Author Topic: A REAL 3D Artist Needed...  (Read 3121 times)

Suno_Regin

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A REAL 3D Artist Needed...
« on: October 07, 2005, 09:30:47 pm »
Now, I\'m not flaming or anything (well, yeah...But I know how much you work on this, so I\'ll just leave it at that) but the art in the game looks like someone made a 1D shape, decorated it, and slapped it on the game server and called it Yliakum...I mean, its easy to notice because the trees look like cut-outs, and the roads aren\'t even lined up with eachother, also if you get that glitch where your arm or head disappear, you can\'t see anything inside of you...Because they\'re just shapes, not anything solid.

Good graphics and art is a good aspect to roleplaying, because even if we pretend its real, we would be pretending the ancient town of Yliakum was built by monkeys...

(Like I said before, I know how hard you work on the game and implimented good things, I\'m glad you spend a lot of time on it...But the 3D art is really 1D cuts and pastes...)

trumpeter

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« Reply #1 on: October 07, 2005, 09:40:44 pm »
I\'m sorry but how the heck do ya make 1D art?
Is that even possible?

Suno_Regin

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« Reply #2 on: October 07, 2005, 09:49:52 pm »
1D is flat objects, like lines, and some 2D art, which I think are shapes such as squares, etc.

Just attach those together and you get a very weird 3D art :/

Look at an Enkidukai\'s face, if you\'ll notice the yellow spotted part, its like a triangular shape...Just an example

Farren Kutter

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« Reply #3 on: October 07, 2005, 10:03:13 pm »
I don\'t think there is a such thing as 1D art... Lines are 2D, I\'m pretty sure... And graphics have nothing to do with RPing by the way. Besides, this game is worked on when the development team has time to. They are doing this on their free time I believe. I think the art is good. But graphics are the least of my worries right now. Final FAntasy 7 had sucky models and stuff except for the movie sequences, but in my opinion, it is still the best Final Fantasy game there is. PS is still in its Alpha testing i believe, and you can\'t expect it to be really good yet. I am sure the graphics will get better, but you must be patient...

Graphics mean nothing in RPing. In fact, I used to do a lot of message board RPing, and I was quite good at it, and so were the others. The allowed me to visualize what was happening, let me use my imagination. Now an MMORPG is a bit different, but graphics are still the last thing they should enhance. They must make the game work first. I wouldn\'t mind having block people as the characters as long as the gameplay is good, and for right now it is.




Karyuu

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« Reply #4 on: October 07, 2005, 10:04:01 pm »
Quote
[...] also if you get that glitch where your arm or head disappear, you can\'t see anything inside of you...Because they\'re just shapes, not anything solid.


The heck? What are you expecting to see, muscle tissue and a circulatory system?
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Smith: No, My Lord. I am attempting to conceal it.

Farren Kutter

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« Reply #5 on: October 07, 2005, 10:05:51 pm »
Lol, yeh... Wouldn\'t that be something...




Suno_Regin

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« Reply #6 on: October 07, 2005, 10:09:08 pm »
Quote
Originally posted by Farren Kutter
I don\'t think there is a such thing as 1D art... Lines are 2D, I\'m pretty sure... And graphics have nothing to do with RPing by the way. Besides, this game is worked on when the development team has time to. They are doing this on their free time I believe. I think the art is good. But graphics are the least of my worries right now. Final FAntasy 7 had sucky models and stuff except for the movie sequences, but in my opinion, it is still the best Final Fantasy game there is. PS is still in its Alpha testing i believe, and you can\'t expect it to be really good yet. I am sure the graphics will get better, but you must be patient...

Graphics mean nothing in RPing. In fact, I used to do a lot of message board RPing, and I was quite good at it, and so were the others. The allowed me to visualize what was happening, let me use my imagination. Now an MMORPG is a bit different, but graphics are still the last thing they should enhance. They must make the game work first. I wouldn\'t mind having block people as the characters as long as the gameplay is good, and for right now it is.
I know, but its just weird that the roads aren\'t even lined up. I know they do it in their free time, the games in Alpha stage still...But it shouldn\'t have been rushed through and done in about 3 hours...I\'m just going to leave it at that for now

Suno_Regin

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« Reply #7 on: October 07, 2005, 10:10:37 pm »
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Originally posted by Karyuu
Quote
[...] also if you get that glitch where your arm or head disappear, you can\'t see anything inside of you...Because they\'re just shapes, not anything solid.


