Author Topic: Worst turn in PS??  (Read 10842 times)

gupgohanss5

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« Reply #30 on: August 20, 2005, 04:30:29 pm »
i\'m not requesting my guild back, i\'m just saying, these rules are WAY TOO strict. Maybe you would be better off either making it 20,000, or 5min. either one. And i understand if you choose the second that you can keep recreating a guild withouth purpose, so limit guild creations to 1 by each character every day/week.

Instead of spending hard earned money that could serve a better purpose.

Nikodemus

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« Reply #31 on: August 20, 2005, 04:31:25 pm »
What can i say.... at morning i was really pissed off, i have calmed down and so i will post my thougts.
First such things like sudden guild deletion, comming with no warning arent really good. But looks like that is know already.
Second i think 5 minutes to invite 4 members is too extreme.
As has been mentioned, members may live in very different time zones, someone may crash durring the process and people not always have time to come at the same time.
In my opinion it is too short period of time.
And last, the issue with 20,000 tria.
For me it isn\'t problem, but it may be a problem for a guild of people who dont hunt things. A guild of bards.
Also what happens with the money if leader dont invite 4 people in time? they disappear? I hope not, though i\'m not going to try
This gives a big advantage to PL guilds and disadvantages RP guilds.
But i will agree with explanation like: The Octarhs have decided that to register a guild, it has to pay a sume of money. That would be realistic.



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Kelden

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5 minutes ? Oh for crying out loud...
« Reply #32 on: August 20, 2005, 05:04:44 pm »
I can understand the desire of the devs in changing the rules with regard to the guilds in the Planeshift game.

A five-member minimum ?  Well, OK, if that is the way it has to be. (That rule trashed the guild that I was a member of, but, well, if it has to be that way... OK)

A 20,000 tria start-up fee ?  Perhaps a bit pricey, but, OK, it isn\'t real money is it ?  And, yes, maybe scraping it together is a bit of a hardship, but would maybe cause some light-headed people to think twice before just declaring for a guild.

But FIVE (5) whole minutes to recruit a replacement member if the membership drops below the magic level of 5 members ??? ... Let me make an analogy:  A car has four tires and a spare in the trunk.  One of the tires goes flat and you have... (you guessed it)... FIVE (5) minutes to fix it or else your car is hauled off to the junk yard and thrown into the crusher.

A day or two would be fair, six hours would be tight, but FIVE minutes ???  Who are you trying to kid !?  Maybe the guild master isn\'t even on line within those five minutes to respond to this.  And even if he/she is, what will it come down to... ???

AUCTION! AUCTION!  Guild member(s) required. Good prices paid ! ...(I shudder)...

Jakob

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« Reply #33 on: August 20, 2005, 05:16:27 pm »
A long long time ago in a forum far away... Wait wrong setting...

Anywaaay...  A while ago I was part of a thread in the wishlist forum about guild restrictions, so before y\'all get too bent out of shape, just remember that restrictions like a cost to the guild leader to make the guild was something that many people were in favor of.

That being said...  I was leader of VanGuard.  The only other three people, out of roughly 32, counting Remvak, Ganga and myself, who even kept their names, Ralas, Thelos, and Kjurg, all seem to be from Europe, as that is where the old Lord of VanGuard was from.  With all the bugs, within 5 minutes time, starting from the Death Realm, I am capable of getting back to the Death Realm because of bugs that don\'t allow me to fall down anything but some stairs...  I can\'t even realistically make into the plaza in 5 minutes time, to even look for potential new VanGuards.  Forget the Sewers and temple underground.  I can\'t even get close to those.

Keep in mind I\'m not complaining, although it certaintly sounds like it.  I am definately in favor of this, I just don\'t think the timing was really thought out.  If I ever manage to get into the sewers or the mines, I\'ll eventually make 20,000 Tria, but then comes another problem.  The VanGuard used to be somewhat active, although I\'m afraid a lot of our members may have been PLers, as they kinda disapeered off the face of Yliakum just before the wipe...  For this reason, medium small guilds like us could be really damaged by this.  But you\'ll notice, that despite my poor financial state and that fact that I\'m having trouble finding members due to bugs that limit my movement, I still carry the banner of the VanGuard in my sig.  It isn\'t going anywhere.

