Greetings men and women of Yilakum! I would like to inform you all of the return of the Swords of Ghent. For those of you who do not remember us for one reason or another i would like to explain a few things about the guild...
The Swords of Ghent was a guild that was around since about january of 2005. We worked hard to increase our guild\'s strength and popularity. During all of our hard work we made many friends and learned a lot about the world aroud us. After a few weeks our hard work payed off as we saw that we had earned our place in Yilakum as a Neutral-Good guild of modest strength and respectability. Soon enough, all of that was to be threatened by a fiend with such an evil glare that he could willingly snatch the souls of the good and mend them into mindless slaves that awaited his every word. The name of this creature stills leaves a scar in Yilakum that may never heal. His name is Am-heh.
The Swords of Ghent, being a relatively young guild at the time, had, by chance, crossed paths with Am-heh. When he laid eyes on this new, blossoming, young guild, he suddenly felt a hunger for war. Without even putting much effort into it, Am-heh got the Swords of Ghent to enter a great war.
The Swords of Ghent felt uneasy about this new war. Many wondered how we would fare against such an evil being. But they knew that they had the one thing that Am-heh didn\'t- allies. The Swords of Ghent joined a great alliance that included many guilds who understood the need to stick together and protect the greater population of Yilakum. Some people who weren\'t apart of any guild joined the alliance by supplying information to the guilds. But Am-heh had plans of his own...
Am-heh was a master of disguise, and this was not known by any of the guilds against him. Am-heh in one of his many disguises infiltrated the Swords of Ghent guild and stole priceless information and large sums of money. It was at this point that the Swords of Ghent learned their two greatest lessons:
1) knowledge is priceless
and
2) war only feeds the evil that you fight
With this new-found understanding of their enemy, the Swords of Ghent decided that it would in the best interest of Yilakum to end the war before it spread to the neutral guilds. Everyone in the Great Alliance agreed to end the war with Am-heh. Although some may have felt that they had failed to rid the world of evil, they knew that one day, the battle would be fought again, and that the good in the world would undo the evil that Am-heh had brought to its citizens.
The consequences of that war are still being felt today. More and more evil guilds are spawning as we speak. All of them preparing for something bigger than we have ever known. We feel it is our duty to do whatever it takes to protect the inhabitants of Yilakum. We have learned from war and understand that all must be done to avoid it, but all must also be done to prepare for it and understand it.
Ranks:
Lord- Essentially a Lord Protector but he started the guild. This person is in charge of making sure things are running well in the guild and has the responsibility of listening to every voice that can be heard in the guild. He is much less important than any other rank in the guild.. and he knows it.
Lord Protector- This rank is reserved for the most trusted members of the guild. They have been in the guild for the longest, and have a general understanding of all aspects of Yilakum and its inhabitants. They resolve all problems that should arise and advise the Lord on any decisions that need to be made.
Paladin- These members are probably the most-skilled in the guild. They are skilled in one weapon type, and in at least one school of magic. In addition, they have refined charisma skills and can easily convince weaker enemies to avoid a battle that would bring unneccessary bloodshed.
Knight- A member of this rank would be highly-skilled in at least one weapon type. They spend most of their time refining their skills and studying their enemies. They experiment in new battle techniques and are always prepared to be at the frontlines of a battle if needed.
Magician- These are the ones who have dedicated their lives to studying at least one of the six schools of magic. They are dedicated to their studies and may also double as a seeker if a situation were to call for it.
Seeker- These members are very special. They are skilled in the languages of Yilakum, and they generally have an immense understanding of the inhabitants of the world around them. They are in charge of general knowledge and understanding of anything and everything in Yilakum.
Craftsman- These members are very important to the infrastructure of the guild. They provide both income and resources that may be put to use in many ways by the guild members. These members should be very skilled in the various crafts and are in charge of learning about any new crafts they should discover. They also have a say in how the resources should be used.
Man-at-Arms- This level is the level in which a fairly new member will decide what his specialty will be. This is a very important time for a member, as it decides what his purpose in the guild will be.
Squire- Made up of new recruits. This is where a new member will learn about his fellow guild members and the world around him.
Thanks for listening to our story and i hope you all will see more of the Swords of Ghent around soon.

-Easton