Author Topic: Quest for the Crystal - Recruitment/Rules/Out of Character Discussion  (Read 13381 times)

Silverblade

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« Reply #75 on: November 12, 2002, 06:15:49 am »
Now that would be called spam Link. You go around accusing people of spamming, then you do this.  ???

Fiere

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« Reply #76 on: November 12, 2002, 01:11:46 pm »
That is exactly how I pictured you Link! Hey be glad Silverblade we have our first player minor monster!
Link the Hypocritical Troll! Beware his rancid stench of innsecurity!

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Aruneko

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« Reply #77 on: November 12, 2002, 10:02:00 pm »
Nice character, Pheonix, not-so-nice character Link.

But Pheonix you ought to tone down your equipment a little bit.  About 1 out of every 10000000000 people has actually seen mythril (according to games, Tolkien, etc.)

Fiere

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« Reply #78 on: November 12, 2002, 10:51:05 pm »
Perhaps he could say the broadsword is a family heirloom? Or a reward for a previous quest maybe.

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Wormtail_

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« Reply #79 on: November 13, 2002, 12:55:54 am »
Oi, I just take off for about 15 hours and two new characters are up. Anyhow, the character review...

Pheonix, nice character, but you can tone down your character a bit. As your character is supposed to be an archer/mage, the mithril sword whould be downgraded a bit, or turned into a staff. Depending on how powerful the staff is, you should take on and off your spells. The composite bow may be enchanted, but perhaps in could be as powerful as it is now, but seriously flawed in one way, or you could tone down the enchantment a bit. The spell \'Conjure Arrow\' will have to be taken out, too, I\'m afraid. Even though it would be nice to conjure arrows whenever you want, it would be kind of cheap in the beginning. Enchant arrow should be minor at first, too. Otherwise, good character, Pheonix!

Right then, Link.... Either your character has to be upgraded majorly, be an important NPC in some way, or be some annoying person who is supposed to be \'humor relief\' but fails badly in doing that job. Your character, however, can be upgraded into a thief. How you want it is up to you.

Pheonix can watch our battle and catch the running thug and meet up with us. Link, depending on what he does, will meet us in one way or the other.
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Silverblade

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« Reply #80 on: November 13, 2002, 03:39:28 am »
uummm, I dont think Link was serious about joining.

Fiere

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« Reply #81 on: November 13, 2002, 03:41:39 am »
No worries, already taken care of by our fearless leader ;)

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Wormtail_

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« Reply #82 on: November 13, 2002, 03:53:06 am »
Hehe, I just posted that in case Link does want to join, which is highly unlikely. Anyhow, I don\'t really think we\'ll actually meet him, other than the spam posts he makes, which are easily taken care of.

Pheonix should probably meet us when we enter the Stone Labryniths.

We\'ll need monster ideas... And we\'ll need that one pack animal to carry all of our stuff that we don\'t need to carry ourselves. I\'m thinking of making a character sheet for it, too. Oh yeah, and who gets to name it?  :D I\'ll leave it to you all to name the soon-to-be pack animal which we end up having, probably through a battle.
You pay the same price for doing something halfway as for doing it completely. So you might as well do it completely.
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Fiere

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« Reply #83 on: November 13, 2002, 03:55:29 am »
Sounds good, now get out to those tunnels so I can drop in! Hehe
« Last Edit: November 13, 2002, 05:09:27 am by Fiere »

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Pheonix

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« Reply #84 on: November 13, 2002, 05:04:29 am »
Ok the mythril sword is now silver (most likely silver alloy of some sort as silver isnt all that strong)

The enchantment on the bow has changed to just allow more range no accuracy help

also about pheonix he is primarily an archer with very minor spell capabilities so his using magic of any sort would fatigue him quite a bit with the exception of light which is a novice level sort of spell.

also now enchanting his arrows will fatigue him and he only can enchant them with fire.


Need me to tone down more ?


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Wormtail_

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« Reply #85 on: November 13, 2002, 04:38:06 pm »
Okay, now your character is approved and can meet us whenever you wish to, Pheonix.
You pay the same price for doing something halfway as for doing it completely. So you might as well do it completely.
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FyreBlade

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« Reply #86 on: November 14, 2002, 03:37:12 am »
um, is it too late to join? i read this thread, and the RP thread and they both look cool. if i can join, here\'s my char info. i will need a little tweaking cuz i always tend to make my char overpowered but i\'ll try not to.