That also being said... i would rather lose the VanGuard for a while while I try to make 20,000 Tria, as the government of the VanGuard doesn\'t really allow for me to ask any one but the other top two members for Tria to build the guild.  And as I can\'t reach any old members, that leaves it to me... than to have to put up with some of the stuff I\'ve seen in our beautiful land of Yliakum... ex I actually saw a guy yesterday create a guild called ****suckers.  Yeah, it doesn\'t take a lot of thought to figure out that kind of crap had to go.

I\'ve done my usual stupid gray bubble stuff once again, arguing for both sides... i really got to cut that out...  anywaaayy... I\'ll leave my current comments at that, and say only this before I go to find something else to talk about for a while...
Thanks Devs, GMs, ect, for all you\'ve done for our fair land of Yliakum.  The Yliaki should really be more thankfull...  But people aren\'t good at that are they?

Wait... no I have 1 more question... Why isn\'t this in the General Discussion or Guilds forum?
« Last Edit: August 20, 2005, 05:36:01 pm by Jakob »

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gupgohanss5

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« Reply #34 on: August 20, 2005, 05:35:39 pm »
I believe i speak for all of us thast something needed to be done to stop all the inactive, spamming/etc. guilds.

But i believe it was gone about the wrong way.

But when i see it from your point of view, i see why you did it the way you did.

I am willing to lay down my argument, as long as you increase the guild time to at least 1 hour.

I am not sure what everyone else thinks about this, but i think it is at least a little better.

I am sorry that i only seem to participate in these forums whenever there is anything that i feel is wrong...
I will work on that...

Maybe next time you could also give a week\'s notice or something, becuase i was the first one on the server after reboot, and i didnt even see the post after my client crashed \"Server not responding, it has most liekly crashed\" even though everyone else was still online, i logged back in, and my guild was gone...

Please forgive me for all the complaining, i will become more active in these forums.

DeathsAngel

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« Reply #35 on: August 20, 2005, 05:50:44 pm »
Ok I\'m sure no one will really read my post because I didn\'t post much.

Oki that\'s good to make stupid and usless guild to appear but they are old guilds that are there since looong time!  Dark Empire is one of them. I talk in the place of Sangwa because he is in the imposibility to talk for the moment.

Indirectly you penalize some people, people that are under Linux (Natrina and Sangwa is an example) can\'t join. Distro problem that they are fixing and all. So 2 members can\'t be there. You will say well it\'s not our problem! Well seriously I think yes : what do you want, people have fun ?     Well u\'r cutting it off!

I don\'t know how some people do to have 100 000 trias in a day but in the beginning must I remember you how it\'s hard ? Anyway I\'m very disapointed about what you did.

Old guilds that have thread here, serious thread! Shouldn\'t be threat like that.

MY post will surly be highly critize but I don\'t care becaue I wanted to express my opinion since we leave in a free world. But Yliakum world, maybe not.

Jakob

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« Reply #36 on: August 20, 2005, 05:54:54 pm »
That\'s kinda harsh DeathsAngel...  Yliakum has more freedom than the USA...  But otherwise you\'re exactly right.  I certainly hope that no one seriously criticizes your beliefs, especially not when all you\'re doing is posting your opinion, but your prolly right.  We aren\'t good at respecting other people\'s opinions here, are we?

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DeathsAngel

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« Reply #37 on: August 20, 2005, 06:00:14 pm »
Good sacarsm, it\'s only that I know many community that when someone post his opinion the other members make bullshit of it. Maybe this community is different, let see.

