Author Topic: WIP Sword (not low poly)  (Read 1246 times)

Thenior

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WIP Sword (not low poly)
« on: September 24, 2005, 09:07:36 pm »
hey all,

This isn\'t for Planeshift per se, but just a sword I made in a few hours:



Again, this is a Work in Progress. No comments on the texturing yet please ;)

AKA Manadora

Noobis

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« Reply #1 on: September 24, 2005, 09:20:48 pm »
I have a few questions..

1: How many polygons are in that model?

2: What did you use to make it?

3: Are you going to try to remake it with less polygons or    what did you make it for?

Thenior

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« Reply #2 on: September 24, 2005, 09:34:44 pm »
1: Didn\'t check, it is for the purposes of a high detail movie

2: Maya

3: See number 1


That sword would have  been a peice of cake to make low poly, probably easier than making it high poly.

I am going to be applying a bump map on the hilt, a sort of dragon design \"engraved\" in the inset peice on the sides.

AKA Manadora

ArcaneFalcon

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« Reply #3 on: September 25, 2005, 01:32:37 am »
Nice work.  Are you going to be texturing it?  And have you thought about putting a fuller on it?  And just out of curiosity, how did you make it?  I\'d assume you made a low poly cage then cranked up the subdivisions...at least that\'s how I would\'ve done it.  That would make uv mapping it cake too.  Anyway, looks sweet, kudos.

:emerald:

Thenior

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« Reply #4 on: September 25, 2005, 02:59:15 am »
I started with a concept (it was a front view). Then I used a polygon plane, and did a lowish polygon version.

Then I used a Smooth tool, which makes it basically just look nice.

And yes I plan on texturing it. I had it texture on another deformed model (deformed to make it easier to UV map) but the UV map transfer tool is not working, so I asking a freind to do it.

AKA Manadora

Neryam

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« Reply #5 on: October 13, 2005, 02:20:15 pm »
Wow! Nice.. :DOnly problem is the blade looks a bit like plastic, but that\'s probably just from the color so once you texture it it should be fine.. :D

Great work!!!

Yeah the smooth tool in Maya makes subdiisions.. The smooth tool.. it rocks! Its awesome.. I made this like 50 poly spaceship into this smooth gorgeous futuristinc ship with a click of a button....  8o :D

Maya rocks!
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