Author Topic: my RPG  (Read 721 times)

BrandonReese

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my RPG
« on: July 01, 2005, 06:04:08 pm »
I have had an idea for a web based multi player RPG for a while and I have finally begun working on that idea. Graphically it\'s similar to the early final fantasy games on the NES. Actually if you are familiar with those you\'ll notice the characters have tempararily borrowed from those games until I can make my own. The game play will be a combination of the old FF games and a text based MUD. Anyway... I need people to play around with it for 5 or 10 minutes and give me some feedback.

I want to know...
- how fast it loads
- what you think about the layout
- if you would play a game like this

If you think it sucks all around just tell me, and if you think it\'s a great idea I want to know that too. I\'ve already invested a lot of hours in this and I don\'t want to invest anymore if it sucks.

Create a character and play around... when you\'re done be sure and click the close & logout link it won\'t close the window (yet), but it will log you out. Otherwise your character will stay in the game until you log out. It works best in FireFox.

Goto
http://rpg.dpraise.net/

Just click on the link that says Play Game (I haven\'t even started on the webpage) On the login screen click register and after registering just click play game again and login. To move just click a tile above, below or to the left or right of your character. Thanks to those who help.

dragonfire999

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« Reply #1 on: July 01, 2005, 06:47:26 pm »
1) make a readme
2) Keyboard control


it is nice for a start, you need those 2 things though

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Drey

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« Reply #2 on: July 01, 2005, 06:55:19 pm »
a readme would help, i ran out of move and got confused.
<Rux> i wish i could say that narrows it down, but the internet is one freaky place

dragonfire999

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« Reply #3 on: July 01, 2005, 07:24:35 pm »
chat would be nice too

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BrandonReese

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« Reply #4 on: July 01, 2005, 07:48:46 pm »
Yeah it still needs a lot of work. I\'m planning on adding keyboard control. I just finished the movement point system this morning so it may be buggy. I\'m trying to figure out how to add realtime chat. It\'s got a messaging system which isn\'t realtime, but it\'s a way to communicate.

Valbrandr

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« Reply #5 on: July 01, 2005, 09:02:13 pm »
I love the idea and the fact you had the Dragon Warrior I Hero on there.  Definatly need some keyboard control though man.  I like that old style, so keep working and maybe we can come up with some ideas.

Entamis

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« Reply #6 on: July 02, 2005, 12:06:51 am »
It\'s very slow on my connection. I know, it\'s hard to make this kind of game without using more advanced technologies. If you implemented moving several tiles at a time it would help - it\'s the only thing I can think of to improve this.