Author Topic: News on next update  (Read 29953 times)

Phinehas

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« Reply #75 on: July 30, 2005, 07:45:58 pm »
Personally my belief is that levelling should be done in cooperation with RP. Take my character for instance. Phinehas has a lot of inner power, but not that much knowledge of magic (per se). Therefore I would level my mental stats, namely will, intelligence, and charisma fairly high. However, I wouldn\'t level my skill in each way unless consistent with the advancement of my character RP-wise...

Eolius

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« Reply #76 on: July 30, 2005, 07:55:39 pm »
I really agree with you but i\'m online almost all day and there are lots of times when i have no friend online or i have nothing to do since there are so few public activities so the only thing left for me to do is camp a monster and hope somebody will show up to chat a while and maby meet new ppl.

Phinehas

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« Reply #77 on: July 30, 2005, 08:04:45 pm »
Or you could just get a life... :P (That was meant as a joke, not to be personally insulting. *sigh* Apologizing again, I\'m such a softy...)

Eolius

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« Reply #78 on: July 30, 2005, 08:07:02 pm »
No offense taken ;) i have a life too :p

Phinehas

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« Reply #79 on: July 30, 2005, 08:14:09 pm »
Then how are you online almost all day?

Eolius

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« Reply #80 on: July 30, 2005, 08:16:22 pm »
almost... and not every day... ;)

jorrit

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« Reply #81 on: July 30, 2005, 08:18:50 pm »
Quote
Originally posted by Seytra
However, jorrits emphasis on PL AFAICS proves that the main focus of the dev team is not RP, but grinding.\\


I was stating my opinion there. My opinion has nothing to do with what the rest of the dev team thinks about this issue. Also I wasn\'t placing emphasis on PL. I was placing emphasis on the good balance between PL and RP.

Greetings,
Project Manager of Crystal Space, CEL, CrystalBlend and Crystal Core. Please support Crystal Space with a donation.

Phinehas

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« Reply #82 on: July 30, 2005, 08:20:41 pm »
Quote
Originally posted by jorrit
Quote
Originally posted by Seytra
However, jorrits emphasis on PL AFAICS proves that the main focus of the dev team is not RP, but grinding.\\


I was stating my opinion there. My opinion has nothing to do with what the rest of the dev team thinks about this issue. Also I wasn\'t placing emphasis on PL. I was placing emphasis on the good balance between PL and RP.

Greetings,

Why did you end your post with \"Greetings,\"? It was just to get to me, wasn\'t it? It was so I would sit there and wonder why, wasn\'t it? You did it with the express purpose of wasting my time and energy... You are an evil person, Jorrit, verrrry evil...

It can\'t be a signature, can it, my precioussss... No, for it shows up when I quote him, doesn\'t it, my preciousss? Yess, yess, he\'s a nasty mansss, isn\'t he?
« Last Edit: July 30, 2005, 08:22:22 pm by Phinehas »

odd2k

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« Reply #83 on: July 30, 2005, 08:36:33 pm »
Sounds like the PLs want a hack n slash game while the RPers want some sort of drama school play without fighting. The obvious solution is of course to cater them both and try to balance both roleplaying and.. ahem, action. What I think is really ridiculous is how the RPers tend to flame the PLs, and vice versa. There\'s no need to fight like that, one type of gameplay doesn\'t naturally exclude the other.

If you want to stand at the plaza for hours at a time, telling ever so boring tales about your childhood and how you are \"the chosen one\", then go right ahead. Noone is stopping you. And if you want to advance through the game at your own pace, killing 1000 rats without uttering a single word then that\'s also fine by me.

What I don\'t think is \"fine\" though, are the many trolls and newbies who go by names like \"DarkAssazin\" etc and ask the roleplayers for \"phat lewt\". But keep in mind that most power levelers are nothing like this, I consider myself more a powerleveler than a roleplayer, though I certainly don\'t mind having a friendly chat, or helping new players to the game.

So you see, there\'s not much point in flaming people what style/way they play this game in, as long as it is not directly disturbing or offending other players.

And good job on the update you guys, can\'t wait until the big wipe happens!

