me to get in.

Even though this isn\'t a critical issue right now, sisnce PS is still an Alpha, I would like to warn all of PS dEvs and players out there, THIS IS VERY LIKELY TO HAPPEN IN THE FUTURE. seriously, it could. Some Free MMORPG have so much complaints about Servers they change their game not to be free, so players must pay-to-play (in other words, PtP). but PS made an oath PS will be forever free, so keep this in mind everyone.    


Very true.

Androgos

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« Reply #25 on: July 05, 2005, 09:13:10 am »
Quote
Originally posted by Xordan
Quote
Originally posted by Xordan
Having a private and dedicated quad dual core opteron server with 24Gb of ram, some 20k rpm HDD\'s and a 10Gbps internet connnection would also make you qualify :)


blueCommands getting something similar soon, so we\'re covered :)


Actually, it\'s something like that:

Quad Qpteron (2 Dual cores), 16 GB ram at max (won\'t have that in the start though :) And just 1 CPU :P BUt it will groooow!), 3*160 GB HDDs, 3 HyperTransport channels (peak bandwidth of 24GBit/s), 2 PCIe cards, 3 PCI-X card slots (Probbably goign to get a 10Gpbs network iface in a project this autum)

eh, right and I have unlimited access to a 100MBit/s line :)

Pestilence

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« Reply #26 on: July 07, 2005, 04:49:01 am »
*drools*

hmm what? ;)

Anyhow ;) ... As for soleplaying. I think one of the main problems is that there isn\'t a backsotry for PS to roleplay in. Their isn\'t a world. I mean if you have played D&D you know that the first time you play it it\'s hard becuase you simply don\'t know the rules that apply to that world. You are exploring what you can do.

The problem with PS is that you have no way to explore this beside jumping right in and now with fewer roleplayers online and the ones forming tight knit groups doing this is becoming much harder.

As for the naming rule I agree that names like \"goingtohackyou\" should be altered, but the rule also says you need to use things from the PS universe. The problem here is that beside the fact there are two gods there hardly is a PS universe to draw from and looking at guild things like \"Order of Laanx\" and \"Knights of Talad\" there isn\'t much to play with.

ramlambmoo

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« Reply #27 on: July 07, 2005, 09:12:38 am »
Quote
Actually, it\'s something like that:

Quad Qpteron (2 Dual cores), 16 GB ram at max (won\'t have that in the start though And just 1 CPU BUt it will groooow!), 3*160 GB HDDs, 3 HyperTransport channels (peak bandwidth of 24GBit/s), 2 PCIe cards, 3 PCI-X card slots (Probbably goign to get a 10Gpbs network iface in a project this autum)

eh, right and I have unlimited access to a 100MBit/s line  


Still nowhere near enough to run PS without lag.....

Androgos

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« Reply #28 on: July 07, 2005, 09:20:16 am »
Quote
Originally posted by ramlambmoo
Quote
Actually, it\'s something like that:

Quad Qpteron (2 Dual cores), 16 GB ram at max (won\'t have that in the start though And just 1 CPU BUt it will groooow!), 3*160 GB HDDs, 3 HyperTransport channels (peak bandwidth of 24GBit/s), 2 PCIe cards, 3 PCI-X card slots (Probbably goign to get a 10Gpbs network iface in a project this autum)

eh, right and I have unlimited access to a 100MBit/s line  


Still nowhere near enough to run PS without lag.....


Wanna bet? :)

ramlambmoo

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« Reply #29 on: July 07, 2005, 10:24:30 am »
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Wanna bet?


lol uh.... maybe ill... pass.. on that offer. :P