Author Topic: flying  (Read 1886 times)

Tolgar

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flying
« on: October 23, 2005, 02:36:44 am »
what races can fly, i am i stonebreaker and everytime i try to fly i hurt myself...so oviously i cant fly....what can?..or do i need some kind of flying xp?

i wasnt sure if this was the most appropriate place for this post or not...sorry if its not

Karyuu

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« Reply #1 on: October 23, 2005, 03:49:16 am »
Um. Maybe the only race with wings, the Klyros? :)

Flying is currently extremely buggy, and best not used at all.

Made bold for Sesmi :D
« Last Edit: October 23, 2005, 05:01:38 am by Karyuu »
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sesmi

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« Reply #2 on: October 23, 2005, 04:58:38 am »
Quote
Originally posted by Karyuu
Um. Maybe the only race with wings, the Klyros? :)

Flying is currently extremely buggy, and best not used at all.
i didn\'t know they could fly yet  8o

stfrn

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« Reply #3 on: October 23, 2005, 05:46:27 am »
Flying has been removed in the next update. It was a test and no one wanted to work on it.
Quote

*** 2005-10-12 by Arianna Benigno
- Disable fly.
- It is possible to strafe and rotate, now.
player -> gm -> dev -> bum

Watcher

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« Reply #4 on: October 23, 2005, 12:13:01 pm »
I like fly though, what you have to do is get the right combination of flying, the unstick command and the tab button in conjunction with your mouse so you can steer yourself (the arrow keys don\'t work).

Keyaz

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« Reply #5 on: October 23, 2005, 12:43:38 pm »
thats the buggy part of it :P

Lolitra, Celorrim Purrty Twins

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« Reply #6 on: October 23, 2005, 12:51:49 pm »
We just die trying...

Celorrim, \"cats fly phhhffff\"
 
Lolitra \"I\'d love to be able to fly\" flapping her arms frantically

Celorrim \"Loli, you are soo... oh nevermind\" rolls her eyes and shakes her head.

The little white kitten Celorrim is holding lets out a cute little giggle that sounds almost like a hiccup.

Lolitra \'awwwww she is soo cuuuuute\'
« Last Edit: October 23, 2005, 12:52:40 pm by Lolitra, Celorrim Purrty Twins »
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Seytra

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« Reply #7 on: October 23, 2005, 04:34:13 pm »
By the time flight will be truly implemented, it is likely to assume that

1) Only those with wings can fly without additional equipment. This would be the Klyros. However, their flight ability is quite restricted (I\'ve detailed how things should work elsewhere, so I won\'t go into that again).

2) two additional ways of flight will be open to everyone:
- flight by magic (a \"fly\" glyph)
- flight by use of flying animals (Pterosaurs and Megarases)

How the \"fly\" key will apply to these isn\'t yet known, but I am pretty sure that there will be different ways to activate the flight for each way in the end (otherwise the system won\'t know what to do if a Klyros with a flight glyph mounts a Megaras :) ), so the flight key will likely only work after the desired mode of flight has been activated by other means, and likely be there only so that you can interrupt flight.

Tolgar

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« Reply #8 on: October 23, 2005, 06:54:17 pm »
even though stonebreakers cant fly i have been trying to do so anyway, and no longer hurt myself, while pressing jump and fly at the same time i often jump double or tripple what i normaly jump wich i found cool
« Last Edit: October 23, 2005, 06:54:32 pm by Tolgar »

Seytra

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« Reply #9 on: October 23, 2005, 07:30:50 pm »
Quote
Originally posted by Tolgar
even though stonebreakers cant fly i have been trying to do so anyway, and no longer hurt myself, while pressing jump and fly at the same time i often jump double or tripple what i normaly jump wich i found cool

Aye, this is one of the many many flight-related bugs. There are other combinations that result in really high jumps. For Klyros, it is even possible to actually trigger a glitch that makes you fly, which even sticks. This messes up ground movement though.

Looks like these will be gone in the upcoming update, which is, if the flight system isn\'t being worked on ATM, a good thing.

Edit: My view on attempting to fly and failing:

To fly, you\'ll need to launch yourself into the air. This is done by jumping forward while aligning your body horizontally.

Now when you have wings, you can use them to suspend your body from if you do it correctly. If you don\'t... it\'s just like IRL: you\'ll fall flat on your face, skid a bit and then stop, thereby, indeed, injuring yourself badly. ;)

If you use the flight glyph this will probably be different:
You cast the spell and it launches you up a bit, but then fizzles and you fall back down, hurting yourself.

