Author Topic: From concept to LP-Model  (Read 1361 times)

meigoltann

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From concept to LP-Model
« on: October 15, 2005, 02:14:25 pm »
Hi, I\'m new in Planeshift community, I\'m from Rome (Italy). I really enjoy drawing weapons and I hope you\'ll enjoy my drawings.

I started using blender 3 days ago but I learned 3D basics when I was 12 years old so it hasn\'t be hard form me to learn.

Here is a marble-block mace concept and the corresponding low poly model made in blender:

http://xoomer.virgilio.it/meigoltan/ps.htm


Let me know if you like it!
« Last Edit: October 15, 2005, 02:45:44 pm by meigoltann »

Drey

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« Reply #1 on: October 15, 2005, 02:26:40 pm »
extremle cool, how long until we get to see more?
<Rux> i wish i could say that narrows it down, but the internet is one freaky place

Watcher

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« Reply #2 on: October 15, 2005, 02:50:39 pm »
Love it, is there a chance of a hi poly model of this too?

meigoltann

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« Reply #3 on: October 15, 2005, 02:51:10 pm »
I edited the first post.
Feel free to browse the main gallery to find more general concept drawings of weapons.

http://xoomer.virgilio.it/meigoltan/


I was thinking about trasferring in low poly the whole set of weapons. If you suggest me which of them fits better in planeshift background I\'ll know where to start.

Watcher

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« Reply #4 on: October 15, 2005, 02:53:38 pm »
I adore that bow, you are really good.

Nilrem

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« Reply #5 on: October 15, 2005, 03:50:20 pm »
Quote
Originally posted by Watcher
I adore that bow, you are really good.


You\'re very right.

Meigoltann apply!!  :))
Are there any MoonSeekers left?

Ashamn

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« Reply #6 on: October 15, 2005, 04:05:08 pm »
wow, really amazing..  :D

Show us some more!
Draw me not without reason
 Sheath me not without honor
[/I]


JellyWerker

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« Reply #7 on: October 15, 2005, 06:51:49 pm »
not bad, you should give it a spec map, and make the handle 5 sections round (pentagon) It\'s a little too low poly, you could add a few to the botton, and make the stone rounder.
Warning: Prone to common sense.