Author Topic: This game kinda needs its own ideas...  (Read 2476 times)

Strata

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This game kinda needs its own ideas...
« on: October 16, 2002, 05:16:43 pm »
Yes planeshift has a few of its own ideas that its implanting into it. but then again alot of stuff is taken from whats being developed now such as property owning and stuff. One thing is that feline race. Now everyone know where you got that from. Everquests vah shir race.  Then some of the class names and race looks and auttitudes. Such as the evil diaboli. Aside from color change and some reforming they are just like the dark elves. Im not saying all this to insult an y one but im making the point clear that this game will succede more if you use more of your own ideas instead of taking whats already there and its obvious. If you came up with somthign extrodinary that no other mmorpg had then you would do much better....
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Elentor

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« Reply #1 on: October 16, 2002, 05:46:14 pm »
Diaboli are like Dark Elves? God they have a COMPLETELY DIFFERENT BASE!!! And who the hell said that the Diaboli are evil?? Oh man..

Fiere

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« Reply #2 on: October 16, 2002, 06:21:30 pm »
I do agree that many things seem the same as EQ including a lot of the commands. I like the underground refuge part of the story/setting though. THe cat peopel are too close but some further development might change that, perhaps making them a race of were-people that cna change into different species? Being underground the trigger would have to be something other than the moon of course.

I can see the comparison from diaboli to dark elves although I feel they are quite different enough, and it doesnt neccessarily say they are evil...

Don\'t forget that dark elves themselves are a ripoff as it is from D&D\'s drow who may in turn have been taken from Lord of the Rings( it was the orcs who were once elves there) which itself was taken from a compilation of myths. Point is that many such things borrow from others but teh key is to develop it into a unique creation.

I\'ve still got to read the whole PS history but overall I think it looks good.

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Veretta Hayes

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hmmm
« Reply #3 on: October 16, 2002, 08:48:31 pm »
Just because one MMORPG has a great idea (property ownership e.t.c.) doesnt mean that others can\'t use that idea either. What would you rather have? Extra-dimensional space ownership? As for the magical races ,just about EVERY fantasy MMO has (or the equivalent of) dwarves, Elves, halflings e.t.c., and having similair races is better than having the exact same innit?


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Cyonamie

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« Reply #4 on: October 16, 2002, 10:42:08 pm »
The PlaneShift Enkidukai have been around a lot longer then the Vah Shir...Infact, its been only 2 years since they started with Luclin..And when they first started the other cat race(cant think of name atm, but they are on an island near Euridin) is what it was going to be...And cat people are pretty popular in games :P


Fiere

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« Reply #5 on: October 16, 2002, 10:59:53 pm »
The Kerra from Kerra island from whom supposedly the Vah Shir are descended.
If PS had catpeople first then they should have no problem.

I also wanted to comment on your signature Strata. Saying EQ is much better than PS isn\'t a fair comparison. Think about it, EQ is developed,run and advertised by commercial companies. Sony is an enormous company at that. Also EQ has been in commercial release for somewhere around 3 years now and PS isn\'t even in beta yet! Its apples to oranges at this point.

Considering the people who work on PS do it for free I\'d say its pretty impressive even at this stage. Wait to decide which is better after PS is complete ;)

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Bigfoot

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« Reply #6 on: October 17, 2002, 03:49:53 am »
Unfortunately games of this nature draw inspiration and ideas from others, its like a waltz where every one is steping on each others toes, the Genre demands certain things and many of these things are cliche, this is not however a bad thing, what has to be done is take thsoe cliches and give them a  new twist. Originality in MMORPG\'s is a damn hard thing to come up with especialy when you consider just how many of them there are in the makeing as of today.

Yes cat people are not nothing new and EQ did (well didnt realy if you consider Furrcadia had Cat people ages back) have the Vah shir first, but considering that Ive had ideas for a Cat anthro species for my own project for 14 years then hey I could say EQ and PS took my idea but I dont, because the idea is not new but my take on it isnt the same they have.

Ground breaking ideas are hard to come by, especialy when a genre of game matures, how many new variatants can you think up for First person shooters that dont exist yet?... not many I can tell you. Another example is take a look at the first designs for cars over 100 years ago and look at the designs for Cars in our modern times, the older the concept the less original the new designs.

Consumers prefer, well from my own experiance with people in other MMORPG\'s is that they like feeling comfortable, and cliches or familiar things give this comfort, people dont like radical changes (why else has such concepts as perma death and the like alwasy been sidelined in game developement), unfortunatly this pandering to the mass market consumer is more a harmfull thing than the fan game made for those that enjoy the new concepts. Just look at the manufactured demographicly sound Pop music industry... unfortuantly, if your not a Britteny spears(EverQuest) of the online RPG industry the average mindless consumer keeps you at arms length. Although to be blunt this tends to be a attitude of the average american consumer, the european counter parts in both developer and consumer tend to be alot more adventuorse (and hence the more interesting the game) in there products.

