Originally posted by Efflixi Aduro We\'ll if you just click on somthing and wait...you\'ll die.You gotta used your skills and watch your health and mana. if you just stand there you\'re as good as dead.
Originally posted by Phinehas QuoteOriginally posted by Efflixi Aduro We\'ll if you just click on somthing and wait...you\'ll die.You gotta used your skills and watch your health and mana. if you just stand there you\'re as good as dead.Umm... yes... That is basically the type of combat system that bothers me. It\'s point and click. Tell me, how many rpg\'s have you played where you don\'t have to watch your health and mana? That\'s the whole point, that that\'s all you do is watch your health and mana and maybe switch stances or change spells. It\'s like... for people who can\'t handle real combat... I\'m looking for an mmorpg version of... say... Planetside. Not that I love that game, but they do have a progression system where you raise \"skills\" and yet what it comes down to is that whether or not you hit your enemy depends on your skill, not on the computer rolling dice to see if you did or not. Now if we could have that sort of combat system in an rpg setting... wow! Think of a cross between, say... Thief (only played a bit of the first one, so that may not be an accurate representation) and Planetside. Something along those lines. Up to you to hit the enemy with your arrow, up to you to block their sword-thrust, not the dice.
Originally posted by Syzerian QuoteOriginally posted by Phinehas QuoteOriginally posted by Efflixi Aduro We\'ll if you just click on somthing and wait...you\'ll die.You gotta used your skills and watch your health and mana. if you just stand there you\'re as good as dead.Umm... yes... That is basically the type of combat system that bothers me. It\'s point and click. Tell me, how many rpg\'s have you played where you don\'t have to watch your health and mana? That\'s the whole point, that that\'s all you do is watch your health and mana and maybe switch stances or change spells. It\'s like... for people who can\'t handle real combat... I\'m looking for an mmorpg version of... say... Planetside. Not that I love that game, but they do have a progression system where you raise \"skills\" and yet what it comes down to is that whether or not you hit your enemy depends on your skill, not on the computer rolling dice to see if you did or not. Now if we could have that sort of combat system in an rpg setting... wow! Think of a cross between, say... Thief (only played a bit of the first one, so that may not be an accurate representation) and Planetside. Something along those lines. Up to you to hit the enemy with your arrow, up to you to block their sword-thrust, not the dice.Can you say Oblivion?
Originally posted by Phinehas Actually, I wasn\'t aware of the existence of this game. It looks promising, too bad it\'s not mmo. Still though, I must try it out...
Originally posted by Kiern Nice rant, Phinehas.
You\'ll have to wait some time for Oblivion. Until then you may try Gothic - I think you will like its combat system. Still not MMO, though.
Originally posted by Entamis Hooray for quote pyramids! QuoteOriginally posted by Phinehas Actually, I wasn\'t aware of the existence of this game. It looks promising, too bad it\'s not mmo. Still though, I must try it out...You\'ll have to wait some time for Oblivion. Until then you may try Gothic - I think you will like its combat system. Still not MMO, though.
Originally posted by PhinehasI can\'t find a decent site for Gothic, everything\'s German or something. It also seems a bit... dark for my tastes.
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