Author Topic: [Guild] Community of Vaalnor: SoR  (Read 30695 times)

Rallelalli

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Re: [Guild] Community of Vaalnor: SoR
« Reply #150 on: September 13, 2006, 03:51:46 am »
Hope you remember me or I will feel the fool. Just wanted to stop by and say Hello to you. Hope to run into you soon.
*Beware the wraith of the cat.*

Zan

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Re: [Guild] Community of Vaalnor: SoR
« Reply #151 on: April 04, 2007, 09:04:51 pm »
Zan enters Ojaveda's gates and stands still in the middle of the road, taking a long look around ... not much later a fierce looking Enkidukai approaches him. The Nolthrir recognizes his old friend immediately and smiles widely as he approaches him.

"Hello Jekkar. Back again after so long, after so much has happened. It seems though this place hasn't changed much at all."

Zan and Jekkar head over to the Broken Door together and spend the entire afternoon talking about everything that has happened. After hours, the traveller finally heads to his home, to the Utlics of Ojaveda, where the Community of Vaalnor resided for so long. While he walks through the dark alleys of Dsar Akkaio, Zan ponders his life and his future with a distinct frown on his face. He finally arrives at his old home, raises the palm of his right hand in the air while whispering a chant to make a small flame appear just above it. With a casual wave Zan propels the flame straight into the firepit in the middle of his utlic, igniting it and spreading a warm glow across his tent.

"Maybe a lot has changed after all ..."

Zan sits down on some pillows and pulls a piece of parchment out of his backpack, then he starts to write his speech for Hydlaa Plaza.

Quote
Inhabitants of Yliakum, long have I roamed across the wilderness, travelled to cities and witnessed the wonders of man, god and nature. Today I return to my position as Vaalnor Council member, to my community and to you all with words of change echoing on the winds.

Vaalnor has been neglected ... until now! We, in the council, have decided to revive old ideals and resurrect a community considered deceased by many. This is why I stand before you all today with the word of a new Vaalnor. Our old ways still stand strong, we are still a community, an unity of people, above all and we still believe in helping eachother out. Teamwork and contributing to the grander whole are the way towards a grander and more pleasant life. Together we can stand much stronger and achieve a lot more than divided.

The Council of Vaalnor watches over those who seek a home with us, those who do not wish to be bossed around but wish to belong to a community of likeminded individuals are always welcome. With us individuality is encouraged, diversity can add to the whole but nothing is more important than the state of the community. By being selfless in your actions and aiding others when they need it, we in Vaalnor believe that you will recieve everything you could need in return. Now more than ever our community is open to those who are attracted to our ways. We need many craftsmen, merchants, artisans, scholars and guardsmen to replenish our ranks and build on Vaalnor. No matter what profession or skill you have .. there is room for you among us.

We have been sleeping for a long time but today the magnificent creature that is Vaalnor awakens from it's sleep and roams the world once more!

Zan reads over his writings one last time and smiles. He puts the paper on one of his drawers and walks over to the fire to poke it up before he gazes into the flames.

"Everything that has been done .. can be undone."

(With this I want to revive the Community of Vaalnor, we have been inactive for quite some time but with the return of a few key members it might be time to allow CoV to grow again. I hope Induane will forgive me for this initiative but I'm sure he won't mind and hope I can talk to him soon.

For anyone interested in joining contact Zan, Tyrnal, Jekkar, Aregul or Induane in-game or visit our website at http://plexus.shacknet.nu/cov/index.php! )
Zan Drithor, Member of the Vaalnor Council
Tyrnal Relhorn, Captain of the Vaalguard
Thromdir Shoake, Merchant
Giorn Kleaver, Miner.

Grayne Dholm, Follower of Dakkru

Induane

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Re: [Guild] Community of Vaalnor: SoR
« Reply #152 on: April 05, 2007, 12:37:23 pm »
* Induane greets
Zan

"There is nothing to forgive old friend."

I was quite surprised at the initiative however.  I didn't know there were others who really still felt connected like I did.  You'll find me ingame quite soon :)

Zan

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Re: [Guild] Community of Vaalnor: SoR
« Reply #153 on: April 18, 2007, 08:33:22 am »
Tyrnal walks up to the message board on Hydlaa Plaza, he sheathes his claymore on his back and fiddles with one of the pouches hanging at his hard leather belt. A moment later the Captain of the Vaal Guard pulls a piece of parchment out and hammers it on the board with the back of a small hammer and some nails that lie near the board.

Quote
People of Hydlaa,

Vaalnor is looking for more workers, miners, blacksmiths, scholars and guards to realize it's dream of recreating a society they once belonged to. A society of Duty, Loyalty, and Spirit among it's members. No member of Vaalnor will be opressed in their doings or refused support from the rest of the community, as long as they keep the community's wellbeing in mind. We offer an excellent work environment for those who wish to learn a craft or those who seek others to work with.

Do you have what it takes? Do you want to work with Vaalnor? And do you want to help us build this grand community to support many?

Join our effort. There is a place within Vaalnor for everyone.

Signed,

The Vaalnor Council

Tyrnal walks off after looking the parchment over for a moment.
Zan Drithor, Member of the Vaalnor Council
Tyrnal Relhorn, Captain of the Vaalguard
Thromdir Shoake, Merchant
Giorn Kleaver, Miner.

Grayne Dholm, Follower of Dakkru

Induane

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Re: [Guild] Community of Vaalnor: SoR
« Reply #154 on: April 23, 2007, 03:24:32 pm »
Greetings everyone.  We will be having an ingame meeting on saturday april 28th.  Time is to be announced but please try to clear your schedules!  I'll try to provide some food and activities, and we'll be going on a joint questing journey together.  Hope to see you all there!

