Okay, I\'ll answer this one at a time...
Nikodemus: My max I don\'t mean max in the best trainer, I mean max in physical ability. For instance, a Lemur would never be as strong as a well-trained Kran however much he trained, and a Kran would never be as good in magic. That max is physical only, therefore only for the practical knowlege bar. The theoretical bar would technically have no max, therefore in theory one could get more theoretical knowlege than what would ever be trainable by a trainer. (Perhaps that person could become a player trainer too!)
And your \"Level\" is the main overall character level, what I mean by \"level\" is, well, rank.

You know, \"Rank 50 in sword\". Which is kinda confusing, I think those are levels. PS doesn\'t have and of the \"levels\" you talk about, only runescape.. :diamond:
Then, sure you can say \"I kill trepor in 4 blows\" but that\'s fine! You can say that in real life! And I didn\'t say it would eliminate powerleveling, I said it may even decrease it.. At least there would be no more people going \"I have level 22 in sword lvl wuts urs?\"
SuburbanPlankton:Yay you got it almost all right.. everything except #3.
You would never \"Level Up\", there would be experience and experience only. They wouldn\'t be joined, you can advance em however much you want, and if you didn\'t train with a trainer at all, you would still get a tiny bit of theoretical knowlege. Here I\'ll make a example equation for doing damage that should clear things up, where Te is theoreetical exp, Pe is practical, D is enemy defense.
Pe * (Te / 3000 + 1) / DNumbersYea you both talked about numbers. Numbers would of course be used but wouldn\'t be visible to players.. Mainly for the reason that they would be very long as they are using purely experience (Like 4,281,321 exp). I don\'t think it would be that hard to \"wordize\" the numbers, just use connectable phrases. Each sentence would be composed of 3 phrases from 3 groups like this:
Opening: \"You need a lot more\", \"You need a little more\", \"You don\'t have close to enough\"
Stat: \"Strength\", \"Agility\", \"Intelligence\"
Close: \"To weild this sword\", \"to accurately hit the rocks with this pick\", \"to swing the axe\"
Very easy
