Author Topic: Removal of <> from guildname and Housing  (Read 1558 times)

Arklari Rereler

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Removal of <> from guildname and Housing
« on: August 26, 2005, 10:04:12 am »
I noticed that there is now a <> added to the guildname. Why? My guildname isn\'t It looks to much like l33t speak to me. Just a minor pet peeve and now onto housing.

Each house could have several general settings

Size:
Hut
Improved Hut
Small House
Medium House
Large House
Castle
Fortification
Guild Hall

Type:
Option to choose between several stuff that they can do here.

Mining Type (Spawn a random resource on the land) +50000
Farming (Ability to farm the land) +20000
Hunting (Possibly spawn different creatures depending on the difficulty level you set) +20000 Cost
City (Only available if there is a Castle+ nearby, city will let players have vendors and get a bonus to lockpicking protection) +10000 Cost
None: Nothing Special +0 cost

For Large House+ you have the option to add Defenses (Walls, Turrets,moats ect) and each of these will cost considerably more money and manhours and can be told to attack the target of your choice. I think there should only be housing in dangerous areas, making a city would make it non dangerous [Guards, hired by the city]

Additionals:
NPC Actor: +5000 Cost, can be used to make player quests ect 1 per 3 sizes rounding down. (Might cause problems if the script was completely customizable)

NPC Vendor: +10000 Cost, can be used to make a player vendor. The vendor gets 10% of the sales as part of the deal (Or if you have a good charisma skill you can persuade it to be lower)

NPC Infantry: 500 per man unrespawnable

Respawnable NPC Infantry 5000 per man.

Wall: +10000 and you need to mine materials to build it.

Moat. Lots of manhours and water

Turret: NPC Infantry skilled in ranged combat. +10000 cost per turret and need the materials to make it.

Basement: Variable

Any Building above Large could have the option to add smaller houses within the walls and land area  (only small houses or huts)



Customization: You can build the house from the ground up kinda sims style or select from preset designs

WHY: Because I spent time on this idea and I think it would really make this game interesting and add a whole slew of content. It would take emensive work but would probably be worth it.

::::Extension::::::::::::::::::;

I think a Castle+ should have a territorial radius. A territory can be claimed by a guild and the guild can do ANYTHING in they\'re territory. Including attacking anyone in it if they add it as Restricted. People could get a warning message when they enter an area they could be attacked; IN BIG BOLD RED LETTERS :)

\"WARNING: YOU HAVE ENTERED A RESTRICTED AREA, GUILD MEMBERS OF [Insert Guildname here] AND GARRISON WILL ATTACK ON SITE, IT IS RECOMMENDED YOU LEAVE IMMEDIATELY\"  Now of course, fortifications+ should be VERY expensive, to the point where it\'s almost rediculasly expensive. (Like maybe one million) Now, I know I am going to have the \"NO FORCED PvP\". If you can\'t red in big red bold letters, \"Warning, people are going to KILL you\" then you should....  die. :). Now true, some places should NOT be allowed to be claimed;

1. Choke points: I am talking stuff like forest road and the road to ojaveda. There should always be \"safe\" areas untill you go off the trail. You should be able to travel from city to city and explore a lot without the constant fear of getting attacked :P.

2. Dungeon Entrances: Around dungeon entrances should be unbuildable and unclaimable.

3. A large distance away from cities should be unbuildable.

4. Any other place that shouldn\'t be buildable.
« Last Edit: September 05, 2005, 04:55:20 am by Arklari Rereler »
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Mortac

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« Reply #1 on: August 26, 2005, 11:05:21 am »
As much as I know about the <> in front of the guildname, it shows that the guild is one of the \"old\" guilds, before the new guild creation rules were created.

About the Housing:
One way to let guilds build their own and unique Guild Buildings is to model it in 3D and than send it to devs and they can aprove or reject it.
Becouse usually if guild is large enough to afford a bigger guildbuilding, there is at least one person who knows 3d enough to make a castle or something like that, but this option should be available only to larger guildbuildings, to save time and size.

This way a guild building will be really unique, of course this creates a problem with matching the architecture of Yliakum...

I think that the additional things like walls and houses should  be made from blocks that is already in the game (maybe texturing only to match the texture of the guildhall, but it is not essential)

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Neryam

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« Reply #2 on: August 27, 2005, 02:43:42 am »
Well.. 3D can be an option but you should be able to build the guild house with in-game tools also.. :D

Every played simcity 3000? Theres this thing called architect that lets you design your own buildings.. mabye something like that only a bit more powerful :D
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Arklari Rereler

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« Reply #3 on: August 28, 2005, 03:06:21 am »
tis what I ment, something like \"The Si[m]s\" more like i was thinking. Would be easy and userfriendly but of course there should be premade models for people (like 1-2 for each style)
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Arklari Rereler

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« Reply #4 on: August 28, 2005, 03:07:11 am »
i\'d be willing to pay 20000 tria to take the stupid <> out of guild names. They are annoying and should be sent to the death realm
« Last Edit: August 28, 2005, 03:07:53 am by Arklari Rereler »
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oobilytoob

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« Reply #5 on: August 28, 2005, 07:09:30 am »
but then they would just come back out.....O.o....