Name of character: no real name, chosen name is FyreBlade, prefers to be called Fyre
Race:  Klyros
Gender:  Male
Age:  30 (i really don\'t know how age works with klyros. anyway, i\'m hoping to be the human equivalent of 20 to 30, so if anyone can tell me i will change it appropriately.)
Class:  Monk-type character who can cast a few spells and has a few thief skills
alignment: neutral good

Items:
Gauntlets - good condition, slightly enchanted so that they are unbreakable, made of steel
Shin guards - same as gauntlets
Spiked Fist irons - can be worn outside for fighting and inside for climbing
Studded leather armor - extremely flexible and enchanted for durability and to improve wearer\'s speed and cannot be removed without Fyre\'s abilities
Lots and lots of throwing knives and shurikens, located at various points around the body
About 8 fighting daggers, and another 4 extremely thin ones for special cases (lockpicking, etc.)
Bag of caltrops - spiky things that hurt the feet of those who step on them
Bag of holding - can hold twice as much as a standard knapsack without increasing in weight
2 katanas worn at sides - very good condition, slightly enchanted, one for fire damage, one for acid damage
Dark cloak - strange color, in the dark it seems black, but in the forest it seems green and brown; blends in with all dark and semidark colors
Ring of the Guardian - family heirloom, protects from all damage to a small extent, though will not save the wearer\'s life against heavy attacks; for example, a sword that just barely clips the wearer will merely roll off with a small scratch, however a heavy axe or accurate sword blow will be deflected by less than an inch and hit the wearer
Helmet - metal, close fitting, hides the entire face except for the eyes; is imposing to look upon

Spells:

-light healing
-magic missile
-cure disease
-purge poison
-detect presence (detects anything nearby)
-identify
discovers or creates new ones occasionally - basically means that if Fyre sees a spell cast by another enough times (about 10 - 20 times) then he will learn it. also, if he reads a spell book or a spell scroll enough times, he will also learn that spell

Skills:
monk training (extreme control of body and functions, throwing knives and shurikens, martial arts, concentration, meditating, etc.)
stealth, scouting, survival, climbing, pain resistance, covert ops, silent kills, and others; has extremely fast reflexes and is very quick, excellent senses
can maintain own weapons and others to a smaller degree
intelligent
extremely good at survival skills
works excellently as a loner and also quite well as a team player
Nightvision. Fly for short time. Breath underwater.

Flaws:

has eyes that are completely bright green, no pupils; scars across face, strange tatoo surrounding eye; this and a strange aura that hovers around Fyre unnerves most other beings who do not know him well, which makes barganing, negotiating, and just plain walking through a town very difficult
though careful and planning, is sometimes rash
does not trust easily
though very fast, armor will not stop heavy blows from extremely heavy weapons (axes, etc.) , if they hit
has difficulty trusting others
does not like working with unbearably stupid people (not that there are any here, but i needed something)
strange appearance as well as unknown (even by self) past affiliations, as well as the unforgiving will to do good attracts enemies like flies
has only above average strength for a klyros, which is sufficient for most tasks, but it also means Fyre is one of the weaker members of the party
very poor (monetary wise) - not able to get many quests due to his flaw of unnerving people as well as not being able to receive rewards sometimes for the same reason; last reason, most of equipment was made, found, or won, but the ones that were bought were not cheap

Background/Personality:
normally quiet, can be social when willing; has a sense of humor but is deadly when angry, threatened, or otherwise unhappy; does not appreciate being dominated by authority, but will follow wherever he is led if he respects the leader and is given a degree of freedom; fiercely loyal to those marked as friends and superiors; but trust and friendship must be earned, not given; is cynical, sarcastic, and bitter most of the time due to a difficult past
parents were killed by marauders when Fyre was only an infant. He was found and taken in by the Order of Erit-Agge, an order of monks that taught the arts of combat in all forms in order to be used in the defense of others. After 20 years, Fyre finished his training and set out to seek his fortune through the world. After 10 bitter years of betrayal, combat, hardship, adventuring, mistrust, and thankless efforts in the cause of good Fyre was a very different being than he had been after leaving the Order. He became quiet, bitter, and distrustful of all others. His rash bravery has been tempered into a cold, calm, analytical lack of fear. Though he sometimes still does things in a rash way, it is not nearly as bad as it had been before. Still does good, though Fyre is no goody-two-shoes nor a chivalrous knight. He occasionally breaks laws in order to do good and is rarely seen by those he helps.

ok, i think i\'m done (i hope i\'m done) i figure i\'m inevitable gonna have to do some tweaking to this thing so i guess i\'ll fill in whatever i missed later. hopefully, the RP is still open to join otherwise i wasted a bunch of time typing this up, but o well what can i say?

edit: tweaked
« Last Edit: November 15, 2002, 01:59:01 am by FyreBlade »

ChathVelve

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Keldorn

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« Reply #87 on: November 14, 2002, 10:18:17 am »
Woah, it\'s getting crowded!

Yea, you can join i guess, but we\'re gonna have to set a limit somewhere i think. I Don\'t think the party should become too big.
m.vanes

Silverblade

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« Reply #88 on: November 14, 2002, 11:16:09 am »
Maybe not everyone has to be in our party?

We could have PC\'s who are our enemies. And PC\'s who just help us out with something, like a small quest, or a fight, then go about their own business again.

I say we set a limit of 8 people in our main party.

Keldorn

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« Reply #89 on: November 14, 2002, 11:22:35 am »
8 people? Well, then we\'ve reached the limit allready!
But if different story lines are going to evolve in one thread it\'s going to get too confusing.
Or we don\'t allow any more members or we create another thread for new ppl. (but that doesn\'t seem a great solution as well.)
m.vanes