Author Topic: Bah, nice try...  (Read 2168 times)

zabeal

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« Reply #15 on: September 08, 2005, 05:54:35 pm »
Not sure where you are getting that from, Eolius, but you know nothing about GM commands :)

Gm\'s don\'t abuse powers to mess with the server- what would be the point? GM\'s and devs use their powers to make the game for players.

The players guide lists some GM powers, but it has not been updated lately, nad obviously does not list everything. And the the top devs can just log in to the server and do pretty much anything they want. Be sure to thank them the next time they restart the NPCclient :)

Lux perpetua luceat eis

ramlambmoo

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« Reply #16 on: September 09, 2005, 03:33:25 am »
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For trying /teleport Ulbernaut DR01 you get the message \"Ulbernaut is not a valid player name\"...
So... I don\'t think you can do that... not even slide works with monsters  


Of course thats not going to work, because there is no player or NPC called ulbernaut.  Think about it- theres more than 1 of them, they cant all be called the same thing now can they?  They might be ulber_1 or npcclient_128 or something.

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Gm\'s don\'t abuse powers to mess with the server- what would be the point? GM\'s and devs use their powers to make the game for players.  


What would be the point?  For fun?  To exercise their power over other people?  To gain advantages in game?  To amaze other people with what they can do?  Im not saying they nessecarily do, but I can think of lots of reasons why GM\'s would abuse their power.  Messing up the server could (if there was a bug) be a side result of this.

Cooldewd

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« Reply #17 on: September 09, 2005, 04:56:11 am »
i tryed those commands but they didn\'t work...

maybe i\'m typing it wrong?
I\'M A SUPER SAIYEN!!!!!!!!!!!!!!!!!!!

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252-rer

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« Reply #18 on: September 09, 2005, 05:26:18 am »
These would be GM commands and im pretty sure you are not one:P
Also most likely the teleport command would work only with players and cannot teleport mobs. Ive never even seen a game you didnt have to manually move npc\'s or mob spawn points in the server files.

Eolius

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« Reply #19 on: September 11, 2005, 08:06:16 pm »
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Of course thats not going to work, because there is no player or NPC called ulbernaut. Think about it- theres more than 1 of them, they cant all be called the same thing now can they? They might be ulber_1 or npcclient_128 or something.

Yup, i think that was the problem ;)

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Also most likely the teleport command would work only with players and cannot teleport mobs. Ive never even seen a game you didnt have to manually move npc\'s or mob spawn points in the server files.


Well, in this game you can create spawning points...
 /crystal does that.
And about teleportation... \"/modify pos\" i guess.

Drey

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« Reply #20 on: September 11, 2005, 08:39:14 pm »
Cooldewd, are not a GM you cannot use GM commads,

and to teleport NPCs we use /teleport

/modify can shift them around a bit.

/crystal i believe is for spawn items? not to sure though
<Rux> i wish i could say that narrows it down, but the internet is one freaky place