The heck? What are you expecting to see, muscle tissue and a circulatory system?
No, but I also don\'t expect it to be empty space, the body models are just hollow, and its also the reason why we can walk through other people...We need the cream filling (by that I mean, not muscle or anything, but just filling...Like at least color the inside of us the same as our outside skin, to have some filling)

Farren Kutter

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« Reply #8 on: October 07, 2005, 10:17:15 pm »
Eh... If we couldn\'t walk through each other, we would have idiots and stupid people blocking important entrances... I believe that has already been explained before somewhere...




Suno_Regin

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« Reply #9 on: October 07, 2005, 10:33:45 pm »
I guess that makes sense...Ok, I guess we could have character filling but be able to walk through eachother....:/

Seytra

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« Reply #10 on: October 07, 2005, 10:35:08 pm »
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Originally posted by Suno_Regin
No, but I also don\'t expect it to be empty space, the body models are just hollow, and its also the reason why we can walk through other people...We need the cream filling (by that I mean, not muscle or anything, but just filling...Like at least color the inside of us the same as our outside skin, to have some filling)

I am really hard pressed not to question your grasp on the workings of a game engine...
The reason we can walk through each other has absolutely nothing to do with the way the models look. They could be invisible and still not pass through walls.
The real reason is that collision detection is disabled for chars, for the reason Farren stated and because it would just generally be not practical, especially considering the movement system\'s frequent problems and changes.

Furthermore, who cares what a model looks like when it is struck by a glitch? Noone. It would be just as unrealistic and impossible to RP if the char would have a perfectly modelled and animated inside. No head, no life.

Also, the world does have it\'s issues for sure, and the devs no doubt are aware of them, but I am perfectly sure that it took way longer to make it than the three hours you insultingly assumed. If it did, then I am perfectly sure we\'d have the entire first level ingame by now.

Overall I find this thread offensive, and putting it into the wishlist will do exactly zilt to improve PS. Do you think they will just implement some 3D artists or something?
In fact, I can see the 3D devs getting annoyed by this much \"appreciation\" and do other things instead.

Suno_Regin

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« Reply #11 on: October 07, 2005, 10:46:44 pm »
I said I realised they spend a lot of time on it, but the art was a bit ignored...(Notthat exactly, but the meaning) I remember Zayek saying that one of the 3D developers quit the project, and that was a setback in the graphics department...But it can\'t just be left to sit as everything looking like poorly connected squares and rectangles, eventually...For now since its still in Alpha Stage, I don\'t expect it to be done any time soon...But its just a suggestion that it should be tinkered with a bit

Keyaz

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« Reply #12 on: October 07, 2005, 10:49:47 pm »
Quote
Originally posted by Suno_Regin
Now, I\'m not flaming or anything (well, yeah...But


ok, go get blender, wings3d, or fork out for Maya or 3dstudio max

learn it by yourself with no help, get stuck repeatedly and cry for hours because you can\'t do something.

read a guide someone made on the net, almost understand it and chance your way into doing it succesfully.

forget what you managed to do and tear your hair out over it.

learn again.

there is a hell of a lot of effort put into even the simplest of all art, this is just utter disrespect towards the entire team, past present and future.

zOMG hey I make models, sure they\'re only weapons everyone has seen before, no one thinks anything of them... but godamn i can\'t even make anything humanoid yet, let alone set up a skeleton for it, and make various animations.




*edit by Karyuu* .. *removes two lines* ... Play nice :/
« Last Edit: October 07, 2005, 10:51:35 pm by Keyaz »

Karyuu

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« Reply #13 on: October 07, 2005, 10:50:30 pm »
A suggestion? You think the development team isn\'t aware of graphical shortcomings, or isn\'t looking for better artists and modelers all the time? Are they shutting down the application process, or not allowing people who have enough skill to improve the game join?

As Seytra stated, this isn\'t a real Wishlist-worthy subject. It\'s just a complaint that things aren\'t \"good enough\" yet, which is something that doesn\'t go on being ignored by those who develop and contribute to the project.
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Smith: No, My Lord. I am attempting to conceal it.

Farren Kutter

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« Reply #14 on: October 07, 2005, 10:54:46 pm »
I am sure they were planning on many of the things people have suggested over and over in this wishlist... The graphics will get better when they are ready to make them better. No need to push them in any way. We are lucky to have such nice people making a game like this and doing it on their time and keeping it free...

Edit: Eh, people posted the same ideas i was thinking... BTW I taught myself 3DS MAX
« Last Edit: October 07, 2005, 10:56:08 pm by Farren Kutter »