Author Topic: Contribute thread  (Read 2332 times)

eye776

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Contribute thread
« on: October 02, 2005, 01:54:33 am »
Ok, I\'ll start with a nice,little cursor (I already use it):

Tomorrow I\'ll put up 2 models elf guard & human guard

Oh, yeah, btw, I saw a few models on the forum that were good but the \'97 texture style brought them down :( - too bad

PS: A q2 model is usually around 1800 tris. How can you people ask for 1000 tris???
« Last Edit: October 02, 2005, 01:55:01 am by eye776 »

ArcaneFalcon

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« Reply #1 on: October 02, 2005, 02:17:46 am »
A: That isn\'t official.
2: It said 1-2k
D: This isn\'t quake.

:emerald:

Makratok

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« Reply #2 on: October 02, 2005, 02:19:08 am »
like so:

\"We want our models to be 1000 tris\"

you know this isnt really contributing, moreso its showing what you have, if you want to contribute try Laanx wheel of wishes... if its alive, PS-Mc run by josePhoenix or talk to Talad for some tasks.

anything posted on the forums seen by the public is almost never going to be used in PS.

I think Talad likes giving people surprises
the voodoo who do what you don\'t dare do people

Karyuu

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« Reply #3 on: October 02, 2005, 02:19:52 am »
Keep in mind that posting models in the FanArt forum lowers your chances of getting those models in-game, officially. Art threads here are usually only to share an artist\'s skill, get some critiques, etc. If you are serious about contributing and have models you would like to be used by the development team, it would be a good idea to contact Talad on IRC or through PMs :)
Judge: Are you trying to show contempt for this court, Mr Smith?
Smith: No, My Lord. I am attempting to conceal it.

eye776

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« Reply #4 on: October 02, 2005, 02:28:07 am »
Uhh.. ok, I\'ll try to contact him and see if he wants anything. Thanks for letting me know. :)

@ArcaneFalcon: No, it\'s not quake, its a game made in 2005:) LOL
« Last Edit: October 02, 2005, 02:29:33 am by eye776 »

ArcaneFalcon

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« Reply #5 on: October 02, 2005, 02:39:31 am »
Quote
@ArcaneFalcon: No, it\'s not quake, its a game made in 2005 LOL
Noob alert.  Take cover.

:emerald:

Karyuu

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« Reply #6 on: October 02, 2005, 02:41:25 am »
Make sure you have a few items to show him as examples of what you can do - a sort of \"portfolio\" would be even better :)
Judge: Are you trying to show contempt for this court, Mr Smith?
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JellyWerker

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« Reply #7 on: October 02, 2005, 03:28:00 am »
and don\'t show early work! only show your latest efforts that show the most skill

/me hides his old pics :D
Warning: Prone to common sense.


odd2k

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« Reply #8 on: October 02, 2005, 03:50:44 am »
I was wondering, though, isn\'t it possible to get some fancy copyright in the forums so things posted here can be used in game? or is there another reason for this?

Karyuu

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« Reply #9 on: October 02, 2005, 03:54:03 am »
It\'s not really a matter of copyrights, but of the element of surprise. The dev team doesn\'t like to use something that has already been seen by the player base before its official insertion into the PlaneShift world.
Judge: Are you trying to show contempt for this court, Mr Smith?
Smith: No, My Lord. I am attempting to conceal it.

imperess

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« Reply #10 on: October 02, 2005, 04:56:26 am »
interesting... is this just true  for contributing  3d art?? or should concept ideas also not be posted here and sent into them as well?


thanks for the info--

~Carol

Karyuu

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« Reply #11 on: October 02, 2005, 04:59:28 am »
I would say that the posting of concepts isn\'t affected by this, since the images/models aren\'t expected to be used as is, and are meant to be general ideas only.

*edited to add*

Of course once again, if someone is serious about contributing and not just making occasional fan-art, it is always better to contact the leading developers :)
« Last Edit: October 02, 2005, 05:01:06 am by Karyuu »
Judge: Are you trying to show contempt for this court, Mr Smith?
Smith: No, My Lord. I am attempting to conceal it.

Gentar

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« Reply #12 on: October 02, 2005, 06:50:46 am »
frankly i see what the devs are seeking when they want things to be a surprise, but it is neccesary to look at the current situation. There is apparently only one 3d modeler on the team (cherpow maybe??). There hasnt been a level change in months and there havent been any new character models since the klyros. The rate of developmnet is a slow one. I think it would be impractical to shun 3d artists from exposing their work in any way. Thankfully we have unknown wonders such as alexei popov and new members that may be the next great contributors.

btw, what is the \" \'97 texture style \" you speak of?

Arcane: I think eye is implying that because the game is still under development in 2005  its graphics are a bit outdated. however, Eye, this isnt everquest 2 either if thats what your expecting, keep in mind the fact that bandwith is donated and that in order for the game TO RUN its graphics cannot be too complex.
« Last Edit: October 02, 2005, 06:59:24 am by Gentar »

Karyuu

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« Reply #13 on: October 02, 2005, 07:12:33 am »
Who is shunning any artists? They are free to contact either Talad or Vengeance, preferrably the former, to show off their work and ask to contribute. They are also always free to apply to the team. I don\'t see why it is so horrible to avoid posting models that they want to contribute to PlaneShift in the FanArt forum. They can always make threads to share concept work and regular fanart, too.
Judge: Are you trying to show contempt for this court, Mr Smith?
Smith: No, My Lord. I am attempting to conceal it.

eye776

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« Reply #14 on: October 02, 2005, 02:20:15 pm »
I\'m working on the elf guard model now, hope I\'ll manage to keep it in 1.6k.

Meanwhile, here\'s a house model (unrelated to PS) 288 tris.


And a dragon (It doesn\'t have any animation yet so it\'s position looks strange)
Link!

And to prove that I\'m not that noob: a zelda fangame shot :D
And another link!

@Gentar:
1) By thew \'97 texture style I mean the 8bit-like textures of some models.

2)For your knowdlege, mister, 90% of the sent streams should made out of text data. NO GRAPHICS DATA should be sent or received (except for clan markers) in a MMORPG :)

3) No, I\'m not expecting Everquest 2 graphics, but they should at least similar to Lineage 2 (minimum detail) :D (you asked for it :) )
« Last Edit: October 03, 2005, 05:54:30 pm by eye776 »