There\'s already a guild system and a guild-alliance system.
So? What\'s your point?
It\'s so easy to claim stuff like actions speaking louder than words and stuff. But in a roleplay game words are very important. And alignments were created to serve as guidelines, so that people wouldn\'t have the need to claim \"I\'m evil\" or \"I\'m good\". Instead of constantly reminding people, you have something called an alignment to do that for you.
Alignment rules!? Am I speaking chinese!?
What I\'m saying is, since our guilds already choose alignments, we could have our own system, facilitating things for those who are unsure of what certain alignments stand for.
\"Every character is unique\" blah, blah. You know some of the greatest roleplaying games have an alignment system? Roleplaying games where you can make unique chars? How come you ignore this?
I\'ll repeat. The alignment thing is not something you choose when you make your char. It\'s something that would be stated under \"Story\" in the main site, where Races, History, Government, etc are.
And the reason why I think this should be done is because unless it\'s done, the alignments we\'re picking are useless and can only be understood by those who know the D & D alignments.
I\'m not by any way saying we should implement a system where you would
have to choose an alignment. I\'m saying we should have the alignment explanations in the site, to make everyone use the same definition, instead of mixing up.
For instance, it would help both of you understanding what alignments are and what they stand for. Wouldn\'t that be great?