Ahem, anywho, there have been a few posts about the proposed housing implementation, but i think your idea of being able to buy guards, vendors and what not is a great idea. So in this case you could have a pair of guards out the front of a guildhouse, making it look very profesional :D

(thnx Xythe)

Arklari Rereler

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« Reply #6 on: August 29, 2005, 04:10:38 am »
can you rephrase that? I accidently saw that as a negative responce till i read it a couple times.
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Valbrandr

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« Reply #7 on: August 29, 2005, 04:16:48 am »
I would assume that it has something to do with the rp factor.  Because in game.. in a realistic setting you wouldnt see guild names above someones head nor their names.  I have heard that something was going to be done about the current system, or atleast there is plans.

Hirato

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« Reply #8 on: September 04, 2005, 12:05:20 pm »
how bout you can be able to buy a glyph that will eb accessible by all your chars. that can take you to an area called a pocket plane. how bout it one of these an account. no worries of robbers and muggers. well last ym idea for it

1 if all your chars buy the glyph they will get acces to an area called \"pocket plane\" and its one an account.

2 if you are pklaying a ceraton char the others will be in the pocket plane and you can swap chars there too.

3 you can get training from the other chars as long as you have the PP and the trainer skill is higher.  eg one eprson\'s skill in something is 50. so he can train the others to 50. but no further till he gets more training.

4 you can use it for a storage space to store excess items. and to my idea sicne all your chars can access thijs area this can act as a warehouse so your other chars can alos pick up stuff there.

5 you can use it for training grounds too. by killing the lesser normal and greater demons that inhabit this realm.
this is just for lvling skills not gaining PP as you won\'t gain any thing in this realm cept training.

6 it will cost 50% of your current mana to go there but negative side is you don\'t recover in this realm and it will cost you another 50% to leave ( so to go to and from it you lose 75% of your current mana)

7 this area will always be loaded. for quick transportation

8 the layout will be the same for each pocket plane. just not to annoy the devs to make many.


this is my idea for a personal accoutn realm. well all the stuff in it will eb tracked by the server as per normal. and it will need to be of some size
with this i hope the devs will put my idea into consideration and not to be nasty or ruin he devs initila plans how bout they make both. but since the pocket plane is another dimension in the future you will need stronger magic than the people owning one(all the chars magic power combined) so the infiltrator\'s magic needs to be stronger than the whole account to infiltrate the pocket plane. just to avoid unwanted pests and thieves. sicen with houses people will eb able to pick the lock and steal all lootables in it.

Draklar

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« Reply #9 on: September 04, 2005, 01:00:18 pm »
Quote
Originally posted by Arklari Rereler
I noticed that there is now a <> added to the guildname. Why?

To prevent guild names merging with character names, thus creating stupic combinations...
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Arklari Rereler

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« Reply #10 on: September 05, 2005, 04:22:31 am »
Yeah and the <> Looks stupid. If you see a stupid combination just change it, why must ye make us suffer for the sins of the stupid. If people want to pay 20000 tria and have 4 other members for a name extension then let them.
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Rage McCloud

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« Reply #11 on: September 05, 2005, 04:33:04 am »
i think that house idea is awsome... i mean it would be time consuming for the admins to make and such... but afterwards it would pay off for others... possibly them if they get a house and it would make people be quite... but thats not why i think its awsome... i think its awsome because you can have moats turrets npcs yadda yadda... even make your own city!!! thats a big thought to think of as a thinker that you are...
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Arklari Rereler

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« Reply #12 on: September 05, 2005, 04:35:12 am »
I\'ve had quite a while to think of this kind of stuff. Most of the time when I am bored I think of stuff like this.
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Karyuu

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« Reply #13 on: September 05, 2005, 04:46:54 am »
Quote
Originally posted by Arklari Rereler
If people want to pay 20000 tria and have 4 other members for a name extension then let them.


Yeah, and if people want to pay 20000 tria and have 4 other members in a guild called \"Macs RULE,\" we should let them too.
Judge: Are you trying to show contempt for this court, Mr Smith?
Smith: No, My Lord. I am attempting to conceal it.

Arklari Rereler

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« Reply #14 on: September 05, 2005, 04:56:28 am »
Wrote a short extension to my idea.
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