Hello,

Eolius

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« Reply #84 on: July 30, 2005, 09:05:07 pm »
oooough is he gonna get it from Phinehas for ending the  post with \"Hello,\" :p (a joke, no harm intended ;) )

Seytra

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« Reply #85 on: July 30, 2005, 09:39:30 pm »
Quote
Originally posted by jorrit
Quote
Originally posted by Seytra
However, jorrits emphasis on PL AFAICS proves that the main focus of the dev team is not RP, but grinding.\\

I was stating my opinion there. My opinion has nothing to do with what the rest of the dev team thinks about this issue. Also I wasn\'t placing emphasis on PL. I was placing emphasis on the good balance between PL and RP.

While I agree that there needs to be a balance between RP and levelling, I maintain that powerlevelling has, or rather should have, no place in PS, and most definitely PL must not be catered to!

Also, as for the general way PS development is headed in, what about  this and the DP display vs. history editor?

Edit: I do know that crafting is in the works and that an animation editor is being worked on as well. Still, there is considerably more being done in the PL department than in the RP one. Not to mention that the completely code-independant history and settings part, which is one of the pillars of RP, has seen absolutely no update whatsoever.
« Last Edit: July 30, 2005, 09:42:10 pm by Seytra »

Arkumin Delvrim

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« Reply #86 on: July 30, 2005, 10:41:25 pm »
Quote
Originally posted by Seytra
...
Edit: I do know that crafting is in the works and that an animation editor is being worked on as well. Still, there is considerably more being done in the PL department than in the RP one. Not to mention that the completely code-independant history and settings part, which is one of the pillars of RP, has seen absolutely no update whatsoever.


So why don\'t you jump into the mix and help update it?

/me Drinks some Ale and cranks up Idle
I\'m the Dwarf in the shortpants. No the other Dwarf in the shortpants!

Arkumin Delvrim

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« Reply #87 on: July 30, 2005, 10:50:02 pm »
Quote
Originally posted by ramlambmoo
Quote
(/me grumbles about OS elitists and ignores them smirking about python wuss who can\'t hang with a Real high level Language like C++)  


Thats the only part of that incoherent rant I understood.  C++ rocks.  Python sucks.


Nuh uh! C++ sucks cause that much backwards compatibility sucks! And so there! Besides, Pylon is a much \"higher level\" language! Neener neener! It could be worse, I could be learning to program with Ruby. What\'s a function? lol

Um, the main part of that incoherent rant that I cared about was the statement about the Wipe. Unless it was planned when they first stated it, it was meant as a bug fix. Which means that it could happen again at a later point. Can you say Tech Demo? Also I wanted to know if the better graphics were gonna be implemented instead of the placeholders like the trees. Cause even PL\'ers like prettier colors. My life depends on these answers. No it really does! Ooh pretty colors...

/me wonders how that slime got in his beer mug...
I\'m the Dwarf in the shortpants. No the other Dwarf in the shortpants!

DaveG

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« Reply #88 on: July 30, 2005, 11:06:46 pm »
Quote
Originally posted by Seytra
Quote
Originally posted by jorrit
Perhaps but Seytra seemed to suggest that gaining power is inherently bad. No matter how it was done. i.e. the suggestion was even to do a full wipe very three months or so.

Probably I have failed to express myself clearly, then. I did not intent to suggest that gaining power is always bad. I was saying that it most often is done without RP reason, RP background, RP justification; in summary: more often than not, levelling and RP are two completely separate things.
Yes, people will argue that they \"RP someone who only wants to gain power, by whatever means\", or that they \"PL in an RP way\". Sadly, this way to paper over their uncaringness for RP becomes obvious when you try to actually RP with them, and also when you witness that the non stat-driven factors that usually are involved in gaining power, namely social interaction, are completely absent from their so called \"RP\".

I agree that there are those that don\'t care about actually interacting with people, and resort to mindless PLing only.  By and large, these people don\'t stay around forever, so they\'re only a minor annoyance.  The problem is not that these people exist, that they are here, but that PS has a system that encourages them.  The lack of quests and the braindead NPC AI makes PLing too tempting.
Quote
Originally posted by Seytra
So what makes that so bad, as RPers can simply ignore them, then?
1) RPers cannot simply ignore them. They are obviously the ones who camp all MOBs, so that when an RPer needs to level they will have to put up with greedy PLers and beg them to let them have a kill or two.

