Fken grabbed most of what I was thinking on this but there is one other thing that had not come to my mind at the time. In an old C64 adventure game, you were sent into a random dunguen with a list of random items to get, or an amount of experance. You \"won\" but getting either done. But to get experance there were a number of ways, mostly small puzzles, like bringing items from one room to another, but the part that I wan to bring up is every new room you entered also gave you a small amount of experence. Of course, each room has the chance of flat out killing you, so it wasn\'t easy.
Now, it\'s not easy to just say, \"anyone who enters this room for the first time gets 10 exp\", but using quests and the above trap checking, I think this could be possible.
Any other suggestions for skills that could be used just walking around?