Jekkar

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Re: [Guild] Community of Vaalnor: SoR
« Reply #155 on: April 30, 2007, 06:20:06 pm »
We had scheduled a meeting with some adventure for Sunday, but due to some technical difficulties it didn't come out quite as planned.  That said it was a partial sucess and we were able to test our town ingame, and get a feel for our new architecture.  As you can see its coming along nicely, though there are a few minor problems including missing roof textures, etc..  We're going to try again for a bit of extra fun soon so keep an eye out.

http://img405.imageshack.us/img405/7357/shot61fl6.jpg
http://img405.imageshack.us/img405/1052/shot62em4.jpg
http://img254.imageshack.us/img254/4417/shot63lu6.jpg
http://img254.imageshack.us/img254/2528/shot64jg7.jpg
http://img254.imageshack.us/img254/4297/shot65ug6.jpg
http://img366.imageshack.us/img366/3361/shot66hu6.jpg
http://img366.imageshack.us/img366/1633/shot67gq5.jpg
http://img361.imageshack.us/img361/6677/shot68dw6.jpg

Hopefully by the end of the week the inside of the tavern will be usable and we can all enjoy a beer.

We will be adding npc's and other fun stuff once we get the hang of it.
There will also be a redo of some of the current textures and of course new buildings and additions to the town.
« Last Edit: April 30, 2007, 06:48:19 pm by Jekkar »
"A new day will come when those who rudely interrupt are swept away!" -Lereal

Zan

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Re: [Guild] Community of Vaalnor: SoR
« Reply #156 on: April 30, 2007, 10:15:23 pm »
Three cheers for the Vaalnor team!

*runs off to test it out himself now*
Zan Drithor, Member of the Vaalnor Council
Tyrnal Relhorn, Captain of the Vaalguard
Thromdir Shoake, Merchant
Giorn Kleaver, Miner.

Grayne Dholm, Follower of Dakkru

Induane

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Re: [Guild] Community of Vaalnor: SoR
« Reply #157 on: May 03, 2007, 07:38:15 pm »
We try our best :D

Anyways I'm going to schedule another adventure/meeting soon, I'll keep you all posted.  Hopefully by then we'll all be able ot go into the tavern for a beer!

odisseo

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Re: [Guild] Community of Vaalnor: SoR
« Reply #158 on: May 07, 2007, 02:27:53 am »
The reconstructed city of Vaalnor is the work of a certain genious.

If I understand correctly from your guild website, this runs on a private server.

Some of us in the Nomothetes who are involved in research would like to have a look at it.

Does a right of visit exist?

Prince Odisseo

Induane

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Re: [Guild] Community of Vaalnor: SoR
« Reply #159 on: May 07, 2007, 02:34:53 pm »
Quote
If I understand correctly from your guild website, this runs on a private server.

Yes, this is due to policy and settings issues with PlaneShift itself.  Since the city cannot exist ingame I run a private server.

Quote
Some of us in the Nomothetes who are involved in research would like to have a look at it.

Does a right of visit exist?

Prince Odisseo

Of course!  Anyone is more than welcome.  If you visit our guilds website, http://plexus.shacknet.nu/cov/ you will see a chat option in the left menu.  If you click that it will take you to our guild chatroom.  For at least a few hours a day I am there everyday.  I will be updating to a 0.3.019 server this evening so there is some time where I won't be able to launch it for you though.  Setting up our maps is a bit tricky too due to use of several custom shaders, but with the next release of the map I will try to fix that by bundling the shaders in the .zip file to make installation much smoother.

odisseo

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Re: [Guild] Community of Vaalnor: SoR
« Reply #160 on: May 16, 2007, 01:20:30 am »
Let me express my greatest thanks for your response by virtue of which we have entered in diplomatic relations.

Quote
Anyone is more than welcome.  If you visit our guilds website, http://plexus.shacknet.nu/cov/ you will see a chat option in the left menu.  If you click that it will take you to our guild chatroom.  For at least a few hours a day I am there everyday.

Eleven of the Nomothetes have let me know, with great enthusiasm, of their interest to visit the reconstructed city of Vaalnor. I shall try this week or the next to find on chat.

Prince Odisseo


Induane

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Re: [Guild] Community of Vaalnor: SoR
« Reply #161 on: May 31, 2007, 06:06:39 am »
Odiesseo I haven't caught you yet but I'm still watching out for ya!

We have a few new screenies to show.











Quitarias

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Re: [Guild] Community of Vaalnor: SoR
« Reply #162 on: June 06, 2007, 05:40:50 pm »
* Quitarias stares at the screenies while drooling

Ok now that is just to much.You guys are over-awesome.Hope your guild never dies.Hope it just get biger and biger and biger.And hope your town makes it ingame at some point.That way people could visit it and you could make money by charging for the comodities.
Singned
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Jekkar

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Re: [Guild] Community of Vaalnor: SoR
« Reply #163 on: June 06, 2007, 08:25:00 pm »
The town won't be coming in-game. It will be for a project called Peragro Tempus.
We will be doing a redo of the current textures by the way. Expect some new screenies soon when we fixed everything up.
"A new day will come when those who rudely interrupt are swept away!" -Lereal

Induane

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Re: [Guild] Community of Vaalnor: SoR
« Reply #164 on: June 06, 2007, 08:37:10 pm »
We offered the town and some settings info/background to the PS team but they did not want it.  Not willing to let all the work go to waste I joined as a 3d dev for PT, and am working on getting the town ready there.  Now if only Jek would get me more textures!! <3

We'll continue to be here in PS though as a guild, it started here and has a huge history here, so here it will stay.  In addition to being in PT, the word can be exported for use with PS and as such can be used for guild only adventures on our PS server.
« Last Edit: June 06, 2007, 08:41:16 pm by Induane »