Author Topic: The new 50 slash damage wepons  (Read 6322 times)

zanzibar

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« Reply #30 on: August 26, 2005, 02:09:19 am »
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Originally posted by Drey
zanzibar, your prices are no where near cheep, the most i have ever sold a wepon to a player for is 9k and i dont think i should have even done it for that much but the guy seemed happy to pay that much(it was his first offer :D) i have given away a few of the power weapons, they are usual not worth too much with harnquist except for like the longswords and im too lazy to find someone who wants to buy one ill like auction once then if no one replies.

also of the less powerful weapons go for quite a bit with harnquist, like i sold osme random broad sword the other day cant of had more than 3 or 4 slash and i got 6k for hanquist.

even with using other glyphs magic is still to weak. and even with the glyphs you need to be stupidly high in the way of your choice to use them and magic training is much more expensive then weapon training




Drey, what can I say?  People are happy to buy them at my prices.  Occassionally, I go cheeper - I sold a fire broadsword for 15k, and I sold you a longsword and a dagger for 25k which was a killer deal for you.

The price at harniquist is just that - the price at harniquist.  I sometimes get these useless weapons which sell to him for 12k.  That\'s because the Harniquist price is based on rarity, while the price you can get from other players is based entirely on how good a weapon it is.
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Karii_Winterwalker

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« Reply #31 on: August 27, 2005, 07:58:06 am »
*looks through her inventory* Hmm...two fire broadswords, a third that is also sapphire encrusted, three fire daggers (one tin, one iron), a dark dagger, a bones dark broadsword, two frosty longswords, a fire longsword of the whirlwind, and a frosty shortsword. *blinks* Who made all of these? I await the day when I can outdo them. Nonetheless, I do wish they were less common.

zanzibar

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« Reply #32 on: August 27, 2005, 08:01:56 am »
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Originally posted by Karii_Winterwalker
*looks through her inventory* Hmm...two fire broadswords, a third that is also sapphire encrusted, three fire daggers (one tin, one iron), a dark dagger, a bones dark broadsword, two frosty longswords, a fire longsword of the whirlwind, and a frosty shortsword. *blinks* Who made all of these? I await the day when I can outdo them. Nonetheless, I do wish they were less common.



Maybe if you didn\'t spend so much time in the arena, you wouldn\'t have so many of them.
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Karii_Winterwalker

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« Reply #33 on: August 27, 2005, 08:26:01 am »
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Originally posted by zanzibar
Quote
Originally posted by Karii_Winterwalker
*looks through her inventory* Hmm...two fire broadswords, a third that is also sapphire encrusted, three fire daggers (one tin, one iron), a dark dagger, a bones dark broadsword, two frosty longswords, a fire longsword of the whirlwind, and a frosty shortsword. *blinks* Who made all of these? I await the day when I can outdo them. Nonetheless, I do wish they were less common.



Maybe if you didn\'t spend so much time in the arena, you wouldn\'t have so many of them.
Touche. But many of my in-game friends can often be found in the arena, as well (and are mostly also avid roleplayers, so I\'m not sure what you\'re getting at).

Eolius

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« Reply #34 on: August 27, 2005, 08:51:48 am »
Wel people the thing that confuses me is why is everybody woried about getting killed with ulber weappons. I\'ve always said that Planeshift isn\'t a PvP game. You don\'t want to get killed, refuse the chalenge. If you want to accept the chalenges, train some armour and if the attacker has a lower sword level than your armour level, you\'ll block almost every blow of a super weappon. I for example hit arround 250 with one hand and i have 105 HP, so, true, if i slip and accidentaly fall on my swords i\'ll die 3 times ^^. But i never chalenged somebody after the wipe and i accepted only one of the chalenges after somebody kept chalenging me for about 5 times in 2 days. He hit me with ulber weappons but i blocked every blow ;). In my opinion ulber weappons are for kealling beasts and monsters. Of course some will chalenge everybody as soon as they get an ulber weappon but if refused many will settle down. About the realistic impression these swords give you, think about it... what happens if you get smacked on the head with a sword in real life? You die i guess. It is a bit more unrealistic the system message \"you hit ulbernaut on the head for [dmg]\"^^. On the head? Who\'s that tall? I really dout anyways that a newbie with a cool sword or axe can kill a more leveled player for 2 reasons:
1: He has to get that weapon from somewhere, either loot it or buy it.
2: With lvl 0 in sword he can do 50 dmg against a rat but not against a player that has a bit of armour training.

zanzibar

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« Reply #35 on: August 27, 2005, 09:43:37 am »
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Originally posted by Karii_Winterwalker
Quote
Originally posted by zanzibar
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Originally posted by Karii_Winterwalker
*looks through her inventory* Hmm...two fire broadswords, a third that is also sapphire encrusted, three fire daggers (one tin, one iron), a dark dagger, a bones dark broadsword, two frosty longswords, a fire longsword of the whirlwind, and a frosty shortsword. *blinks* Who made all of these? I await the day when I can outdo them. Nonetheless, I do wish they were less common.