And for flying mounts... like falling off a horse IRL, just in mid-air. :)
« Last Edit: October 23, 2005, 07:35:23 pm by Seytra »

Cyrus Arckum

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« Reply #10 on: October 25, 2005, 07:36:16 am »
Quote
Originally posted by Karyuu
Um. Maybe the only race with wings, the Klyros? :)

Flying is currently extremely buggy, and best not used at all.

Made bold for Sesmi :D


 Since when did Species and Race mean the same thing? When Planeshift continued following the mistakes of previous RPGs?

 Anyway, I remember back in July when the fly command did something besides hurting people. Now it just damages my character into suicide.

 Good times.

Seytra

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« Reply #11 on: October 25, 2005, 12:23:14 pm »
Quote
Originally posted by Cyrus Arckum
Since when did Species and Race mean the same thing? When Planeshift continued following the mistakes of previous RPGs?

Since back about 1 year when there was a discussion about interracial reproduction in Yliakum (at least that was what convinced me). The conclusion was that \"Since all races of Yliakum can intermingle and produce fertile offspring, save the Kran, they must be separate races, but cannot be separate species. Thus, only Kran are a separate species.\".
Obviously there then is the issue about the need for races to be descendants of one single species, and that this is impossible within the history of Yliakum which says that they all were either created or came from different, unconnected places so they cannot share a common lineage, unlike in other RPGs where this is at least a bit possible.
« Last Edit: October 25, 2005, 12:25:59 pm by Seytra »

Shadeslayer

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« Reply #12 on: October 25, 2005, 01:33:21 pm »
Still not too much of a problem since there are no babies after marriage...
The idea of different races/species/whatever intermingling sounds kind of ironic though...

Zan

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« Reply #13 on: October 25, 2005, 01:33:51 pm »
Quote
Originally posted by Seytra
Quote
Originally posted by Cyrus Arckum
Since when did Species and Race mean the same thing? When Planeshift continued following the mistakes of previous RPGs?

Since back about 1 year when there was a discussion about interracial reproduction in Yliakum (at least that was what convinced me). The conclusion was that \"Since all races of Yliakum can intermingle and produce fertile offspring, save the Kran, they must be separate races, but cannot be separate species. Thus, only Kran are a separate species.\".
Obviously there then is the issue about the need for races to be descendants of one single species, and that this is impossible within the history of Yliakum which says that they all were either created or came from different, unconnected places so they cannot share a common lineage, unlike in other RPGs where this is at least a bit possible.


You got the race - species definitions right. If they can reproduce and their offspring can reproduce then they\'re the same species. So by that definition all except Kran are indeed one species.

How that is possible ... well I can think of two theories.

The first one is that once upon a time all the seperate races actually came from one ancestor race. That one race split up, through portals, and inhabited several worlds. They lived there for a very long time forgetting about their origins and evolved into the races we know today. So they do have a common ancestor and that makes them the same species. Only this doesn\'t fit in with the Lemur, which we know were created by Laanx.

So my second theory is one that forgets all about biology and science and says .. it\'s magic! :P
In the beginning when Yliakum was being populated Talad foresaw division and hatred among the species. So he used his magic to forge all of the species that lived under the crystal into one species. He made it so that they could live and procreate together. With this every Yliakean lost their racial predjudices and racism was banned along with \'speciesm\'. Only the Kran, his own creation, weren\'t affected by Talad\'s magic since he made them so resilient to magic. Forcing the same changes on them could mutilate or even destroy the entire species, because of their very nature .. so Talad decided to leave them at peace. That is how all the different species became races so that the face of Yliakum wouldn\'t be torn up by war and hatred for eachother.
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Seytra

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« Reply #14 on: October 25, 2005, 02:08:15 pm »
@ Shadeslayer: whether or not that is already implemented doesn\'t matter. What matters is what the settings staes, as that is the way it is envisioned to be in the end (and thus what the IC reality is already).

@ Zan: A third theorycould claim \"coincidence\", though this is so completely unlikely it\'s almost a non-possibility. They could have evolved independently and it just \"happened\" that ther genes match up to allow intermingling. Laanx might have created the Lemurs to be genetically compatible while Talad didn\'t manage / think of that.

Another option would be to claim that the crystals power mutated them (save the radically different Kran), just as it made the Nolthrir amphibious. Maybe none of them would be compatible with their own ancestors anymore due to that. (thus very much in line with the \"it\'s magic!\" idea :) )

Both of these would mean that neither term \"race\" nor \"species\" would actually apply. Racies? :)
« Last Edit: October 25, 2005, 02:10:52 pm by Seytra »