Originally posted by fken
I dont said it was my definition of extremism: I just said I find your behaviour extremist
I see.
Originally posted by fken
Anyway, guild leader or not, if playing ps interfers with my irl life too much I\'ll have to disband or let ps down.
So dont interprete my arguments in the wrong way...
So you were saying that maintaining a guild must not require a tremendous lot of work besides the actual guild matters? Geez, I obviously completely misunderstood your intentions, then, sorry! Obviously I agree in this case. A one-time effort would be bearable IMO, though.
Originally posted by fken
IMNSHO
Translation required!
It\'s a common internet acronym and stands for \"In My Not So Humble Opinion\".
Originally posted by fken
One question: how about others languages guilds? The main problem I meet on internet with american or english people is that they often forget their language isnt the only one of the Earth. if a serbian come to Yliakum and try to create a real guild under ps but only have 6 members for now... if there were a retrictions like having 10members minimum, it would be impossible to create the guild even if the serbian guild leader would find the 4 other members in the next 2 or 3 monthes... and 2 or 3 mothes after... where are the first 6 others members?
I know that especially because my guild is a french guild of 14members. I dont want to accept everyone without knowing them because I personaly respect the ps rules and I know I must represent my members and be responsible of them...
My opinion on language-specific guilds is that they should not exist, because if they are based on language they are OOC. If they are not based on language, then there is no reason to have a non-english guild at all. The official language of PS is english, and thus every guild must be accessible for someone who speaks english. Otherwise it would encourage separation and thus fragmentation of the community, which is opposed to the concept of having one single PS universe.
However, I agree that if you don\'t speak english well it is very demanding and therefore a guild in your native language can be helpful, which probably is why it has been said that guild internal chat, etc. may be non-english.
I agree that there would be not too much of an incentive for players who don\'t speak that non-english language to join the guild, so it\'s a double-edged sword.
Originally posted by fken
Now you are right I quote my guildleading experience in example
Which is quite acceptable in this case.
Originally posted by fken
(duh, we have more than 10 people, of course it doesn\'t work!)
is it the explorers guild which said there were only 9 places max in their guild-like groups? (not sure... but it was an old guild for sure)
I don\'t know, but if, it seems outdated, seeing that some of their folds have way more members.
Originally posted by fken
wahou !!! but why are you affected??? eh! if you look a guy who love another guy, would you feel affected?? if you look a guy who buy a better computer than yours, would you feel affected?? if your neighbourg fu ck with another girl than his wife, would you feel affected? if your neighbourg choose to live during the night without annoying you, would you feel affected? If you are affected by things that dont concern you it\'s maybe the day to look for a psy...
It affects me by
- pointless guildnames that I see. Turning them off would solve that, yes.
- invite spam I receive.
- less than pristine newbies being accepted and instantly equipped with weapons and whatnot, then proceeding to create challenge spam and fight clutter or other annoying behaviour (like overrunning spawn places and trying to KS everyone away, though this was an extreme incident).
- RP, though by far less often. Basically if some newbie guild decides to brag about their guild in something that could be regarded as RP.
Yes, it is not the worst problem, but it still
is one. And if it can be solved, than this is good, no?
Originally posted by fken
So I think everythings will be more realistic thanks to the guildhouses... and if you are annoyed to rping my advice is the following : option -> dont display guildname... because Im sorry but even if MornGlawar is the guildleader of Edhelgarth, It\'s not written on his face so if you wanna be rp, be rp entirely and dont display the guildname : simply ask it like a good roleplayer !
As I have acknowledged above this is possible but doesn\'t solve all problems. Also, I have gotten accustomed to the idea of \"guild markings\". Basically I RP that I don\'t know the guild name, but I recognise markings people wear. I\'m not sure if that was done in medieval times, too, but it sounds reasonable, especially considering that secret guilds don\'t show, which resembles the lack of markings quite nicely.
I don\'t RP everyone wearing name badges, though. That is used to distinguish the yliaki since fine-grained customisation isn\'t feasible yet.
@ DaveG: I don\'t really like the automatism you propose. Too many things may happen IRL that can take a great number of players offline for quite some time, like exam time, etc.. And if a decent guild dies, then this is not a problem since until that time it has been decent and afterwards it just doesn\'t show anymore. The problem is the number of pointless guilds, not the number of dying decent ones. After a pointless guild has died, it isn\'t a problem anymore.
Edit: After, say, 6 months of no member activity of a guild it may of course be automatically deleted. /Edit
This is why I am more in favor of a high startup fee than of recurring fees or other automation.
Yet, kicking inactive members is obviously something a decent guild will need to do, but this is something that should not be automated.