PS has many ideas that are in my mind original and unique to it, the Kran for instance are a PS first as far as player usable races go, Talad had the idea prior to games such as DaoC (the midgard trolls) and 2 other games (forgotten there titles) that have Rock based creatures as playable races. However these races have already been put into the aformentioned completed games. and many that come to PS will be marked by this lack of knowledge and say, \"Hey there copying the idea from DaoC\", unfortunatly that cant be helped.

I my self have had and developed many new Ideas for races, gameplay concepts and characters and teh like for my own project that have subseqeuntly been designed and used in commercial games. While I might feel mildly annoyed at them being the first to get the idea out into solid form, this can not be helped, especialy if i dont put that idea out on teh web to show i thought of it, or layed claim to it first.

Above all you cant realy mar a game for a few points of unoriginality, it happens. but a games ideas and premessis taken as a whole are what make it original, not teh one or two parts that might be modeled on some one elses quicker to the mark ideas.

Fiere

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« Reply #7 on: October 17, 2002, 05:53:16 am »
I agree. As for unique ideas I think PS already has many going for it :)

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Strata

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« Reply #8 on: October 17, 2002, 01:56:51 pm »
i not trying to diss the team or anything just sharing my thoughts. But some stuff does resemble EQ and other games a bit. Since ur gonna have property owning stuff u should further the idea of it more.
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Aruneko

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« Reply #9 on: October 18, 2002, 12:38:32 am »
Anything in the MMORPG here is almost always taken from somewhere.  Hey, look at elves, dwarves and the like!  I mean, they were taken from Tolkien and all that, so, why not take things from EQ and other such places?  Basically, all we need is a twist here and there, an original idea every now and then, and a good mixture of stuff to \"steal\" from other games.  This is practically just learning from their mistakes, or from their successes.  If they made up a race who nobody likes, why put it into another game?  If they make up a race everyone loves, then for the happiness of the players it will get put in more games.

Everything is copied, some things are just more copied than others.

Kiern

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« Reply #10 on: October 18, 2002, 02:03:06 am »
dude, strata, if you want something in the game, post an idea, otherwise just saying things should be different doesnt help at all

want mroe original ideas? put them on the wish list.......enjoy

Fiere

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« Reply #11 on: October 18, 2002, 06:13:54 pm »
I agree Kiern

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Strata

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« Reply #12 on: October 18, 2002, 06:35:14 pm »
hmm well i think new ideas and races and different town things will be good. ill come up with some ideas and post them when i get that chance
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NapalmDeath

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hmm
« Reply #13 on: November 17, 2002, 01:28:03 am »
one last thing to close this up...

There are alot of mmorpg\'s that take things from others, like helbreath took sounds from Redmoon Online, and all those mmorpg network games all have the same basic idea\'s.

Feline races have been around for like EVER, ever play D&D??? i think theres like 2-3 Races which are felines :rolleyes:



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Aztec_Brave

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« Reply #14 on: November 17, 2002, 11:52:28 pm »
Felines are a LOT older than D&D. A lot older than Computer gaming or computers. Cat creatures came before trolls and dwarves (who come from the vikings), before elves (the oldest race hah!) and before practically ever fantasy creature we know today!?

How do I know this. Look at the name of the Planeshift cat creature. Enkidukai. Enkidu was a cat creature who befriended Gilgamesh in the Epic of Gilgamesh which is the oldest surviving piece of friggin litereature! (actually there are theories that the ancient Indian (Indian from India, not Amaerican Indian) Vedi are older, but that\'s another story). So no saying cat creatures were from Everquest, or any other PC game for that matter.

And Planeshift is a very original game. Especially if you consider the enourmous number of me too clones that added hardly anything new:

Diablo: Spawned many. Darkstone and the dissapointing Diablo 2 are prominent. Revenant is also sometimes placed here, but that had many original features, so we\'ll exclude it.

Age of empires: Age of Empires 2 was a clone, but acceptable. Age of Mythology is just blatantly abusing the Age name. Empire Earth (huge dissapointment) and starwars: galactic battlegrounds are also worth mentioning.

Ceasar 3: Pharoah, Zeus and some other similar thing placed in China. Maybe the  same company, but blatantly abusing the same concept. Almost nothing new has been added.

Fifa/Nhl: It\'s hard to make an original sports game. EA sports are however just releasing clone after clone.

Civilization: Civ:Call to power and alpha Centauri as well as the sequels to this. sorry, but some ideas just ware out after 10 years.

Colonazation: Spawned a great many clones. I don\'t know names, but the colonaizing conept is just overstrechted.

See... 4 genres (Real-time strategy, turn based strategy, RPG, Sports) and clones made in each case. The most dissapointing thing about clones is that large companies make them.