Author Topic: News on next update  (Read 30242 times)

Darkhack

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« Reply #30 on: July 29, 2005, 05:14:14 am »
I just wanted to say thank you to everyone that helped.  I know you guys put a lot of hard work into this and it really is appreciated among the community.

I was also extremely happy to see that people were actually GLAD about the wipe!  That is truely a sign of an excellent community among players.  It\'s nice to see players that accept Planeshift for what it is; a work in development and thus a tech demo.  I\'ve seen games where even a 24 hour wipe due to a small bug or something would cause total chaos and where players would do nothing but whine about the wipe and other times where they would complain if an update was even a day late from the promised date.

It brings a tear to my eye to be among all your kind souls.  Let\'s just hope we don\'t get slashdotted!!!
RP Name: Vegoz
(pronounced \"vee-goes\" and although it ends in a z, it is a very soft z, to where it is bascially an s sound.)

Keyaz

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« Reply #31 on: July 29, 2005, 05:55:24 am »
yes all is well now, until the wipe happens and the flaming minions of trolgarth coming running into the forums opinions ablazed with no sense or standards, no abiding by rules, and chicken soup.

what im getting at is, when the big man pushes the button, the forums will turn into a battlefield of screams and annoyances. hold your breath ^^

Verrliit

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« Reply #32 on: July 29, 2005, 06:58:49 am »
With regards to Balance:

Quests will never be as much fun as a player interacting with another player.

For there to be a true world-balance then, there must be a number of unbalanced Evil paths, very difficult, many puzzles to solve, but very powerful.

Without powerful Evil Players, and the ability for them to actually do something Evil, the horde of would-be heroes will have no real purpose.

No matter how many quests you add.

 
The Dark Lady
Verrliit

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Complex and Twisted are two of my favorite toys.  I look forward to the day when it is possible to play with them in PS.
« Last Edit: July 29, 2005, 07:03:20 am by Verrliit »
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Efflixi Aduro

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« Reply #33 on: July 29, 2005, 07:24:19 am »
Wait! Where are the Lemurs!!! You can\'t wipe PS without giving us lemurs!!! Us lemurs are being robbed of play time!!!:evil:

/me is very angry
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rosmerelmer

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« Reply #34 on: July 29, 2005, 12:41:40 pm »
YYYYYYYYYEEEEEEEEEEEESSSSSSSSSSS! i\'ve been waiting for months for the whipe!
i don\'t know why but my 2 accounts are both bugged. and the random item generator must be cooool!

i guess other people share my thoughts.

i want to go create quests!

if you have really cool photoshop tutorials don\'t be afraid to pm me!

CadRipper

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« Reply #35 on: July 29, 2005, 12:58:35 pm »
Quote
Originally posted by Nikodemus
If we assume that we can\'t sell looted items, then there is almost no point in killing NPC\'s. And the only source of income for training skills is mining. That wouldn\'t make people happy =D

D\'oh, err... 8o

*reads again and shakes his head* That\'s what you get when you don\'t sleep enough.

If only the new system is responsible for giving the loot away, then of course it could be awkward to, let\'s say, only be able to sell low-valued items. Simple is beautiful, how about \"let\'s just see what happens\"? :D It will surely end up in another return to the post-migration step, but it would be bad to tell that to everyone since it seems to render a whole part of the community inactive (a concept I\'ll never entirely grasp).

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Originally posted by Snobaste
PLEASE LET US KEEP OUR MUGS!!!!!!!!!!
(I got 2 mugs from people who where in MB and I want to keep them)

Haha, right, the mugs. Well it happened once, and believe me you can survive - even if it\'s hard at first ;)

Eolius

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« Reply #36 on: July 29, 2005, 01:43:49 pm »
/me has some questions about the new looting system
1: Will all monsters be lootable? (i mean clackers, ulbernauts...) because it is fun to kill an ulbernaut (or get killed by it :p) but it is weird that you can skin and blind a rat but you are not able to skin an ulber.
2: What items will monsters drop? It will be really fun to get swords or tef teeth from rats (unless the rats ate some tefs or players :p )

Eolius

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« Reply #37 on: July 29, 2005, 01:48:31 pm »
Oh, and one more question about the progression system, will we still be able to gather tons of PP and not be able to spend them on training because of the lack of money?

hook

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« Reply #38 on: July 29, 2005, 01:57:37 pm »
Erm, but serious.

I\'m realyl curious what went wrong with my migration from MB to CB and if the problem will repeat itself.

Who do I contact about it? I think it\'d be the best to solve it before the actual migration. If it happened to me, it\'s quite likely to happen to others too.
:emerald: The Treecastle *will* stand !!! :emerald:

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Xordan

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« Reply #39 on: July 29, 2005, 02:08:22 pm »
Quote
Originally posted by Eolius
Oh, and one more question about the progression system, will we still be able to gather tons of PP and not be able to spend them on training because of the lack of money?


You can sell loot and get money.

Eolius

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« Reply #40 on: July 29, 2005, 02:26:39 pm »
i know i can sell the loot and get money but curently i have 16828 pp and 0 trias that is a bit disbalanced i think ;)

lethe

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« Reply #41 on: July 29, 2005, 02:28:52 pm »
if you are interested in more details on development you can visit the cvs section on sf.net and read all the descriptions of changes on planeshift server and client.

ramlambmoo

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« Reply #42 on: July 29, 2005, 04:41:45 pm »
Quote
1: Will all monsters be lootable? (i mean clackers, ulbernauts...) because it is fun to kill an ulbernaut (or get killed by it :p) but it is weird that you can skin and blind a rat but you are not able to skin an ulber.  


No, actually I think not being able to skin an ulber is pretty realistic. Think about it.

Efflixi Aduro

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« Reply #43 on: July 29, 2005, 04:54:28 pm »
Quote
Originally posted by Efflixi Aduro
Wait! Where are the Lemurs!!! You can\'t wipe PS without giving us lemurs!!! Us lemurs are being robbed of play time!!!:evil:

/me is very angry


Just re-stating my statement. :)

Lemurs stand up and fight against this injustice!

This wipe will put lemurs at a HUGE disadvatage because by the time Lemurs come out players like Eolius will have 16828 pp again.

We have been waiting patiently for 6 months for this wipe, I think we could wait a couple more weeks and let lemurs get done before we wipe ps.

I think Phinehas would agree with me. :)
And anyone else who\'s going to play a lemur for that matter.
« Last Edit: July 29, 2005, 05:02:50 pm by Efflixi Aduro »
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Eolius

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« Reply #44 on: July 29, 2005, 05:47:16 pm »
Quote
Originally posted by ramlambmoo
No, actually I think not being able to skin an ulber is pretty realistic. Think about it.


Yeah but at least we can take they\'re ears, nails or eyes (or teeth if they have any).
Or at least we can get some weappons from them, weappons that came from the ppl killed (and perhaps eaten) by the ulber.
And killing an ulber with a sword (look at they\'re size) is preety unrealistic too ;)

I came up with the question because i think having more lootable monsters may prevent the \"10 ppl camped on a poor rat\" problem... Especialy after the whipe when everybody will be searching for ways to make some trias.
« Last Edit: July 29, 2005, 05:52:35 pm by Eolius »