Originally posted by Bnm85
Originally posted by Seytra
Well, 1st, the Diaboli are maybe a bit like demons, but certainly not intended to be an exact copy.
Well, giving them wings would not make them an exact copy. That\'s what stats are for. 
Obviously I failed to bring accross the intended meaning: I wasn\'t talking about it making them a copy of the Klyros, but a copy of the demons in terran mythology.
Originally posted by Bnm85
As you can see, you get the double damage for diaboil but compensation in the extra saving throw vs. elelental spells which will be the most common types, like freeze and flame burst. I\'m not sure how summon missile will fit in, though.
I\'m not so sure it\'s such a compensation. For example, if I\'m fighting a Diaboli in PvP, I simply won\'t set myself up as an elemental spell fighter/mage whatever. I\'ll make sure I get blessed and/or magical items to fight against them. What will a Diaboli do against Klyros with blessed/magical items/weapons/spells etc? Klyros\' light armor may not be such a huge deal if they\'re dealing double-damage on Diaboli. Just IMO. 
I\'m
so not talking about PvP. IMNSHO, PvP is
no way near importance. At best, it is supplemental to roleplay. Therefore, combat will happen as PvE mostly, and thus there won\'t be anything gearing up for them specifically.
Originally posted by Bnm85
They aren\'t terrbbly good as mages, either. That leaves crafters, merchants, scouts, explorers and maybe rogues.
How so? It doesn\'t state that they have any limitations on training every skill to the max. And they\'re good in elemental ways. So, what\'s stopping them from developing everything a mage can have to the max, even if it does take longer than for some other race? I mean, in the end, it\'s archievable.
This is true, but it can easily be that there will, while not set limits, be higher learning costs, like for example in ROE. Even without, a mage of a set power will be a lot more readily attainable by use of a better suited race.
Originally posted by Bnm85
Yes, I do.
:D But that\'s just personal preference. I\'m all for difference appearances and such but it\'s hard for me to take a walking humanoid animal seriously in games. I\'d prefer variations in body type, facial expressions, age, height, skin color, ears (pointy and such). The whole Enki thing reminds me too much of an adult furry fantasy thing, which I never found particulary appealing. But I know that others like it, and I don\'t want to step on their toes because of it, so I have no problem with them running around. I just wouldn\'t use one for myself. 
However, we cannot have such radically different faces on one race. It\'s either all human-like, or all non-human-like. Maybe
a little more to the extremes, but you don\'t get humans who look perfectly like apes IRL, too.

Though the restrictions can be a little less strict dur to the fantasy-ish setting and maybe, just maybe, the races have higher face variation by nature than humans IRL.
However, I cannot see why there would be any problem taking non-humans seriously.
Originally posted by Bnm85
@ Bnm85: As for the portal / race thing: did you read the setting?
Yes but as I stated in my previous reply, you misunderstand. I meant, why is that idea still alive considering the FAQ\'s statement about no additional player races?
It\'s a zombie, by far not alive.

It\'s the only concievable way any additional race might ever get into PS, provided that somehow / some day Talad will change his mind.
Originally posted by Bnm85
There is no reason to put all advantages into one race, which looks like you are trying to get the Diaboli to be.
Well, your conclusion is wrong. I was not trying to give Diaboli more advantages over other races. I wanted to see more than a single race having wings, especially because it suits Diaboli a lot.
As I said, they already are rather similar to conventional demons so making them even more similar would be bad, both due to reduced originalily and because it would immediately trigger the \"We already have demons from earth-hell, so why can\'t we have angels from earth-heaven, too?\" argument. I want neither demons nor angels in PS, they\'re incredibly stale.
Originally posted by Bnm85
At the moment though, I see Diaboli as having slightly more disadvantages than others, simply because one can make a special setup in PvP against Diaboli, since they\'re always vulnerable to blessed/magical weapons. Whereas some other races can be more unpredictable and more of a guess on how to set yourself up when fighting them. And before anyone says, \"well, now you want them to not suffer double-damage and still keep all the advantages\", no, it\'s not what I\'m saying at all. I\'m saying that because, obviously, that disadvantage is here to stay, it might be ok to add something a little extra as a counter. Such as devestating unholy weapons/spells, or some sort of blessed damage reducer.
I am perfectly sure there will be
both. There surely will be unholy weapons, since there
alwways are \"blessings\" of the good and the evil side. Also, there will be spells geared towards reducing effects of \"blessed\" weapons, for both sides. It\'s standard, because ont implies the other, really.
And, as I said, there is no importance to PvP, so there\'s no real problem IMO.