Author Topic: The Guild Knights 2  (Read 6525 times)

Neryam

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The Guild Knights 2
« on: September 06, 2005, 09:57:48 am »
We are the Guild Knights.

[HISTORY]
Postponed.


[OUR GOALS AND BELIEFS]
Sirunie Looseye started this guild with the belief that there must be a guild that anybody can turn to, to go to for help and to be able to trust. He started a mission to create a guild of Knights, with the honor and loyalty that Knights represent, not the weapons or power. He wanted a guild where power has no meaning, only honor and honesty.
The name Guild Knights come from the hope and dream that this guild will not only be a guild that people can turn to, but other Guilds too. Us Guild Knights are meant to serve the world and all the rainbow of guilds and people that populate it. As in \"Knight of the Guilds\", \"Guild of Knights\"; the name means both and all.
To be a Guild Knight is to help where help is needed, to support good causes and to bring even the lowliest farmhand into a person worthy to be King. To be a Guild Knight is to become a person who anyone can trust, anyone can talk to, anyone can look up to, anyone can join.
That is our dream and goal, and may it be upheld.

To summarize:
The largest and most central point of our guild is sharing. We share money, weapons and information, fellowship and help. We also make a point to donate to newblets and help them along.

We are not a mass-recruiting guild, we are a guild that helps newblets and makes them great. Already we have at least 5 members that were only brand new players a few weeks ago who are now great warriors!

All Guild Knights must be courteous and polite, as well as sharing. New members will be given tools of the trade at our discretion and help and support, and in return we ask them to help new members themselves later when they are strong. Members are strongly encouraged to talk in guildchat as there are not many other ways to monitor behaivior.

[OUR RANKS]
Apprentice
Knight
Brown Knight
Red Knight
Azure Knight
Crystal Knight
Arch Knight (Inviting Power)
Knight Avatar (2nd in command, All Permissions)
And Sirunie Looseye, our guild leader.

All members have power to view and use GuildChat.
Inviting privileges may fluctuate based on whether it is time to recruit, although apprentices can never invite.

[OTHER INFO]
We have a great number of guild activities and quests, and all memebrs are encouraged to join them. We often group up as a guild and go monster hunting and to the arena. And sometimes, although rarely, there are guild wars that we enter.


The new website is up! Although it is still not fully complete yet, it definitely already has more stuff than the old one.
Website: http://guildknights.thedragonpeak.com
Forums: http://gkforums.thedragonpeak.com

We have a teamspeak channel, but its IP changes so ask in-game. ( Get teamspeak at http://www.teamspeak.org )

[CONTACT]
PLEASE CONTACT US IMMEDIATELY IF YOU SEE A RUDE OR OFFENSIVE GUILD KNIGHT. IT MEANS OUR REPUTATION AND IS OF UTMOST IMPORTANCE THAT WE KNOW!

To join us or contact us (about the rude Knights also) send a tell to either Sirunie or Antra. You can also contact any member of the Guild Knights and they will relay the message to us.

That\'s it for now.

« Last Edit: September 22, 2005, 10:15:18 am by Neryam »
Vis vires est haud claustrum ut animus. Power is no bar to the Heart.
Guild Knights will return. When I feel like it.


Suno_Regin

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« Reply #1 on: September 06, 2005, 10:17:22 pm »
\"Sirunie Looseye started this guild with the belief that there must be a guild that anybody can turn to, to go to for help and to be able to trust. He started a mission to create a guild of Knights, with the honor and loyalty that Knights represent, not the weapons or power. He wanted a guild where power has no meaning, only honor and honesty.
The name Guild Knights come from the hope and dream that this guild will not only be a guild that people can turn to, but other Guilds too. Us Guild Knights are meant to serve the world and all the rainbow of guilds and people that populate it. As in \"Knight of the Guilds\", \"Guild of Knights\"; the name means both and all.
To be a Guild Knight is to help where help is needed, to support good causes and to bring even the lowliest farmhand into a person worthy to be King. To be a Guild Knight is to become a person who anyone can trust, anyone can talk to, anyone can look up to, anyone can join.
That is our dream and goal, and may it be upheld.\"

With this you can now start fighting fair and not running away and healing so much, else break your own guild rules :P

mikewsnc

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« Reply #2 on: September 07, 2005, 03:41:11 am »
I have no problem with Guild Knights. There is one of your members who last nights pulled a stunt that I consider down right dis-honorable. I was standing outside or akka near where the rouge is and he attacked the rouge. Soon after he relized he could not beat the rouge and instead of just running he ran behind me until the rouge started attacking me and then he left. Now this is just wrong no matter what. He could have asked my help and I would have given it without question but instead he did that. When I asked him why he did it he just replied \"wah wah wah get over it\". This players name is \"Necro\". Hopefully you can explain to him why this is wrong to do and hopefully he will say he is sorry to you if not me. Thank you.

Aranis
Only sacrifice will bring true reward.

Hatchnet

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« Reply #3 on: September 07, 2005, 04:33:50 am »
Antra I realise you are trying to get your guilds reputation back on track. So I willing to offer you a little bit of advice concerning orginazation.

Awile back in the other thread someone said that the larger the guild the more difficult it was to keep people orginized. This is not true however with a larger guild greater care must be takein with orginization:

Aproach the task like a general; who are your officers and who are they in charge of? Once your officers are in place and takeing responsibility for keeping their group of players under controll it will become a lot easier to organize and keep your guild organized.