Maybe if you didn\'t spend so much time in the arena, you wouldn\'t have so many of them.
Touche. But many of my in-game friends can often be found in the arena, as well (and are mostly also avid roleplayers, so I\'m not sure what you\'re getting at).




Maybe the Devs don\'t expect the focus of planeshift to be spending all your time camping rogues and gladiators in the arena.  If people didn\'t do that all the time, there wouldn\'t be so many of these weapons flying around.
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Karii_Winterwalker

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« Reply #36 on: August 27, 2005, 06:05:12 pm »
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Originally posted by zanzibar
Maybe the Devs don\'t expect the focus of planeshift to be spending all your time camping rogues and gladiators in the arena.  If people didn\'t do that all the time, there wouldn\'t be so many of these weapons flying around.
Neither do the devs expect that to be all there is to do, in the end. And I rarely camp, and never at the arena. When I do, I\'m usually talking to someone, and swatting rogues to pass the time. Yes, I am aware that there are quests, and I work on them, as well.

derwoodly

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« Reply #37 on: August 28, 2005, 08:49:31 am »
Blah, weapon inflation is the curse of MMORPG\'s. I happen to agree with the original poster.  It seems a bit early in the development to have these items.  Of cource that is just my humble opinion.

JurautiaGosu

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« Reply #38 on: August 28, 2005, 08:28:09 pm »
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Originally posted by derwoodly
Blah, weapon inflation is the curse of MMORPG\'s. I happen to agree with the original poster.  It seems a bit early in the development to have these items.  Of cource that is just my humble opinion.

I disagree ,they are testing the Prefix/suffix modifyer maybe?

Zan

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« Reply #39 on: August 28, 2005, 09:05:34 pm »
I have a question regarding these magical weapons. Has anyone stumbled upon a \'holy\' weapon yet? I \'m just wondering if they exist.
According to the guide they are planned since it says that Diaboli recieve double damage from holy weaponry but I haven\'t seen or heard of any myself.

Wondering where they are.
Zan Drithor, Member of the Vaalnor Council
Tyrnal Relhorn, Captain of the Vaalguard
Thromdir Shoake, Merchant
Giorn Kleaver, Miner.

Grayne Dholm, Follower of Dakkru

dying_inside

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« Reply #40 on: August 29, 2005, 02:13:12 pm »
weapons with  uber damage. aww i wanna be able to get in game so i can at least have somthing to say on the matter !!
aah but dfryer  cant be blamed.  i blame um .... the uber sword. it but the coding in half  with  200+ attack.  

ok yeah i know that could be considered spam and apologise in advance...
but i have no mmorpgs to play :(

Abrukn

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« Reply #41 on: August 31, 2005, 10:51:05 pm »
Now I found an \"Iron Short Sword\" again, it causes 4 times more damage than the usual one. This leaves me with the question - what are the swords that Harnquist sells actually made of? And why do Mercenaries have \"Sharp Battle Axes\", but Harnquist obviously isn\'t able to sharpen the ones he makes?

zanzibar

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« Reply #42 on: September 01, 2005, 06:06:17 am »
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Originally posted by Abrukn
Now I found an \"Iron Short Sword\" again, it causes 4 times more damage than the usual one. This leaves me with the question - what are the swords that Harnquist sells actually made of? And why do Mercenaries have \"Sharp Battle Axes\", but Harnquist obviously isn\'t able to sharpen the ones he makes?




Well, there\'s sharp, and then there\'s sharp.  My theory is that Harniquist has to mass produce his weapons to meet demand.  Hey, one time I bought over 40 hatchets from him and he still had more!  To have so much stock, there has to be a compromise to quality somewhere.  I also think that you can take some liberty with the name of the weapons.  For instance, gold weapons aren\'t made out of gold, they might simply be gold plated or have gold decorations on them to signify the added care and expense taken in the crafting of the weapon.
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Charax

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« Reply #43 on: September 01, 2005, 10:33:48 pm »
I haven\'t read all of the posts in depth on this thread, but an idea just occured to me:

Why isn\'t there a parry skill?

zanzibar

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« Reply #44 on: September 01, 2005, 10:45:29 pm »
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Originally posted by Charax
I haven\'t read all of the posts in depth on this thread, but an idea just occured to me:

Why isn\'t there a parry skill?




Light Armour
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Immaturity is FTW.