Author Topic: Can't hit monsters they just stand there  (Read 1239 times)

KillNnikk

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Can't hit monsters they just stand there
« on: August 17, 2005, 10:35:41 am »
Can\'t hit monsters they just stand there is it just me

Ekelios

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« Reply #1 on: August 17, 2005, 12:19:17 pm »
i have the same problem, an advisor said that there is a problem with mobs today

KillNnikk

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thank You
« Reply #2 on: August 17, 2005, 11:12:21 pm »
Ekelios thank You for the info mate.

Arklari Rereler

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« Reply #3 on: August 20, 2005, 09:05:06 pm »
It\'s deplorable how many RPers are really PLers inside, I saw 20 people go to the ruins before I knew about the bug. I hope they have game backups or some people are going to have really unfair advantages...
Bakuhyaa!

Karyuu

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« Reply #4 on: August 20, 2005, 09:11:29 pm »
There will be another wipe that will take care of exploits like this. Cheaters\' advantages will be removed, such as items and points gained from trapping monsters in elements of the landscape, and attacking without being attacked in return.
Judge: Are you trying to show contempt for this court, Mr Smith?
Smith: No, My Lord. I am attempting to conceal it.

Seytra

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« Reply #5 on: August 20, 2005, 09:55:52 pm »
Quote
Originally posted by Karyuu
There will be another wipe that will take care of exploits like this. Cheaters\' advantages will be removed, such as items and points gained from trapping monsters in elements of the landscape, and attacking without being attacked in return.

Well, the problem with this is this:
Once a cheater / exploiter has gained illegal points and / or items, then they will obviously use these to gain other points and items, more and faster than they would legally be able to, because these let them take on MOBS they wouldn\'t usually be able to tackle when not bugged, and kill others quicker. Thus, even if you later on take those original illegally gained things away, the balance will still be severely shifted to the benefit of the cheater / exploiter. Therefore, only a complete reset can fix this, given that, just as with the crystal hunt, nobody will ever be able to approximate what was illegally gained by whom and where it ended up, including secondary effects.

Edit: BTW: kudos to KillNnikk and Ekelios! Even though the name \"KillNnikk\" does suggest a really bad PL, the act of reporting this instead of exploiting it deserves a lot of respect! :tup:
« Last Edit: August 20, 2005, 10:00:00 pm by Seytra »

Karyuu

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« Reply #6 on: August 20, 2005, 11:08:22 pm »
Seytra, this is what I am hoping for: another complete reset. I think the devs understand how this AI instability has affected everyone\'s freeloading abilities, as players are gaining PPs and items to sell for tria with which they can pay for skills, without any effort whatsoever. Camp at an Ulbernaut, start hitting, go AFK for a while to make a sandwich, come back loot Ulbernaut, wait for next Ulbernaut, continue.

It\'s silly right now to wipe items but not stat/skill gains.
Judge: Are you trying to show contempt for this court, Mr Smith?
Smith: No, My Lord. I am attempting to conceal it.

Seytra

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« Reply #7 on: August 21, 2005, 12:58:41 am »
Maybe it would be a good idea to have an easy way of instantly making all MOBs either completely disappear, or impervious to attack. That way these bugs cannot cause the immense damage they are causeing now. Once noticed, a medium level GM could just stop it all.