My client gets stuck while loading world, and i get this output to console:
planeshift.application.client:
PSLoader: step 3: success
Flagging all maps to be loaded
HandleStatsUpdate
:
Stat request failed because CelClient not ready for 1664
Still loading maps, ignoring crossing to sector SectorWhereWeKeepEntitiesResidingInUnloadedMaps.
CheckSectorCrossing
:
Sector crossed from (null) to
SectorWhereWeKeepEntitiesResidingInUnloadedMaps.
OnDrawingFinished
:
Going to load and unload maps
Setting background Loading Background
Going to load and unload maps
Setting background Loading Background
Going to load and unload maps
Setting background Loading Background
Going to load and unload maps
Setting background Loading Background
and this continues forever.
I have builded my PlaneShift using easy_planeshift scrips v1.0
What might be problem?
Time of test: 10.2.2005 20:20
OS: Fedora Core 4 kernel 2.6.12-1.1456_FC4
Processor: Pentium III 733Mhz
RAM: 256Mb
Video Card: GeForce4 MX 440/AGP/SSE
Video Card Memory: 64Mb
PS Client Version: 0.3.011 (downloaded from CVS 10.2.2005)
OpenGL or Safe Mode: openGL
Description of the bug: Wont load map.
Software packages:
GNU bash, version 3.00.16(1)-release (i386-redhat-linux-gnu)
Concurrent Versions System (CVS) 1.11.19 (client/server)
autoconf (GNU Autoconf) 2.59
automake (GNU automake) 1.9.5
Jam 2.5. OS=LINUX. Copyright 1993-2002 Christopher Seiwald.
gcc (GCC) 4.0.1 20050727 (Red Hat 4.0.1-5)
GNU sed versio 4.1.4
OpenGL version string: 1.5.3 NVIDIA 76.76