As far as I\'m concerned, the bulk of the solution to this problem is answered in this thread here.
Quote
Originally posted by Seytra
2) How do PLers show off? Exactly, by using their pretty stats. Even if they don\'t start griefing, they will and do battle among themselves or walk around challenging everything that moves or talks or somewhat remotely looks like a player. Therefore, they disrupt the RP by challenge spam and / or by cluttering up the scenery and chat window with their battling.

You think that those with high stats automatically evil or something?  Stats and skills are part of the game.  Granted, they don\'t work as well as one would like yet.  The solution to this has been suggested many times, and is to simply ban dueling in the plaza and make a special place for it in the arena.
Quote
Originally posted by Seytra
3) A PL is never going to talk appropriately. They can\'t be bothered to designate their OOC talk. They don\'t even understand nor care what that means.

So yes, PLs do detract from the RP experience.

First of all, the whole (OOC)-ness is not that obvious to someone new.  Secondly, while I do use the parens for quick OOC chat and I agree that in RP situations it is needed, it quickly gets excessive.  Often a group of people hovering near Harquist is having one massive OOC conversation, and parening everything just gets stupid.  Obsessively parening everything is overkill; just talk.



About the systematic wipe idea:  I agree that occasional wipes are needed to implement features.  Not to intentionally kill levels.  You should not be trying to cancel out the game itself.  Make the game work idealy, don\'t hack it by frying things.


Quote
Originally posted by Seytra
Grinding sword, armor and HP up to max in order to be able to provide quest rewards is, obviosuly, pure nonsense. By the time you reach these stats, you could have rewarded hundreds of quests.

No.  First of all, maxing out sword and armor takes almost no time.  PS, as it is before the wipe, has logarithmic skill progression.  You advance relatively fast, then after a certain point it gets insanely harder to progress (stats are more expensive).  Secondly, have you ever tried to attack a monster with crap stats?... Doesn\'t work does it?  If you want to actually use the game at all, like say, going on a quest in monster infested areas, you need to be able to actually kill them without dying.  To play PS you need to gain these stats.   And ONLY someone who has high stats can afford to sponsor quests, because it is the only way to get money.

Quote
Originally posted by Seytra
While I agree that there needs to be a balance between RP and levelling, I maintain that powerlevelling has, or rather should have, no place in PS, and most definitely PL must not be catered to!

I think a missunderstanding is in place, here.  I and the devs want a noticable skill/stat system, and to have it progress naturally as you play the game.  Some training can be IC and is fine.  We, however, don\'t want levels to be the only part of the game.
Quote
Originally posted by Phinehas
Personally my belief is that levelling should be done in cooperation with RP.

Yes.  BALANCE.



@Seytra:  Your stance on these issues suggests that you don\'t believe the game should even have stats/skills in it.  The solution to these issues is to fix the problems, not throw half the game.  The game is intended to be a cohesive RP world, which requires skills/stats to allow the characters to progress and interact in an immersive way.  This is what the devs are making.  (having nothing to do with jorrit\'s comments;  just look at the game itself)  While there are admittedly some abuses, the solution is to fix them, and not just fry things.



There are 2 poles to this issue:  to full RP with no levels, and to full PL with no interaction.  Both sides are crap.  Please people, meet me in the middle here...  :P
« Last Edit: July 30, 2005, 11:10:34 pm by DaveG »

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Malicus

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« Reply #89 on: July 31, 2005, 12:03:49 am »
I\'m probably in the extreme minority here, and I\'ll probably get chased out with pitchforks and torches, but I\'m the sort who plays MMORPGs to gain levels and skills and such, sure, but I understand rather well what RP is.  I just usually choose to avoid RP in MMORPGs, though I try to avoid disrupting it if I see it going on.  Granted, most MMORPGs don\'t exactly have environments that encourage RP, though...  I suppose it\'s just unfair to label all of those who are there simply for the mechanics of the game as ignorant of RP.

(Though I still think that serious RP should be left to MU*s and tabletops and such, but that\'s just my misguided opinion.  And this didn\'t really add anything to this discussion, nor is it the middle ground that was being sought.)