Jakob

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« Reply #38 on: August 20, 2005, 06:13:07 pm »
That\'s exactly what has happened in this community, on many occasions...  Don\'t get me wrong, I like the community, and a lot of the belittling does come from people\'s personalities, not just an I\'m right and that\'s it kind of thing, but none the less, let\'s hope it doesn\'t happen here, but I\'m getting off topic again...  I seem to be good at that...
« Last Edit: August 20, 2005, 06:14:25 pm by Jakob »

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SuburbanPlankton

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« Reply #39 on: August 20, 2005, 06:15:29 pm »
You know, it\'s not actually necessary to have an in-game Guild in order to RP or to participate in the PS community.  In understand everyone\'s frustration about how this rule change was implemented (the lack of proper notification), but I can\'t see where anyone has a legitimate complaint about the new rules themselves.

If you don\'t have 20,000 trias, or you don\'t have four other people who want to join you, then you have a simple solution:  DON\'T FORM A GUILD!

That doesn\'t mean you can\'t log on and group with your friends, or that you can\'t RP that you are in an organized group.  It doesn\'t prevent you from giving yourselves titles and ranks.  The only thing you can\'t do is have a label beneath your character name in-game telling everybody else what Guild you are a member of.

Create a website.  Put up a forum.  Develop the history and structure of your \"Guild\".  Post to the Guilds Forum here announcing yourself, and state that you are looking for members.  If your Guild is well thought out, people will want to join, and they will be willing to pay a few K for the opportunity.

If you are commited to playing the game and having a proper Guild, it won\'t take long to gather the required funds and members, and then you can become \"official\".


Basically, the only people these rules hurt are those who want to start a Guild just so they and their friends can have a place to hang out and show the rest of the world who they are.  Anyone willing to commit the time and effort to make a proper Guild and keep it running will have no problems meeting the requirements.

Jakob

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« Reply #40 on: August 20, 2005, 06:20:12 pm »
Yeah.  makes perfect sense to me.  I\'m not really even bothered that much by the lack of notice, just the timing.  Right after the wipe really isn\'t a good time to pull a stunt like this.  Even if it is the most constructive change to the Guild System since it\'s implementation.

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Xordan

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« Reply #41 on: August 20, 2005, 06:20:54 pm »
Quote
Originally posted by SuburbanPlankton
Basically, the only people these rules hurt are those who want to start a Guild just so they and their friends can have a place to hang out and show the rest of the world who they are.  Anyone willing to commit the time and effort to make a proper Guild and keep it running will have no problems meeting the requirements.


Exactly.  :)

SuburbanPlankton

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« Reply #42 on: August 20, 2005, 06:28:08 pm »
The timing does seem to be a bit odd.  Especially if they are planning another wipe soon.  In that case, this change was pointless, because everything will have to start over anyway.

I don\'t remember which of the three current \"Guild-WIpe\" threads this was mentoined in earlier, but I agree with whomever it was that perhaps Guilds should not get created without the involvement of a GM.  If you want to create a guild, you petition a GM, and direct them to the Guild\'s web site.  The site lists the Guild history, structure, and membership.  The GM can then create the Guild on your behalf and add all of the initial members for you, so you don\'t need to worry about the \"5-minute rule\".  So it might take a few hours, or even a couple of days, for your Guild to be created.  At least we can all be assured that Guilds are properly designed and well named.

Jakob

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« Reply #43 on: August 20, 2005, 06:29:51 pm »
Nice to see reason in a thread that came so close to being a flaming thread eh?  Incidentaly... It\'s things like this that keep life from being boring.  It\'s like I said on the VanGuard website about us, although it applys to Yliakum itself quite well... \"The second we become predictable we cease to be VanGuard.\"

I am Arew Silverwing, and one day I will rule the WORLD!:D
All y\'all stick yourselves onto the board.

DeathsAngel

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« Reply #44 on: August 20, 2005, 06:41:57 pm »
SuburbanPlankton u\'r idea is nice. So the GM will see that the guild isnt a poor one.

The 5 min timing is real bad! Coz think of the GMT time! Someone may live in America and all the other members in Eastern Europe so the difference between their timing zone is too big!

Come on change that rules, I know you (GM and Dev)want to make the game more serious but there is a serious limit.