Here\'s an example from the chain of comand intended for my own guild:

Lord Marshal is the leader of the guild.

Senior Knight Marshal is second in comand and over the other Knight Marshals as well as his own regiment.

Knight Marshals are over their own regiments and directly over two Foot Marshals.

Foot Marshals are over their own squads consisting of Rose Knights, Sword Knights, Shield Knights, and Knight Errants as well as the pages and squires of those knights.

The Various Knights are over their platoons of pages and squires.

Hope this helps you with ideas to get everything together. (Obviously I don\'t expect you to use this same system it was only provided as an example)

zanzibar

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« Reply #4 on: September 07, 2005, 04:57:24 am »
Hatchnet\'s model is a good one.  The Dragon Council, which was absolutely enourmous before the wipe, operates that way.  They aren\'t one single group so much as they have many divisions with lesser leaders in charge of a finite number of members.  Twin Blades also operated that way.

Of course, when one of your generals is corrupt, problems can happen. :-D
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Immaturity is FTW.

Neryam

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« Reply #5 on: September 07, 2005, 02:05:53 pm »
Wow Hatchnet.. that sounds incredibly complicated. How do you plan to keep track of all your members? :P
I wish there would be some guild groups thing implemented to make it easier.

We were considering doing that a while ago though.
Vis vires est haud claustrum ut animus. Power is no bar to the Heart.
Guild Knights will return. When I feel like it.


Zaknefein

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« Reply #6 on: September 07, 2005, 10:12:34 pm »
Hey Antra, I might be in a different guild now, but I am still an ally with Guild Knights and will still help organize it like I said before... And I will always be the Jokester you know and love (or hate depending on who you are). I am simply in my other character\'s guild now..... Makes it easier and more convenient for me to be in the guild that I am the leader of...



Heed some oft heeded advice. Take not my advice but that which you now receive, for I am Zaknefein, Jokester of the Guild Knights!

zanzibar

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« Reply #7 on: September 07, 2005, 10:21:45 pm »
Zak left, Anthony left, I got booted for being abrasive (muh ha ha ha, oh and grow a thicker skin you cowards... if you have a problem with me, say it to my face like everybody else does).  What\'s going on here?  All the old-timers are leaving.
Quote from: Raa
Immaturity is FTW.

Zaknefein

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« Reply #8 on: September 08, 2005, 12:16:52 am »
I left to join my guild that I am the leader of on Farren



Heed some oft heeded advice. Take not my advice but that which you now receive, for I am Zaknefein, Jokester of the Guild Knights!

Hatchnet

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« Reply #9 on: September 08, 2005, 02:18:00 am »
Quote
Originally posted by Neryam
Wow Hatchnet.. that sounds incredibly complicated. How do you plan to keep track of all your members? :P
I wish there would be some guild groups thing implemented to make it easier.

We were considering doing that a while ago though.


It\'s not realy all that complicated; the main purpose of a chain of comand is to help delegate responsibilitys that way the reponsibility for keeping track of how many members you have and who they are, for example, doesn\'t fall entirely on one personss shoulders.

Suno_Regin

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« Reply #10 on: September 08, 2005, 04:25:24 am »
A lot more left then just Zak and Anthony...I don\'t even see anyone in the Guild Knights other then a few newbie recruits and the normal actives, I don\'t see the high ranked non active players anymore, such as Burules I think his name was...and a few others

zanzibar

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« Reply #11 on: September 08, 2005, 09:24:36 am »
Quote
Originally posted by Suno_Regin
A lot more left then just Zak and Anthony...I don\'t even see anyone in the Guild Knights other then a few newbie recruits and the normal actives, I don\'t see the high ranked non active players anymore, such as Burules I think his name was...and a few others




Hmm.  I wonder if it had anything to do with me.
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Immaturity is FTW.

Neryam

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« Reply #12 on: September 08, 2005, 10:06:47 am »
No burules is still here he\'s just a bit busy now I guess. Zak left so he could organiza his Farren Guild, but \"Zaknefein\" will come back to Guild Knights.. Anthony left? He was never active so it wasn\'t that important. Unless he was on when I was asleep..

We also sliced about 25 of the least active pleyers, but you wouldn\'t have noticed that they have been removed cause they were never on.
Vis vires est haud claustrum ut animus. Power is no bar to the Heart.
Guild Knights will return. When I feel like it.


zanzibar

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« Reply #13 on: September 08, 2005, 10:08:56 am »
Quote
Originally posted by Neryam
No burules is still here he\'s just a bit busy now I guess. Zak left so he could organiza his Farren Guild, but \"Zaknefein\" will come back to Guild Knights.. Anthony left? He was never active so it wasn\'t that important. Unless he was on when I was asleep..

We also sliced about 25 of the least active pleyers, but you wouldn\'t have noticed that they have been removed cause they were never on.




Anthony was active.... he left and has his own guild now in fact.  Very creative name for it too, \"Guild Warriors\".
Quote from: Raa
Immaturity is FTW.

Neryam

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« Reply #14 on: September 08, 2005, 11:21:45 am »
Ahh must be another offshoot. SOmeone was wanting to leave and create a branch \"Guild Mages\" also.. hehe

No anthony was not in the slice, I know that. Weird mabye its the motivation from the glorious Guild Knights but alot of people are trying to make their own guilds.. :P
I think Anthony actually talked with sirunie about this though, it must be a intentional branch with such a name.
Vis vires est haud claustrum ut animus. Power is no bar to the Heart.
Guild Knights will return. When I feel like it.